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-rw-r--r--third_party/immer/immer/detail/hamts/champ.hpp473
1 files changed, 0 insertions, 473 deletions
diff --git a/third_party/immer/immer/detail/hamts/champ.hpp b/third_party/immer/immer/detail/hamts/champ.hpp
deleted file mode 100644
index e3b55d397c..0000000000
--- a/third_party/immer/immer/detail/hamts/champ.hpp
+++ /dev/null
@@ -1,473 +0,0 @@
-//
-// immer: immutable data structures for C++
-// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
-//
-// This software is distributed under the Boost Software License, Version 1.0.
-// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
-//
-
-#pragma once
-
-#include <immer/config.hpp>
-#include <immer/detail/hamts/node.hpp>
-
-#include <algorithm>
-
-namespace immer {
-namespace detail {
-namespace hamts {
-
-template <typename T,
-          typename Hash,
-          typename Equal,
-          typename MemoryPolicy,
-          bits_t B>
-struct champ
-{
-    static constexpr auto bits = B;
-
-    using node_t   = node<T, Hash, Equal, MemoryPolicy, B>;
-    using bitmap_t = typename get_bitmap_type<B>::type;
-
-    static_assert(branches<B> <= sizeof(bitmap_t) * 8, "");
-
-    node_t* root;
-    size_t size;
-
-    static const champ& empty()
-    {
-        static const champ empty_{
-            node_t::make_inner_n(0),
-            0,
-        };
-        return empty_;
-    }
-
-    champ(node_t* r, size_t sz)
-        : root{r}
-        , size{sz}
-    {}
-
-    champ(const champ& other)
-        : champ{other.root, other.size}
-    {
-        inc();
-    }
-
-    champ(champ&& other)
-        : champ{empty()}
-    {
-        swap(*this, other);
-    }
-
-    champ& operator=(const champ& other)
-    {
-        auto next = other;
-        swap(*this, next);
-        return *this;
-    }
-
-    champ& operator=(champ&& other)
-    {
-        swap(*this, other);
-        return *this;
-    }
-
-    friend void swap(champ& x, champ& y)
-    {
-        using std::swap;
-        swap(x.root, y.root);
-        swap(x.size, y.size);
-    }
-
-    ~champ() { dec(); }
-
-    void inc() const { root->inc(); }
-
-    void dec() const
-    {
-        if (root->dec())
-            node_t::delete_deep(root, 0);
-    }
-
-    template <typename Fn>
-    void for_each_chunk(Fn&& fn) const
-    {
-        for_each_chunk_traversal(root, 0, fn);
-    }
-
-    template <typename Fn>
-    void for_each_chunk_traversal(node_t* node, count_t depth, Fn&& fn) const
-    {
-        if (depth < max_depth<B>) {
-            auto datamap = node->datamap();
-            if (datamap)
-                fn(node->values(), node->values() + popcount(datamap));
-            auto nodemap = node->nodemap();
-            if (nodemap) {
-                auto fst = node->children();
-                auto lst = fst + popcount(nodemap);
-                for (; fst != lst; ++fst)
-                    for_each_chunk_traversal(*fst, depth + 1, fn);
-            }
-        } else {
-            fn(node->collisions(),
-               node->collisions() + node->collision_count());
-        }
-    }
-
-    template <typename Project, typename Default, typename K>
-    decltype(auto) get(const K& k) const
-    {
-        auto node = root;
-        auto hash = Hash{}(k);
-        for (auto i = count_t{}; i < max_depth<B>; ++i) {
-            auto bit = bitmap_t{1u} << (hash & mask<B>);
-            if (node->nodemap() & bit) {
-                auto offset = popcount(node->nodemap() & (bit - 1));
-                node        = node->children()[offset];
-                hash        = hash >> B;
-            } else if (node->datamap() & bit) {
-                auto offset = popcount(node->datamap() & (bit - 1));
-                auto val    = node->values() + offset;
-                if (Equal{}(*val, k))
-                    return Project{}(*val);
-                else
-                    return Default{}();
-            } else {
-                return Default{}();
-            }
-        }
-        auto fst = node->collisions();
-        auto lst = fst + node->collision_count();
-        for (; fst != lst; ++fst)
-            if (Equal{}(*fst, k))
-                return Project{}(*fst);
-        return Default{}();
-    }
-
-    std::pair<node_t*, bool>
-    do_add(node_t* node, T v, hash_t hash, shift_t shift) const
-    {
-        if (shift == max_shift<B>) {
-            auto fst = node->collisions();
-            auto lst = fst + node->collision_count();
-            for (; fst != lst; ++fst)
-                if (Equal{}(*fst, v))
-                    return {
-                        node_t::copy_collision_replace(node, fst, std::move(v)),
-                        false};
-            return {node_t::copy_collision_insert(node, std::move(v)), true};
-        } else {
-            auto idx = (hash & (mask<B> << shift)) >> shift;
-            auto bit = bitmap_t{1u} << idx;
-            if (node->nodemap() & bit) {
-                auto offset = popcount(node->nodemap() & (bit - 1));
-                auto result = do_add(
-                    node->children()[offset], std::move(v), hash, shift + B);
-                try {
-                    result.first =
-                        node_t::copy_inner_replace(node, offset, result.first);
-                    return result;
-                } catch (...) {
-                    node_t::delete_deep_shift(result.first, shift + B);
-                    throw;
-                }
-            } else if (node->datamap() & bit) {
-                auto offset = popcount(node->datamap() & (bit - 1));
-                auto val    = node->values() + offset;
-                if (Equal{}(*val, v))
-                    return {node_t::copy_inner_replace_value(
-                                node, offset, std::move(v)),
-                            false};
-                else {
-                    auto child = node_t::make_merged(
-                        shift + B, std::move(v), hash, *val, Hash{}(*val));
-                    try {
-                        return {node_t::copy_inner_replace_merged(
-                                    node, bit, offset, child),
-                                true};
-                    } catch (...) {
-                        node_t::delete_deep_shift(child, shift + B);
-                        throw;
-                    }
-                }
-            } else {
-                return {
-                    node_t::copy_inner_insert_value(node, bit, std::move(v)),
-                    true};
-            }
-        }
-    }
-
-    champ add(T v) const
-    {
-        auto hash     = Hash{}(v);
-        auto res      = do_add(root, std::move(v), hash, 0);
-        auto new_size = size + (res.second ? 1 : 0);
-        return {res.first, new_size};
-    }
-
-    template <typename Project,
-              typename Default,
-              typename Combine,
-              typename K,
-              typename Fn>
-    std::pair<node_t*, bool>
-    do_update(node_t* node, K&& k, Fn&& fn, hash_t hash, shift_t shift) const
-    {
-        if (shift == max_shift<B>) {
-            auto fst = node->collisions();
-            auto lst = fst + node->collision_count();
-            for (; fst != lst; ++fst)
-                if (Equal{}(*fst, k))
-                    return {
-                        node_t::copy_collision_replace(
-                            node,
-                            fst,
-                            Combine{}(std::forward<K>(k),
-                                      std::forward<Fn>(fn)(Project{}(*fst)))),
-                        false};
-            return {node_t::copy_collision_insert(
-                        node,
-                        Combine{}(std::forward<K>(k),
-                                  std::forward<Fn>(fn)(Default{}()))),
-                    true};
-        } else {
-            auto idx = (hash & (mask<B> << shift)) >> shift;
-            auto bit = bitmap_t{1u} << idx;
-            if (node->nodemap() & bit) {
-                auto offset = popcount(node->nodemap() & (bit - 1));
-                auto result = do_update<Project, Default, Combine>(
-                    node->children()[offset],
-                    k,
-                    std::forward<Fn>(fn),
-                    hash,
-                    shift + B);
-                try {
-                    result.first =
-                        node_t::copy_inner_replace(node, offset, result.first);
-                    return result;
-                } catch (...) {
-                    node_t::delete_deep_shift(result.first, shift + B);
-                    throw;
-                }
-            } else if (node->datamap() & bit) {
-                auto offset = popcount(node->datamap() & (bit - 1));
-                auto val    = node->values() + offset;
-                if (Equal{}(*val, k))
-                    return {
-                        node_t::copy_inner_replace_value(
-                            node,
-                            offset,
-                            Combine{}(std::forward<K>(k),
-                                      std::forward<Fn>(fn)(Project{}(*val)))),
-                        false};
-                else {
-                    auto child = node_t::make_merged(
-                        shift + B,
-                        Combine{}(std::forward<K>(k),
-                                  std::forward<Fn>(fn)(Default{}())),
-                        hash,
-                        *val,
-                        Hash{}(*val));
-                    try {
-                        return {node_t::copy_inner_replace_merged(
-                                    node, bit, offset, child),
-                                true};
-                    } catch (...) {
-                        node_t::delete_deep_shift(child, shift + B);
-                        throw;
-                    }
-                }
-            } else {
-                return {node_t::copy_inner_insert_value(
-                            node,
-                            bit,
-                            Combine{}(std::forward<K>(k),
-                                      std::forward<Fn>(fn)(Default{}()))),
-                        true};
-            }
-        }
-    }
-
-    template <typename Project,
-              typename Default,
-              typename Combine,
-              typename K,
-              typename Fn>
-    champ update(const K& k, Fn&& fn) const
-    {
-        auto hash = Hash{}(k);
-        auto res  = do_update<Project, Default, Combine>(
-            root, k, std::forward<Fn>(fn), hash, 0);
-        auto new_size = size + (res.second ? 1 : 0);
-        return {res.first, new_size};
-    }
-
-    // basically:
-    //      variant<monostate_t, T*, node_t*>
-    // boo bad we are not using... C++17 :'(
-    struct sub_result
-    {
-        enum kind_t
-        {
-            nothing,
-            singleton,
-            tree
-        };
-
-        union data_t
-        {
-            T* singleton;
-            node_t* tree;
-        };
-
-        kind_t kind;
-        data_t data;
-
-        sub_result()
-            : kind{nothing} {};
-        sub_result(T* x)
-            : kind{singleton}
-        {
-            data.singleton = x;
-        };
-        sub_result(node_t* x)
-            : kind{tree}
-        {
-            data.tree = x;
-        };
-    };
-
-    template <typename K>
-    sub_result
-    do_sub(node_t* node, const K& k, hash_t hash, shift_t shift) const
-    {
-        if (shift == max_shift<B>) {
-            auto fst = node->collisions();
-            auto lst = fst + node->collision_count();
-            for (auto cur = fst; cur != lst; ++cur)
-                if (Equal{}(*cur, k))
-                    return node->collision_count() > 2
-                               ? node_t::copy_collision_remove(node, cur)
-                               : sub_result{fst + (cur == fst)};
-            return {};
-        } else {
-            auto idx = (hash & (mask<B> << shift)) >> shift;
-            auto bit = bitmap_t{1u} << idx;
-            if (node->nodemap() & bit) {
-                auto offset = popcount(node->nodemap() & (bit - 1));
-                auto result =
-                    do_sub(node->children()[offset], k, hash, shift + B);
-                switch (result.kind) {
-                case sub_result::nothing:
-                    return {};
-                case sub_result::singleton:
-                    return node->datamap() == 0 &&
-                                   popcount(node->nodemap()) == 1 && shift > 0
-                               ? result
-                               : node_t::copy_inner_replace_inline(
-                                     node, bit, offset, *result.data.singleton);
-                case sub_result::tree:
-                    try {
-                        return node_t::copy_inner_replace(
-                            node, offset, result.data.tree);
-                    } catch (...) {
-                        node_t::delete_deep_shift(result.data.tree, shift + B);
-                        throw;
-                    }
-                }
-            } else if (node->datamap() & bit) {
-                auto offset = popcount(node->datamap() & (bit - 1));
-                auto val    = node->values() + offset;
-                if (Equal{}(*val, k)) {
-                    auto nv = popcount(node->datamap());
-                    if (node->nodemap() || nv > 2)
-                        return node_t::copy_inner_remove_value(
-                            node, bit, offset);
-                    else if (nv == 2) {
-                        return shift > 0 ? sub_result{node->values() + !offset}
-                                         : node_t::make_inner_n(
-                                               0,
-                                               node->datamap() & ~bit,
-                                               node->values()[!offset]);
-                    } else {
-                        assert(shift == 0);
-                        return empty().root->inc();
-                    }
-                }
-            }
-            return {};
-        }
-    }
-
-    template <typename K>
-    champ sub(const K& k) const
-    {
-        auto hash = Hash{}(k);
-        auto res  = do_sub(root, k, hash, 0);
-        switch (res.kind) {
-        case sub_result::nothing:
-            return *this;
-        case sub_result::tree:
-            return {res.data.tree, size - 1};
-        default:
-            IMMER_UNREACHABLE;
-        }
-    }
-
-    template <typename Eq = Equal>
-    bool equals(const champ& other) const
-    {
-        return size == other.size && equals_tree<Eq>(root, other.root, 0);
-    }
-
-    template <typename Eq>
-    static bool equals_tree(const node_t* a, const node_t* b, count_t depth)
-    {
-        if (a == b)
-            return true;
-        else if (depth == max_depth<B>) {
-            auto nv = a->collision_count();
-            return nv == b->collision_count() &&
-                   equals_collisions<Eq>(a->collisions(), b->collisions(), nv);
-        } else {
-            if (a->nodemap() != b->nodemap() || a->datamap() != b->datamap())
-                return false;
-            auto n = popcount(a->nodemap());
-            for (auto i = count_t{}; i < n; ++i)
-                if (!equals_tree<Eq>(
-                        a->children()[i], b->children()[i], depth + 1))
-                    return false;
-            auto nv = popcount(a->datamap());
-            return !nv || equals_values<Eq>(a->values(), b->values(), nv);
-        }
-    }
-
-    template <typename Eq>
-    static bool equals_values(const T* a, const T* b, count_t n)
-    {
-        return std::equal(a, a + n, b, Eq{});
-    }
-
-    template <typename Eq>
-    static bool equals_collisions(const T* a, const T* b, count_t n)
-    {
-        auto ae = a + n;
-        auto be = b + n;
-        for (; a != ae; ++a) {
-            for (auto fst = b; fst != be; ++fst)
-                if (Eq{}(*a, *fst))
-                    goto good;
-            return false;
-        good:
-            continue;
-        }
-        return true;
-    }
-};
-
-} // namespace hamts
-} // namespace detail
-} // namespace immer