about summary refs log tree commit diff
path: root/third_party/immer/immer/detail/hamts/champ.hpp
blob: e3b55d397c72c075fd8b913adbe25cc81e407b01 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//

#pragma once

#include <immer/config.hpp>
#include <immer/detail/hamts/node.hpp>

#include <algorithm>

namespace immer {
namespace detail {
namespace hamts {

template <typename T,
          typename Hash,
          typename Equal,
          typename MemoryPolicy,
          bits_t B>
struct champ
{
    static constexpr auto bits = B;

    using node_t   = node<T, Hash, Equal, MemoryPolicy, B>;
    using bitmap_t = typename get_bitmap_type<B>::type;

    static_assert(branches<B> <= sizeof(bitmap_t) * 8, "");

    node_t* root;
    size_t size;

    static const champ& empty()
    {
        static const champ empty_{
            node_t::make_inner_n(0),
            0,
        };
        return empty_;
    }

    champ(node_t* r, size_t sz)
        : root{r}
        , size{sz}
    {}

    champ(const champ& other)
        : champ{other.root, other.size}
    {
        inc();
    }

    champ(champ&& other)
        : champ{empty()}
    {
        swap(*this, other);
    }

    champ& operator=(const champ& other)
    {
        auto next = other;
        swap(*this, next);
        return *this;
    }

    champ& operator=(champ&& other)
    {
        swap(*this, other);
        return *this;
    }

    friend void swap(champ& x, champ& y)
    {
        using std::swap;
        swap(x.root, y.root);
        swap(x.size, y.size);
    }

    ~champ() { dec(); }

    void inc() const { root->inc(); }

    void dec() const
    {
        if (root->dec())
            node_t::delete_deep(root, 0);
    }

    template <typename Fn>
    void for_each_chunk(Fn&& fn) const
    {
        for_each_chunk_traversal(root, 0, fn);
    }

    template <typename Fn>
    void for_each_chunk_traversal(node_t* node, count_t depth, Fn&& fn) const
    {
        if (depth < max_depth<B>) {
            auto datamap = node->datamap();
            if (datamap)
                fn(node->values(), node->values() + popcount(datamap));
            auto nodemap = node->nodemap();
            if (nodemap) {
                auto fst = node->children();
                auto lst = fst + popcount(nodemap);
                for (; fst != lst; ++fst)
                    for_each_chunk_traversal(*fst, depth + 1, fn);
            }
        } else {
            fn(node->collisions(),
               node->collisions() + node->collision_count());
        }
    }

    template <typename Project, typename Default, typename K>
    decltype(auto) get(const K& k) const
    {
        auto node = root;
        auto hash = Hash{}(k);
        for (auto i = count_t{}; i < max_depth<B>; ++i) {
            auto bit = bitmap_t{1u} << (hash & mask<B>);
            if (node->nodemap() & bit) {
                auto offset = popcount(node->nodemap() & (bit - 1));
                node        = node->children()[offset];
                hash        = hash >> B;
            } else if (node->datamap() & bit) {
                auto offset = popcount(node->datamap() & (bit - 1));
                auto val    = node->values() + offset;
                if (Equal{}(*val, k))
                    return Project{}(*val);
                else
                    return Default{}();
            } else {
                return Default{}();
            }
        }
        auto fst = node->collisions();
        auto lst = fst + node->collision_count();
        for (; fst != lst; ++fst)
            if (Equal{}(*fst, k))
                return Project{}(*fst);
        return Default{}();
    }

    std::pair<node_t*, bool>
    do_add(node_t* node, T v, hash_t hash, shift_t shift) const
    {
        if (shift == max_shift<B>) {
            auto fst = node->collisions();
            auto lst = fst + node->collision_count();
            for (; fst != lst; ++fst)
                if (Equal{}(*fst, v))
                    return {
                        node_t::copy_collision_replace(node, fst, std::move(v)),
                        false};
            return {node_t::copy_collision_insert(node, std::move(v)), true};
        } else {
            auto idx = (hash & (mask<B> << shift)) >> shift;
            auto bit = bitmap_t{1u} << idx;
            if (node->nodemap() & bit) {
                auto offset = popcount(node->nodemap() & (bit - 1));
                auto result = do_add(
                    node->children()[offset], std::move(v), hash, shift + B);
                try {
                    result.first =
                        node_t::copy_inner_replace(node, offset, result.first);
                    return result;
                } catch (...) {
                    node_t::delete_deep_shift(result.first, shift + B);
                    throw;
                }
            } else if (node->datamap() & bit) {
                auto offset = popcount(node->datamap() & (bit - 1));
                auto val    = node->values() + offset;
                if (Equal{}(*val, v))
                    return {node_t::copy_inner_replace_value(
                                node, offset, std::move(v)),
                            false};
                else {
                    auto child = node_t::make_merged(
                        shift + B, std::move(v), hash, *val, Hash{}(*val));
                    try {
                        return {node_t::copy_inner_replace_merged(
                                    node, bit, offset, child),
                                true};
                    } catch (...) {
                        node_t::delete_deep_shift(child, shift + B);
                        throw;
                    }
                }
            } else {
                return {
                    node_t::copy_inner_insert_value(node, bit, std::move(v)),
                    true};
            }
        }
    }

    champ add(T v) const
    {
        auto hash     = Hash{}(v);
        auto res      = do_add(root, std::move(v), hash, 0);
        auto new_size = size + (res.second ? 1 : 0);
        return {res.first, new_size};
    }

    template <typename Project,
              typename Default,
              typename Combine,
              typename K,
              typename Fn>
    std::pair<node_t*, bool>
    do_update(node_t* node, K&& k, Fn&& fn, hash_t hash, shift_t shift) const
    {
        if (shift == max_shift<B>) {
            auto fst = node->collisions();
            auto lst = fst + node->collision_count();
            for (; fst != lst; ++fst)
                if (Equal{}(*fst, k))
                    return {
                        node_t::copy_collision_replace(
                            node,
                            fst,
                            Combine{}(std::forward<K>(k),
                                      std::forward<Fn>(fn)(Project{}(*fst)))),
                        false};
            return {node_t::copy_collision_insert(
                        node,
                        Combine{}(std::forward<K>(k),
                                  std::forward<Fn>(fn)(Default{}()))),
                    true};
        } else {
            auto idx = (hash & (mask<B> << shift)) >> shift;
            auto bit = bitmap_t{1u} << idx;
            if (node->nodemap() & bit) {
                auto offset = popcount(node->nodemap() & (bit - 1));
                auto result = do_update<Project, Default, Combine>(
                    node->children()[offset],
                    k,
                    std::forward<Fn>(fn),
                    hash,
                    shift + B);
                try {
                    result.first =
                        node_t::copy_inner_replace(node, offset, result.first);
                    return result;
                } catch (...) {
                    node_t::delete_deep_shift(result.first, shift + B);
                    throw;
                }
            } else if (node->datamap() & bit) {
                auto offset = popcount(node->datamap() & (bit - 1));
                auto val    = node->values() + offset;
                if (Equal{}(*val, k))
                    return {
                        node_t::copy_inner_replace_value(
                            node,
                            offset,
                            Combine{}(std::forward<K>(k),
                                      std::forward<Fn>(fn)(Project{}(*val)))),
                        false};
                else {
                    auto child = node_t::make_merged(
                        shift + B,
                        Combine{}(std::forward<K>(k),
                                  std::forward<Fn>(fn)(Default{}())),
                        hash,
                        *val,
                        Hash{}(*val));
                    try {
                        return {node_t::copy_inner_replace_merged(
                                    node, bit, offset, child),
                                true};
                    } catch (...) {
                        node_t::delete_deep_shift(child, shift + B);
                        throw;
                    }
                }
            } else {
                return {node_t::copy_inner_insert_value(
                            node,
                            bit,
                            Combine{}(std::forward<K>(k),
                                      std::forward<Fn>(fn)(Default{}()))),
                        true};
            }
        }
    }

    template <typename Project,
              typename Default,
              typename Combine,
              typename K,
              typename Fn>
    champ update(const K& k, Fn&& fn) const
    {
        auto hash = Hash{}(k);
        auto res  = do_update<Project, Default, Combine>(
            root, k, std::forward<Fn>(fn), hash, 0);
        auto new_size = size + (res.second ? 1 : 0);
        return {res.first, new_size};
    }

    // basically:
    //      variant<monostate_t, T*, node_t*>
    // boo bad we are not using... C++17 :'(
    struct sub_result
    {
        enum kind_t
        {
            nothing,
            singleton,
            tree
        };

        union data_t
        {
            T* singleton;
            node_t* tree;
        };

        kind_t kind;
        data_t data;

        sub_result()
            : kind{nothing} {};
        sub_result(T* x)
            : kind{singleton}
        {
            data.singleton = x;
        };
        sub_result(node_t* x)
            : kind{tree}
        {
            data.tree = x;
        };
    };

    template <typename K>
    sub_result
    do_sub(node_t* node, const K& k, hash_t hash, shift_t shift) const
    {
        if (shift == max_shift<B>) {
            auto fst = node->collisions();
            auto lst = fst + node->collision_count();
            for (auto cur = fst; cur != lst; ++cur)
                if (Equal{}(*cur, k))
                    return node->collision_count() > 2
                               ? node_t::copy_collision_remove(node, cur)
                               : sub_result{fst + (cur == fst)};
            return {};
        } else {
            auto idx = (hash & (mask<B> << shift)) >> shift;
            auto bit = bitmap_t{1u} << idx;
            if (node->nodemap() & bit) {
                auto offset = popcount(node->nodemap() & (bit - 1));
                auto result =
                    do_sub(node->children()[offset], k, hash, shift + B);
                switch (result.kind) {
                case sub_result::nothing:
                    return {};
                case sub_result::singleton:
                    return node->datamap() == 0 &&
                                   popcount(node->nodemap()) == 1 && shift > 0
                               ? result
                               : node_t::copy_inner_replace_inline(
                                     node, bit, offset, *result.data.singleton);
                case sub_result::tree:
                    try {
                        return node_t::copy_inner_replace(
                            node, offset, result.data.tree);
                    } catch (...) {
                        node_t::delete_deep_shift(result.data.tree, shift + B);
                        throw;
                    }
                }
            } else if (node->datamap() & bit) {
                auto offset = popcount(node->datamap() & (bit - 1));
                auto val    = node->values() + offset;
                if (Equal{}(*val, k)) {
                    auto nv = popcount(node->datamap());
                    if (node->nodemap() || nv > 2)
                        return node_t::copy_inner_remove_value(
                            node, bit, offset);
                    else if (nv == 2) {
                        return shift > 0 ? sub_result{node->values() + !offset}
                                         : node_t::make_inner_n(
                                               0,
                                               node->datamap() & ~bit,
                                               node->values()[!offset]);
                    } else {
                        assert(shift == 0);
                        return empty().root->inc();
                    }
                }
            }
            return {};
        }
    }

    template <typename K>
    champ sub(const K& k) const
    {
        auto hash = Hash{}(k);
        auto res  = do_sub(root, k, hash, 0);
        switch (res.kind) {
        case sub_result::nothing:
            return *this;
        case sub_result::tree:
            return {res.data.tree, size - 1};
        default:
            IMMER_UNREACHABLE;
        }
    }

    template <typename Eq = Equal>
    bool equals(const champ& other) const
    {
        return size == other.size && equals_tree<Eq>(root, other.root, 0);
    }

    template <typename Eq>
    static bool equals_tree(const node_t* a, const node_t* b, count_t depth)
    {
        if (a == b)
            return true;
        else if (depth == max_depth<B>) {
            auto nv = a->collision_count();
            return nv == b->collision_count() &&
                   equals_collisions<Eq>(a->collisions(), b->collisions(), nv);
        } else {
            if (a->nodemap() != b->nodemap() || a->datamap() != b->datamap())
                return false;
            auto n = popcount(a->nodemap());
            for (auto i = count_t{}; i < n; ++i)
                if (!equals_tree<Eq>(
                        a->children()[i], b->children()[i], depth + 1))
                    return false;
            auto nv = popcount(a->datamap());
            return !nv || equals_values<Eq>(a->values(), b->values(), nv);
        }
    }

    template <typename Eq>
    static bool equals_values(const T* a, const T* b, count_t n)
    {
        return std::equal(a, a + n, b, Eq{});
    }

    template <typename Eq>
    static bool equals_collisions(const T* a, const T* b, count_t n)
    {
        auto ae = a + n;
        auto be = b + n;
        for (; a != ae; ++a) {
            for (auto fst = b; fst != be; ++fst)
                if (Eq{}(*a, *fst))
                    goto good;
            return false;
        good:
            continue;
        }
        return true;
    }
};

} // namespace hamts
} // namespace detail
} // namespace immer