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diff --git a/users/glittershark/xanthous/src/Xanthous/Game/State.hs b/users/glittershark/xanthous/src/Xanthous/Game/State.hs
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--- a/users/glittershark/xanthous/src/Xanthous/Game/State.hs
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@@ -1,558 +0,0 @@
-{-# LANGUAGE StandaloneDeriving   #-}
-{-# LANGUAGE RecordWildCards      #-}
-{-# LANGUAGE UndecidableInstances #-}
-{-# LANGUAGE TemplateHaskell      #-}
-{-# LANGUAGE GADTs                #-}
-{-# LANGUAGE AllowAmbiguousTypes  #-}
---------------------------------------------------------------------------------
-module Xanthous.Game.State
-  ( GameState(..)
-  , entities
-  , levels
-  , revealedPositions
-  , messageHistory
-  , randomGen
-  , activePanel
-  , promptState
-  , characterEntityID
-  , autocommand
-  , GamePromptState(..)
-
-    -- * Game Level
-  , GameLevel(..)
-  , levelEntities
-  , upStaircasePosition
-  , levelRevealedPositions
-
-    -- * Messages
-  , MessageHistory(..)
-  , HasMessages(..)
-  , HasTurn(..)
-  , HasDisplayedTurn(..)
-  , pushMessage
-  , previousMessage
-  , nextTurn
-
-    -- * Autocommands
-  , Autocommand(..)
-  , AutocommandState(..)
-  , _NoAutocommand
-  , _ActiveAutocommand
-
-    -- * App monad
-  , AppT(..)
-  , AppM
-  , runAppT
-
-    -- * Entities
-  , Draw(..)
-  , Brain(..)
-  , Brainless(..)
-  , brainVia
-  , Collision(..)
-  , Entity(..)
-  , SomeEntity(..)
-  , downcastEntity
-  , _SomeEntity
-  , entityIs
-    -- ** Vias
-  , Color(..)
-  , DrawNothing(..)
-  , DrawRawChar(..)
-  , DrawRawCharPriority(..)
-  , DrawCharacter(..)
-  , DrawStyledCharacter(..)
-  , DeriveEntity(..)
-    -- ** Field classes
-  , HasChar(..)
-  , HasStyle(..)
-
-    -- * Debug State
-  , DebugState(..)
-  , debugState
-  , allRevealed
-  ) where
---------------------------------------------------------------------------------
-import           Xanthous.Prelude
---------------------------------------------------------------------------------
-import           Data.List.NonEmpty ( NonEmpty((:|)))
-import qualified Data.List.NonEmpty as NonEmpty
-import           Data.Typeable
-import           Data.Coerce
-import           System.Random
-import           Test.QuickCheck
-import           Test.QuickCheck.Arbitrary.Generic
-import           Control.Monad.Random.Class
-import           Control.Monad.State
-import           Control.Monad.Trans.Control (MonadTransControl(..))
-import           Control.Monad.Trans.Compose
-import           Control.Monad.Morph (MFunctor(..))
-import           Brick (EventM, Widget, raw, str, emptyWidget)
-import           Data.Aeson (ToJSON(..), FromJSON(..), Value(Null))
-import qualified Data.Aeson as JSON
-import           Data.Aeson.Generic.DerivingVia
-import           Data.Generics.Product.Fields
-import qualified Graphics.Vty.Attributes as Vty
-import qualified Graphics.Vty.Image as Vty
---------------------------------------------------------------------------------
-import           Xanthous.Util (KnownBool(..))
-import           Xanthous.Util.QuickCheck (GenericArbitrary(..))
-import           Xanthous.Data
-import           Xanthous.Data.App
-import           Xanthous.Data.Levels
-import           Xanthous.Data.EntityMap (EntityMap, EntityID)
-import           Xanthous.Data.EntityChar
-import           Xanthous.Data.VectorBag
-import           Xanthous.Data.Entities
-import           Xanthous.Orphans ()
-import           Xanthous.Game.Prompt
-import           Xanthous.Game.Env
---------------------------------------------------------------------------------
-
-data MessageHistory
-  = MessageHistory
-  { _messages      :: Map Word (NonEmpty Text)
-  , _turn          :: Word
-  , _displayedTurn :: Maybe Word
-  }
-  deriving stock (Show, Eq, Generic)
-  deriving anyclass (NFData, CoArbitrary, Function)
-  deriving Arbitrary via GenericArbitrary MessageHistory
-  deriving (ToJSON, FromJSON)
-       via WithOptions '[ FieldLabelModifier '[Drop 1] ]
-           MessageHistory
-makeFieldsNoPrefix ''MessageHistory
-
-instance Semigroup MessageHistory where
-  (MessageHistory msgs₁ turn₁ dt₁) <> (MessageHistory msgs₂ turn₂ dt₂) =
-    MessageHistory (msgs₁ <> msgs₂) (max turn₁ turn₂) $ case (dt₁, dt₂) of
-      (_, Nothing)      -> Nothing
-      (Just t, _)       -> Just t
-      (Nothing, Just t) -> Just t
-
-instance Monoid MessageHistory where
-  mempty = MessageHistory mempty 0 Nothing
-
-type instance Element MessageHistory = [Text]
-instance MonoFunctor MessageHistory where
-  omap f mh@(MessageHistory _ t _) =
-    mh & messages . at t %~ (NonEmpty.nonEmpty . f . toList =<<)
-
-instance MonoComonad MessageHistory where
-  oextract (MessageHistory ms t dt) = maybe [] toList $ ms ^. at (fromMaybe t dt)
-  oextend cok mh@(MessageHistory _ t dt) =
-    mh & messages . at (fromMaybe t dt) .~ NonEmpty.nonEmpty (cok mh)
-
-pushMessage :: Text -> MessageHistory -> MessageHistory
-pushMessage msg mh@(MessageHistory _ turn' _) =
-  mh
-  & messages . at turn' %~ \case
-    Nothing -> Just $ msg :| mempty
-    Just msgs -> Just $ msg <| msgs
-  & displayedTurn .~ Nothing
-
-nextTurn :: MessageHistory -> MessageHistory
-nextTurn = (turn +~ 1) . (displayedTurn .~ Nothing)
-
-previousMessage :: MessageHistory -> MessageHistory
-previousMessage mh = mh & displayedTurn .~ maximumOf
-  (messages . ifolded . asIndex . filtered (< mh ^. turn))
-  mh
-
-
---------------------------------------------------------------------------------
-
-data GamePromptState m where
-  NoPrompt :: GamePromptState m
-  WaitingPrompt :: Text -> Prompt m -> GamePromptState m
-  deriving stock (Show, Generic)
-  deriving anyclass (NFData)
-
--- | Non-injective! We never try to serialize waiting prompts, since:
---
---  * they contain callback functions
---  * we can't save the game when in a prompt anyway
-instance ToJSON (GamePromptState m) where
-  toJSON _ = Null
-
--- | Always expects Null
-instance FromJSON (GamePromptState m) where
-  parseJSON Null = pure NoPrompt
-  parseJSON _ = fail "Invalid GamePromptState; expected null"
-
-instance CoArbitrary (GamePromptState m) where
-  coarbitrary NoPrompt = variant @Int 1
-  coarbitrary (WaitingPrompt txt _) = variant @Int 2 . coarbitrary txt
-
-instance Function (GamePromptState m) where
-  function = functionMap onlyNoPrompt (const NoPrompt)
-    where
-      onlyNoPrompt NoPrompt = ()
-      onlyNoPrompt (WaitingPrompt _ _) =
-        error "Can't handle prompts in Function!"
-
---------------------------------------------------------------------------------
-
-newtype AppT m a
-  = AppT { unAppT :: ReaderT GameEnv (StateT GameState m) a }
-  deriving ( Functor
-           , Applicative
-           , Monad
-           , MonadState GameState
-           , MonadReader GameEnv
-           , MonadIO
-           )
-       via (ReaderT GameEnv (StateT GameState m))
-  deriving ( MonadTrans
-           , MFunctor
-           )
-       via (ReaderT GameEnv `ComposeT` StateT GameState)
-
-type AppM = AppT (EventM ResourceName)
-
---------------------------------------------------------------------------------
-
-class Draw a where
-  drawWithNeighbors :: Neighbors (VectorBag SomeEntity) -> a -> Widget n
-  drawWithNeighbors = const draw
-
-  draw :: a -> Widget n
-  draw = drawWithNeighbors $ pure mempty
-
-  -- | higher priority gets drawn on top
-  drawPriority :: a -> Word
-  drawPriority = const minBound
-
-instance Draw a => Draw (Positioned a) where
-  drawWithNeighbors ns (Positioned _ a) = drawWithNeighbors ns a
-  draw (Positioned _ a) = draw a
-
-newtype DrawCharacter (char :: Symbol) (a :: Type) where
-  DrawCharacter :: a -> DrawCharacter char a
-
-instance KnownSymbol char => Draw (DrawCharacter char a) where
-  draw _ = str $ symbolVal @char Proxy
-
-data Color = Black | Red | Green | Yellow | Blue | Magenta | Cyan | White
-
-class KnownColor (color :: Color) where
-  colorVal :: forall proxy. proxy color -> Vty.Color
-
-instance KnownColor 'Black where colorVal _ = Vty.black
-instance KnownColor 'Red where colorVal _ = Vty.red
-instance KnownColor 'Green where colorVal _ = Vty.green
-instance KnownColor 'Yellow where colorVal _ = Vty.yellow
-instance KnownColor 'Blue where colorVal _ = Vty.blue
-instance KnownColor 'Magenta where colorVal _ = Vty.magenta
-instance KnownColor 'Cyan where colorVal _ = Vty.cyan
-instance KnownColor 'White where colorVal _ = Vty.white
-
-class KnownMaybeColor (maybeColor :: Maybe Color) where
-  maybeColorVal :: forall proxy. proxy maybeColor -> Maybe Vty.Color
-
-instance KnownMaybeColor 'Nothing where maybeColorVal _ = Nothing
-instance KnownColor color => KnownMaybeColor ('Just color) where
-  maybeColorVal _ = Just $ colorVal @color Proxy
-
-newtype DrawStyledCharacter (fg :: Maybe Color) (bg :: Maybe Color) (char :: Symbol) (a :: Type) where
-  DrawStyledCharacter :: a -> DrawStyledCharacter fg bg char a
-
-instance
-  ( KnownMaybeColor fg
-  , KnownMaybeColor bg
-  , KnownSymbol char
-  )
-  => Draw (DrawStyledCharacter fg bg char a) where
-  draw _ = raw $ Vty.string attr $ symbolVal @char Proxy
-    where attr = Vty.Attr
-            { Vty.attrStyle = Vty.Default
-            , Vty.attrForeColor = maybe Vty.Default Vty.SetTo
-                                  $ maybeColorVal @fg Proxy
-            , Vty.attrBackColor = maybe Vty.Default Vty.SetTo
-                                  $ maybeColorVal @bg Proxy
-            , Vty.attrURL = Vty.Default
-            }
-
-instance Draw EntityChar where
-  draw EntityChar{..} = raw $ Vty.string _style [_char]
-
---------------------------------------------------------------------------------
-
-newtype DrawNothing (a :: Type) = DrawNothing a
-
-instance Draw (DrawNothing a) where
-  draw = const emptyWidget
-  drawPriority = const 0
-
-newtype DrawRawChar (rawField :: Symbol) (a :: Type) = DrawRawChar a
-
-instance
-  forall rawField a raw.
-  ( HasField rawField a a raw raw
-  , HasChar raw EntityChar
-  ) => Draw (DrawRawChar rawField a) where
-  draw (DrawRawChar e) = draw $ e ^. field @rawField . char
-
-newtype DrawRawCharPriority
-  (rawField :: Symbol)
-  (priority :: Nat)
-  (a :: Type)
-  = DrawRawCharPriority a
-
-instance
-  forall rawField priority a raw.
-  ( HasField rawField a a raw raw
-  , KnownNat priority
-  , HasChar raw EntityChar
-  ) => Draw (DrawRawCharPriority rawField priority a) where
-  draw (DrawRawCharPriority e) = draw $ e ^. field @rawField . char
-  drawPriority = const . fromIntegral $ natVal @priority Proxy
-
-
---------------------------------------------------------------------------------
-
-class Brain a where
-  step :: Ticks -> Positioned a -> AppM (Positioned a)
-  -- | Does this entity ever move on its own?
-  entityCanMove :: a -> Bool
-  entityCanMove = const False
-
-newtype Brainless a = Brainless a
-
-instance Brain (Brainless a) where
-  step = const pure
-
--- | Workaround for the inability to use DerivingVia on Brain due to the lack of
--- higher-order roles (specifically AppT not having its last type argument have
--- role representational bc of StateT)
-brainVia
-  :: forall brain entity. (Coercible entity brain, Brain brain)
-  => (entity -> brain) -- ^ constructor, ignored
-  -> (Ticks -> Positioned entity -> AppM (Positioned entity))
-brainVia _ ticks = fmap coerce . step ticks . coerce @_ @(Positioned brain)
-
---------------------------------------------------------------------------------
-
-class ( Show a, Eq a, Ord a, NFData a
-      , ToJSON a, FromJSON a
-      , Draw a, Brain a
-      ) => Entity a where
-  entityAttributes :: a -> EntityAttributes
-  entityAttributes = const defaultEntityAttributes
-  description :: a -> Text
-  entityChar :: a -> EntityChar
-  entityCollision :: a -> Maybe Collision
-  entityCollision = const $ Just Stop
-
-data SomeEntity where
-  SomeEntity :: forall a. (Entity a, Typeable a) => a -> SomeEntity
-
-instance Show SomeEntity where
-  show (SomeEntity e) = "SomeEntity (" <> show e <> ")"
-
-instance Eq SomeEntity where
-  (SomeEntity (a :: ea)) == (SomeEntity (b :: eb)) = case eqT @ea @eb of
-    Just Refl -> a == b
-    _ -> False
-
-instance Ord SomeEntity where
-  compare (SomeEntity (a :: ea)) (SomeEntity (b :: eb)) = case eqT @ea @eb of
-    Just Refl -> compare a b
-    _ -> compare (typeRep $ Proxy @ea) (typeRep $ Proxy @eb)
-
-
-instance NFData SomeEntity where
-  rnf (SomeEntity ent) = ent `deepseq` ()
-
-instance ToJSON SomeEntity where
-  toJSON (SomeEntity ent) = entityToJSON ent
-    where
-      entityToJSON :: forall entity. (Entity entity, Typeable entity)
-                   => entity -> JSON.Value
-      entityToJSON entity = JSON.object
-        [ "type" JSON..= tshow (typeRep @_ @entity Proxy)
-        , "data" JSON..= toJSON entity
-        ]
-
-instance Draw SomeEntity where
-  drawWithNeighbors ns (SomeEntity ent) = drawWithNeighbors ns ent
-  drawPriority (SomeEntity ent) = drawPriority ent
-
-instance Brain SomeEntity where
-  step ticks (Positioned p (SomeEntity ent)) =
-    fmap SomeEntity <$> step ticks (Positioned p ent)
-  entityCanMove (SomeEntity ent) = entityCanMove ent
-
-downcastEntity :: forall (a :: Type). (Typeable a) => SomeEntity -> Maybe a
-downcastEntity (SomeEntity e) = cast e
-
-entityIs :: forall (a :: Type). (Typeable a) => SomeEntity -> Bool
-entityIs = isJust . downcastEntity @a
-
-_SomeEntity :: forall a. (Entity a, Typeable a) => Prism' SomeEntity a
-_SomeEntity = prism' SomeEntity downcastEntity
-
-newtype DeriveEntity
-  (blocksVision :: Bool)
-  (description :: Symbol)
-  (entityChar :: Symbol)
-  (entity :: Type)
-  = DeriveEntity entity
-  deriving newtype (Show, Eq, Ord, NFData, ToJSON, FromJSON, Draw)
-
-instance Brain entity => Brain (DeriveEntity b d c entity) where
-  step = brainVia $ \(DeriveEntity e) -> e
-
-instance
-  ( KnownBool blocksVision
-  , KnownSymbol description
-  , KnownSymbol entityChar
-  , Show entity, Eq entity, Ord entity, NFData entity
-  , ToJSON entity, FromJSON entity
-  , Draw entity, Brain entity
-  )
-  => Entity (DeriveEntity blocksVision description entityChar entity) where
-  entityAttributes _ = defaultEntityAttributes
-    & blocksVision .~ boolVal @blocksVision
-  description _ = pack . symbolVal $ Proxy @description
-  entityChar _ = fromString . symbolVal $ Proxy @entityChar
-
---------------------------------------------------------------------------------
-
-data GameLevel = GameLevel
-  { _levelEntities :: !(EntityMap SomeEntity)
-  , _upStaircasePosition :: !Position
-  , _levelRevealedPositions :: !(Set Position)
-  }
-  deriving stock (Show, Eq, Generic)
-  deriving anyclass (NFData)
-  deriving (ToJSON)
-       via WithOptions '[ FieldLabelModifier '[Drop 1] ]
-           GameLevel
-
---------------------------------------------------------------------------------
-
-data Autocommand
-  = AutoMove Direction
-  deriving stock (Show, Eq, Ord, Generic)
-  deriving anyclass (NFData, Hashable, ToJSON, FromJSON, CoArbitrary, Function)
-  deriving Arbitrary via GenericArbitrary Autocommand
-{-# ANN module ("HLint: ignore Use newtype instead of data" :: String) #-}
-
-data AutocommandState
-  = NoAutocommand
-  | ActiveAutocommand Autocommand (Async ())
-  deriving stock (Eq, Ord, Generic)
-  deriving anyclass (Hashable)
-
-instance Show AutocommandState where
-  show NoAutocommand = "NoAutocommand"
-  show (ActiveAutocommand ac _) =
-    "(ActiveAutocommand " <> show ac <> " <Async>)"
-
-instance ToJSON AutocommandState where
-  toJSON = const Null
-
-instance FromJSON AutocommandState where
-  parseJSON Null = pure NoAutocommand
-  parseJSON _ = fail "Invalid AutocommandState; expected null"
-
-instance NFData AutocommandState where
-  rnf NoAutocommand = ()
-  rnf (ActiveAutocommand ac t) = ac `deepseq` t `seq` ()
-
-instance CoArbitrary AutocommandState where
-  coarbitrary NoAutocommand = variant @Int 1
-  coarbitrary (ActiveAutocommand ac t)
-    = variant @Int 2
-    . coarbitrary ac
-    . coarbitrary (hash t)
-
-instance Function AutocommandState where
-  function = functionMap onlyNoAC (const NoAutocommand)
-    where
-      onlyNoAC NoAutocommand = ()
-      onlyNoAC _ = error "Can't handle autocommands in Function"
-
---------------------------------------------------------------------------------
-
-
-data DebugState = DebugState
-  { _allRevealed :: !Bool
-  }
-  deriving stock (Show, Eq, Generic)
-  deriving anyclass (NFData, CoArbitrary, Function)
-  deriving (ToJSON, FromJSON)
-       via WithOptions '[ FieldLabelModifier '[Drop 1] ]
-           DebugState
-{-# ANN DebugState ("HLint: ignore Use newtype instead of data" :: String) #-}
-
-instance Arbitrary DebugState where
-  arbitrary = genericArbitrary
-
-data GameState = GameState
-  { _levels            :: !(Levels GameLevel)
-  , _characterEntityID :: !EntityID
-  , _messageHistory    :: !MessageHistory
-  , _randomGen         :: !StdGen
-
-    -- | The active panel displayed in the UI, if any
-  , _activePanel       :: !(Maybe Panel)
-
-  , _promptState       :: !(GamePromptState AppM)
-  , _debugState        :: !DebugState
-  , _autocommand       :: !AutocommandState
-  }
-  deriving stock (Show, Generic)
-  deriving anyclass (NFData)
-  deriving (ToJSON)
-       via WithOptions '[ FieldLabelModifier '[Drop 1] ]
-           GameState
-
-makeLenses ''GameLevel
-makeLenses ''GameState
-
-entities :: Lens' GameState (EntityMap SomeEntity)
-entities = levels . current . levelEntities
-
-revealedPositions :: Lens' GameState (Set Position)
-revealedPositions = levels . current . levelRevealedPositions
-
-instance Eq GameState where
-  (==) = (==) `on` \gs ->
-    ( gs ^. entities
-    , gs ^. revealedPositions
-    , gs ^. characterEntityID
-    , gs ^. messageHistory
-    , gs ^. activePanel
-    , gs ^. debugState
-    )
-
---------------------------------------------------------------------------------
-
-runAppT :: Monad m => AppT m a -> GameEnv -> GameState -> m (a, GameState)
-runAppT appt env initialState
-  = flip runStateT initialState
-  . flip runReaderT env
-  . unAppT
-  $ appt
-
-instance (Monad m) => MonadRandom (AppT m) where
-  getRandomR rng = randomGen %%= randomR rng
-  getRandom = randomGen %%= random
-  getRandomRs rng = uses randomGen $ randomRs rng
-  getRandoms = uses randomGen randoms
-
-instance MonadTransControl AppT where
-  type StT AppT a = (a, GameState)
-  liftWith f
-    = AppT
-    . ReaderT $ \e
-    -> StateT $ \s
-    -> (,s) <$> f (\action -> runAppT action e s)
-  restoreT = AppT . ReaderT . const . StateT . const
-
---------------------------------------------------------------------------------
-
-makeLenses ''DebugState
-makePrisms ''AutocommandState