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--- a/third_party/bazel/rules_haskell/examples/vector/Data/Vector/Unboxed/Mutable.hs
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-{-# LANGUAGE CPP #-}
-
--- |
--- Module      : Data.Vector.Unboxed.Mutable
--- Copyright   : (c) Roman Leshchinskiy 2009-2010
--- License     : BSD-style
---
--- Maintainer  : Roman Leshchinskiy <rl@cse.unsw.edu.au>
--- Stability   : experimental
--- Portability : non-portable
---
--- Mutable adaptive unboxed vectors
---
-
-module Data.Vector.Unboxed.Mutable (
-  -- * Mutable vectors of primitive types
-  MVector(..), IOVector, STVector, Unbox,
-
-  -- * Accessors
-
-  -- ** Length information
-  length, null,
-
-  -- ** Extracting subvectors
-  slice, init, tail, take, drop, splitAt,
-  unsafeSlice, unsafeInit, unsafeTail, unsafeTake, unsafeDrop,
-
-  -- ** Overlapping
-  overlaps,
-
-  -- * Construction
-
-  -- ** Initialisation
-  new, unsafeNew, replicate, replicateM, clone,
-
-  -- ** Growing
-  grow, unsafeGrow,
-
-  -- ** Restricting memory usage
-  clear,
-
-  -- * Zipping and unzipping
-  zip, zip3, zip4, zip5, zip6,
-  unzip, unzip3, unzip4, unzip5, unzip6,
-
-  -- * Accessing individual elements
-  read, write, modify, swap,
-  unsafeRead, unsafeWrite, unsafeModify, unsafeSwap,
-
-  -- * Modifying vectors
-  nextPermutation,
-
-  -- ** Filling and copying
-  set, copy, move, unsafeCopy, unsafeMove
-) where
-
-import Data.Vector.Unboxed.Base
-import qualified Data.Vector.Generic.Mutable as G
-import Data.Vector.Fusion.Util ( delayed_min )
-import Control.Monad.Primitive
-
-import Prelude hiding ( length, null, replicate, reverse, map, read,
-                        take, drop, splitAt, init, tail,
-                        zip, zip3, unzip, unzip3 )
-
--- don't import an unused Data.Vector.Internal.Check
-#define NOT_VECTOR_MODULE
-#include "vector.h"
-
--- Length information
--- ------------------
-
--- | Length of the mutable vector.
-length :: Unbox a => MVector s a -> Int
-{-# INLINE length #-}
-length = G.length
-
--- | Check whether the vector is empty
-null :: Unbox a => MVector s a -> Bool
-{-# INLINE null #-}
-null = G.null
-
--- Extracting subvectors
--- ---------------------
-
--- | Yield a part of the mutable vector without copying it.
-slice :: Unbox a => Int -> Int -> MVector s a -> MVector s a
-{-# INLINE slice #-}
-slice = G.slice
-
-take :: Unbox a => Int -> MVector s a -> MVector s a
-{-# INLINE take #-}
-take = G.take
-
-drop :: Unbox a => Int -> MVector s a -> MVector s a
-{-# INLINE drop #-}
-drop = G.drop
-
-splitAt :: Unbox a => Int -> MVector s a -> (MVector s a, MVector s a)
-{-# INLINE splitAt #-}
-splitAt = G.splitAt
-
-init :: Unbox a => MVector s a -> MVector s a
-{-# INLINE init #-}
-init = G.init
-
-tail :: Unbox a => MVector s a -> MVector s a
-{-# INLINE tail #-}
-tail = G.tail
-
--- | Yield a part of the mutable vector without copying it. No bounds checks
--- are performed.
-unsafeSlice :: Unbox a
-            => Int  -- ^ starting index
-            -> Int  -- ^ length of the slice
-            -> MVector s a
-            -> MVector s a
-{-# INLINE unsafeSlice #-}
-unsafeSlice = G.unsafeSlice
-
-unsafeTake :: Unbox a => Int -> MVector s a -> MVector s a
-{-# INLINE unsafeTake #-}
-unsafeTake = G.unsafeTake
-
-unsafeDrop :: Unbox a => Int -> MVector s a -> MVector s a
-{-# INLINE unsafeDrop #-}
-unsafeDrop = G.unsafeDrop
-
-unsafeInit :: Unbox a => MVector s a -> MVector s a
-{-# INLINE unsafeInit #-}
-unsafeInit = G.unsafeInit
-
-unsafeTail :: Unbox a => MVector s a -> MVector s a
-{-# INLINE unsafeTail #-}
-unsafeTail = G.unsafeTail
-
--- Overlapping
--- -----------
-
--- | Check whether two vectors overlap.
-overlaps :: Unbox a => MVector s a -> MVector s a -> Bool
-{-# INLINE overlaps #-}
-overlaps = G.overlaps
-
--- Initialisation
--- --------------
-
--- | Create a mutable vector of the given length.
-new :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
-{-# INLINE new #-}
-new = G.new
-
--- | Create a mutable vector of the given length. The memory is not initialized.
-unsafeNew :: (PrimMonad m, Unbox a) => Int -> m (MVector (PrimState m) a)
-{-# INLINE unsafeNew #-}
-unsafeNew = G.unsafeNew
-
--- | Create a mutable vector of the given length (0 if the length is negative)
--- and fill it with an initial value.
-replicate :: (PrimMonad m, Unbox a) => Int -> a -> m (MVector (PrimState m) a)
-{-# INLINE replicate #-}
-replicate = G.replicate
-
--- | Create a mutable vector of the given length (0 if the length is negative)
--- and fill it with values produced by repeatedly executing the monadic action.
-replicateM :: (PrimMonad m, Unbox a) => Int -> m a -> m (MVector (PrimState m) a)
-{-# INLINE replicateM #-}
-replicateM = G.replicateM
-
--- | Create a copy of a mutable vector.
-clone :: (PrimMonad m, Unbox a)
-      => MVector (PrimState m) a -> m (MVector (PrimState m) a)
-{-# INLINE clone #-}
-clone = G.clone
-
--- Growing
--- -------
-
--- | Grow a vector by the given number of elements. The number must be
--- positive.
-grow :: (PrimMonad m, Unbox a)
-              => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
-{-# INLINE grow #-}
-grow = G.grow
-
--- | Grow a vector by the given number of elements. The number must be
--- positive but this is not checked.
-unsafeGrow :: (PrimMonad m, Unbox a)
-               => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
-{-# INLINE unsafeGrow #-}
-unsafeGrow = G.unsafeGrow
-
--- Restricting memory usage
--- ------------------------
-
--- | Reset all elements of the vector to some undefined value, clearing all
--- references to external objects. This is usually a noop for unboxed vectors.
-clear :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> m ()
-{-# INLINE clear #-}
-clear = G.clear
-
--- Accessing individual elements
--- -----------------------------
-
--- | Yield the element at the given position.
-read :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
-{-# INLINE read #-}
-read = G.read
-
--- | Replace the element at the given position.
-write :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> a -> m ()
-{-# INLINE write #-}
-write = G.write
-
--- | Modify the element at the given position.
-modify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
-{-# INLINE modify #-}
-modify = G.modify
-
--- | Swap the elements at the given positions.
-swap :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
-{-# INLINE swap #-}
-swap = G.swap
-
-
--- | Yield the element at the given position. No bounds checks are performed.
-unsafeRead :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> m a
-{-# INLINE unsafeRead #-}
-unsafeRead = G.unsafeRead
-
--- | Replace the element at the given position. No bounds checks are performed.
-unsafeWrite
-    :: (PrimMonad m, Unbox a) =>  MVector (PrimState m) a -> Int -> a -> m ()
-{-# INLINE unsafeWrite #-}
-unsafeWrite = G.unsafeWrite
-
--- | Modify the element at the given position. No bounds checks are performed.
-unsafeModify :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
-{-# INLINE unsafeModify #-}
-unsafeModify = G.unsafeModify
-
--- | Swap the elements at the given positions. No bounds checks are performed.
-unsafeSwap
-    :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> Int -> Int -> m ()
-{-# INLINE unsafeSwap #-}
-unsafeSwap = G.unsafeSwap
-
--- Filling and copying
--- -------------------
-
--- | Set all elements of the vector to the given value.
-set :: (PrimMonad m, Unbox a) => MVector (PrimState m) a -> a -> m ()
-{-# INLINE set #-}
-set = G.set
-
--- | Copy a vector. The two vectors must have the same length and may not
--- overlap.
-copy :: (PrimMonad m, Unbox a)
-     => MVector (PrimState m) a   -- ^ target
-     -> MVector (PrimState m) a   -- ^ source
-     -> m ()
-{-# INLINE copy #-}
-copy = G.copy
-
--- | Copy a vector. The two vectors must have the same length and may not
--- overlap. This is not checked.
-unsafeCopy :: (PrimMonad m, Unbox a)
-           => MVector (PrimState m) a   -- ^ target
-           -> MVector (PrimState m) a   -- ^ source
-           -> m ()
-{-# INLINE unsafeCopy #-}
-unsafeCopy = G.unsafeCopy
-
--- | Move the contents of a vector. The two vectors must have the same
--- length.
---
--- If the vectors do not overlap, then this is equivalent to 'copy'.
--- Otherwise, the copying is performed as if the source vector were
--- copied to a temporary vector and then the temporary vector was copied
--- to the target vector.
-move :: (PrimMonad m, Unbox a)
-                 => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
-{-# INLINE move #-}
-move = G.move
-
--- | Move the contents of a vector. The two vectors must have the same
--- length, but this is not checked.
---
--- If the vectors do not overlap, then this is equivalent to 'unsafeCopy'.
--- Otherwise, the copying is performed as if the source vector were
--- copied to a temporary vector and then the temporary vector was copied
--- to the target vector.
-unsafeMove :: (PrimMonad m, Unbox a)
-                          => MVector (PrimState m) a   -- ^ target
-                          -> MVector (PrimState m) a   -- ^ source
-                          -> m ()
-{-# INLINE unsafeMove #-}
-unsafeMove = G.unsafeMove
-
--- | Compute the next (lexicographically) permutation of given vector in-place.
---   Returns False when input is the last permtuation
-nextPermutation :: (PrimMonad m,Ord e,Unbox e) => MVector (PrimState m) e -> m Bool
-{-# INLINE nextPermutation #-}
-nextPermutation = G.nextPermutation
-
-#define DEFINE_MUTABLE
-#include "unbox-tuple-instances"