about summary refs log tree commit diff
path: root/third_party/abseil_cpp/absl/random/uniform_real_distribution.h
diff options
context:
space:
mode:
Diffstat (limited to 'third_party/abseil_cpp/absl/random/uniform_real_distribution.h')
-rw-r--r--third_party/abseil_cpp/absl/random/uniform_real_distribution.h202
1 files changed, 0 insertions, 202 deletions
diff --git a/third_party/abseil_cpp/absl/random/uniform_real_distribution.h b/third_party/abseil_cpp/absl/random/uniform_real_distribution.h
deleted file mode 100644
index 5ba17b2341..0000000000
--- a/third_party/abseil_cpp/absl/random/uniform_real_distribution.h
+++ /dev/null
@@ -1,202 +0,0 @@
-// Copyright 2017 The Abseil Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//      https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-// -----------------------------------------------------------------------------
-// File: uniform_real_distribution.h
-// -----------------------------------------------------------------------------
-//
-// This header defines a class for representing a uniform floating-point
-// distribution over a half-open interval [a,b). You use this distribution in
-// combination with an Abseil random bit generator to produce random values
-// according to the rules of the distribution.
-//
-// `absl::uniform_real_distribution` is a drop-in replacement for the C++11
-// `std::uniform_real_distribution` [rand.dist.uni.real] but is considerably
-// faster than the libstdc++ implementation.
-//
-// Note: the standard-library version may occasionally return `1.0` when
-// default-initialized. See https://bugs.llvm.org//show_bug.cgi?id=18767
-// `absl::uniform_real_distribution` does not exhibit this behavior.
-
-#ifndef ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
-#define ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
-
-#include <cassert>
-#include <cmath>
-#include <cstdint>
-#include <istream>
-#include <limits>
-#include <type_traits>
-
-#include "absl/meta/type_traits.h"
-#include "absl/random/internal/fast_uniform_bits.h"
-#include "absl/random/internal/generate_real.h"
-#include "absl/random/internal/iostream_state_saver.h"
-
-namespace absl {
-ABSL_NAMESPACE_BEGIN
-
-// absl::uniform_real_distribution<T>
-//
-// This distribution produces random floating-point values uniformly distributed
-// over the half-open interval [a, b).
-//
-// Example:
-//
-//   absl::BitGen gen;
-//
-//   // Use the distribution to produce a value between 0.0 (inclusive)
-//   // and 1.0 (exclusive).
-//   double value = absl::uniform_real_distribution<double>(0, 1)(gen);
-//
-template <typename RealType = double>
-class uniform_real_distribution {
- public:
-  using result_type = RealType;
-
-  class param_type {
-   public:
-    using distribution_type = uniform_real_distribution;
-
-    explicit param_type(result_type lo = 0, result_type hi = 1)
-        : lo_(lo), hi_(hi), range_(hi - lo) {
-      // [rand.dist.uni.real] preconditions 2 & 3
-      assert(lo <= hi);
-      // NOTE: For integral types, we can promote the range to an unsigned type,
-      // which gives full width of the range. However for real (fp) types, this
-      // is not possible, so value generation cannot use the full range of the
-      // real type.
-      assert(range_ <= (std::numeric_limits<result_type>::max)());
-      assert(std::isfinite(range_));
-    }
-
-    result_type a() const { return lo_; }
-    result_type b() const { return hi_; }
-
-    friend bool operator==(const param_type& a, const param_type& b) {
-      return a.lo_ == b.lo_ && a.hi_ == b.hi_;
-    }
-
-    friend bool operator!=(const param_type& a, const param_type& b) {
-      return !(a == b);
-    }
-
-   private:
-    friend class uniform_real_distribution;
-    result_type lo_, hi_, range_;
-
-    static_assert(std::is_floating_point<RealType>::value,
-                  "Class-template absl::uniform_real_distribution<> must be "
-                  "parameterized using a floating-point type.");
-  };
-
-  uniform_real_distribution() : uniform_real_distribution(0) {}
-
-  explicit uniform_real_distribution(result_type lo, result_type hi = 1)
-      : param_(lo, hi) {}
-
-  explicit uniform_real_distribution(const param_type& param) : param_(param) {}
-
-  // uniform_real_distribution<T>::reset()
-  //
-  // Resets the uniform real distribution. Note that this function has no effect
-  // because the distribution already produces independent values.
-  void reset() {}
-
-  template <typename URBG>
-  result_type operator()(URBG& gen) {  // NOLINT(runtime/references)
-    return operator()(gen, param_);
-  }
-
-  template <typename URBG>
-  result_type operator()(URBG& gen,  // NOLINT(runtime/references)
-                         const param_type& p);
-
-  result_type a() const { return param_.a(); }
-  result_type b() const { return param_.b(); }
-
-  param_type param() const { return param_; }
-  void param(const param_type& params) { param_ = params; }
-
-  result_type(min)() const { return a(); }
-  result_type(max)() const { return b(); }
-
-  friend bool operator==(const uniform_real_distribution& a,
-                         const uniform_real_distribution& b) {
-    return a.param_ == b.param_;
-  }
-  friend bool operator!=(const uniform_real_distribution& a,
-                         const uniform_real_distribution& b) {
-    return a.param_ != b.param_;
-  }
-
- private:
-  param_type param_;
-  random_internal::FastUniformBits<uint64_t> fast_u64_;
-};
-
-// -----------------------------------------------------------------------------
-// Implementation details follow
-// -----------------------------------------------------------------------------
-template <typename RealType>
-template <typename URBG>
-typename uniform_real_distribution<RealType>::result_type
-uniform_real_distribution<RealType>::operator()(
-    URBG& gen, const param_type& p) {  // NOLINT(runtime/references)
-  using random_internal::GeneratePositiveTag;
-  using random_internal::GenerateRealFromBits;
-  using real_type =
-      absl::conditional_t<std::is_same<RealType, float>::value, float, double>;
-
-  while (true) {
-    const result_type sample =
-        GenerateRealFromBits<real_type, GeneratePositiveTag, true>(
-            fast_u64_(gen));
-    const result_type res = p.a() + (sample * p.range_);
-    if (res < p.b() || p.range_ <= 0 || !std::isfinite(p.range_)) {
-      return res;
-    }
-    // else sample rejected, try again.
-  }
-}
-
-template <typename CharT, typename Traits, typename RealType>
-std::basic_ostream<CharT, Traits>& operator<<(
-    std::basic_ostream<CharT, Traits>& os,  // NOLINT(runtime/references)
-    const uniform_real_distribution<RealType>& x) {
-  auto saver = random_internal::make_ostream_state_saver(os);
-  os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
-  os << x.a() << os.fill() << x.b();
-  return os;
-}
-
-template <typename CharT, typename Traits, typename RealType>
-std::basic_istream<CharT, Traits>& operator>>(
-    std::basic_istream<CharT, Traits>& is,     // NOLINT(runtime/references)
-    uniform_real_distribution<RealType>& x) {  // NOLINT(runtime/references)
-  using param_type = typename uniform_real_distribution<RealType>::param_type;
-  using result_type = typename uniform_real_distribution<RealType>::result_type;
-  auto saver = random_internal::make_istream_state_saver(is);
-  auto a = random_internal::read_floating_point<result_type>(is);
-  if (is.fail()) return is;
-  auto b = random_internal::read_floating_point<result_type>(is);
-  if (!is.fail()) {
-    x.param(param_type(a, b));
-  }
-  return is;
-}
-ABSL_NAMESPACE_END
-}  // namespace absl
-
-#endif  // ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_