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authorVincent Ambo <mail@tazj.in>2020-07-15T07·20+0100
committerVincent Ambo <mail@tazj.in>2020-07-15T07·23+0100
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+
+.. image:: https://travis-ci.org/arximboldi/immer.svg?branch=master
+   :target: https://travis-ci.org/arximboldi/immer
+   :alt: Travis Badge
+
+.. image:: https://codecov.io/gh/arximboldi/immer/branch/master/graph/badge.svg
+   :target: https://codecov.io/gh/arximboldi/immer
+   :alt: CodeCov Badge
+
+.. image:: https://cdn.rawgit.com/arximboldi/immer/355a113782aedc2ea22463444014809269c2376d/doc/_static/sinusoidal-badge.svg
+   :target: https://sinusoid.al
+   :alt: Sinusoidal Engineering badge
+   :align: right
+
+.. raw:: html
+
+   <img width="100%" src="https://cdn.rawgit.com/arximboldi/immer/3888170d247359cc0905eed548cd46897caef0f4/doc/_static/logo-front.svg" alt="Logotype"/>
+
+.. include:introduction/start
+
+**immer** is a library of persistent_ and immutable_ data structures
+written in C++.  These enable whole new kinds of architectures for
+interactive and concurrent programs of striking simplicity,
+correctness, and performance.
+
+.. _persistent: https://en.wikipedia.org/wiki/Persistent_data_structure
+.. _immutable:  https://en.wikipedia.org/wiki/Immutable_object
+
+* **Documentation** (Contents_)
+* **Code** (GitHub_)
+* **CppCon'17 Talk**: *Postmodern Immutable Data Structures* (YouTube_, Slides_)
+* **ICFP'17 Paper**: *Persistence for the masses* (Preprint_)
+
+.. _contents: https://sinusoid.es/immer/#contents
+.. _github: https://github.com/arximboldi/immer
+.. _youtube: https://www.youtube.com/watch?v=sPhpelUfu8Q
+.. _slides: https://sinusoid.es/talks/immer-cppcon17
+.. _preprint: https://public.sinusoid.es/misc/immer/immer-icfp17.pdf
+
+
+  .. raw:: html
+
+     <a href="https://www.patreon.com/sinusoidal">
+         <img align="right" src="https://cdn.rawgit.com/arximboldi/immer/master/doc/_static/patreon.svg">
+     </a>
+
+  This library has full months of *pro bono* research and development
+  invested in it.  This is just the first step in a long-term vision
+  of making interactive and concurrent C++ programs easier to
+  write. **Put your logo here and help this project's long term
+  sustainability by buying a sponsorship package:** immer@sinusoid.al
+
+.. include:index/end
+
+Example
+-------
+
+.. github does not support the ``literalinclude`` directive.  This
+   example is copy pasted from ``example/vector/intro.cpp``
+
+.. code-block:: c++
+
+   #include <immer/vector.hpp>
+   int main()
+   {
+       const auto v0 = immer::vector<int>{};
+       const auto v1 = v0.push_back(13);
+       assert(v0.size() == 0 && v1.size() == 1 && v1[0] == 13);
+
+       const auto v2 = v1.set(0, 42);
+       assert(v1[0] == 13 && v2[0] == 42);
+   }
+..
+
+  For a **complete example** check `Ewig, a simple didactic
+  text-editor <https://github.com/arximboldi/ewig>`_ built with this
+  library.  You may also wanna check `Lager, a Redux-like library
+  <https://github.com/arximboldi/lager>`_ for writting interactive
+  software in C++ using a value-oriented design.
+
+
+Why?
+----
+
+In the last few years, there has been a growing interest in immutable
+data structures, motivated by the horizontal scaling of our processing
+power and the ubiquity of highly interactive systems.  Languages like
+Clojure_ and Scala_ provide them by default, and implementations
+for JavaScript like Mori_ and Immutable.js_ are widely used,
+specially in combination with modern UI frameworks like React_.
+
+Interactivity
+    Thanks to *persistence* and *structural sharing*, new values can
+    be efficiently compared with old ones.  This enables simpler ways of
+    *reasoning about change* that sit at the core of modern
+    interactive systems programming paradigms like `reactive
+    programming`_.
+
+Concurrency
+    Passing immutable data structures by value does not need to copy
+    any data. In the absence of mutation, data can be safely read
+    from multiple concurrent processes, and enable concurrency
+    patterns like `share by communicating`_ efficiently.
+
+Parallelism
+   Some recent immutable data structures have interesting properties
+   like :math:`O(log(n))` concatenation, which enable new kinds of
+   `parallelization algorithms`_.
+
+.. _clojure: http://clojure.org/reference/data_structures
+.. _scala: http://docs.scala-lang.org/overviews/collections/overview.html
+
+.. _mori: https://swannodette.github.io/mori/
+.. _immutable.js: https://github.com/facebook/immutable-js
+.. _react: https://facebook.github.io/react/
+
+.. _reactive programming: https://en.wikipedia.org/wiki/Reactive_programming
+.. _share by communicating: https://blog.golang.org/share-memory-by-communicating
+.. _parallelization algorithms: http://docs.scala-lang.org/overviews/parallel-collections/overview.html
+
+Features
+--------
+
+Idiomatic
+    This library doesn't pretend that it is written in Haskell.  It
+    leverages features from recent standards to provide an API that is
+    both efficient and natural for a C++ developer.
+
+Performant
+    You use C++ because you need this.  *Immer* implements state of
+    the art data structures with efficient cache utilization and have
+    been proven production ready in other languages.  It also includes
+    our own improvements over that are only possible because of the
+    C++'s ability to abstract over memory layout.  We monitor the
+    performance impact of every change by collecting `benchmark
+    results`_ directly from CI.
+
+.. _benchmark results: https://public.sinusoid.es/misc/immer/reports/
+
+Customizable
+    We leverage templates and `policy-based design`_ to build
+    data-structures that can be adapted to work efficiently for
+    various purposes and architectures, for example, by choosing among
+    various `memory management strategies`.  This turns
+    *immer* into a good foundation to provide immutable data
+    structures to higher level languages with a C runtime, like
+    Python_ or Guile_.
+
+.. _python: https://www.python.org/
+.. _guile: https://www.gnu.org/software/guile/
+.. _policy-based design: https://en.wikipedia.org/wiki/Policy-based_design
+.. _memory management strategies: https://sinusoid.es/immer/memory.html
+
+Dependencies
+------------
+
+This library is written in **C++14** and a compliant compiler is
+necessary.  It is `continuously tested`_ with Clang 3.8 and GCC 6, but
+it might work with other compilers and versions.
+
+No external library is necessary and there are no other requirements.
+
+.. _continuously tested: https://travis-ci.org/arximboldi/immer
+
+Usage
+-----
+
+This is a **header only** library.  You can just copy the ``immer``
+subfolder somewhere in your *include path*.
+
+If you are using the `Nix package manager`_ (we strongly recommend it)
+you can just::
+
+    nix-env -if https://github.com/arximboldi/immer/archive/master.tar.gz
+
+Alternatively, you can use `CMake`_ to install the library in your
+system once you have manually cloned the repository::
+
+    mkdir -p build && cd build
+    cmake .. && sudo make install
+
+.. _nix package manager: https://nixos.org/nix
+.. _cmake: https://cmake.org/
+
+Development
+-----------
+
+In order to develop the library, you will need to compile and run the
+examples, tests and benchmarks.  These require some additional tools.
+The easiest way to install them is by using the `Nix package
+manager`_.  At the root of the repository just type::
+
+    nix-shell
+
+This will download all required dependencies and create an isolated
+environment in which you can use these dependencies, without polluting
+your system.
+
+Then you can proceed to generate a development project using `CMake`_::
+
+    mkdir build && cd build
+    cmake ..
+
+From then on, one may build and run all tests by doing::
+
+    make check
+
+In order to build and run all benchmarks when running ``make check``,
+run ``cmake`` again with the option ``-DCHECK_BENCHMARKS=1``.  The
+results of running the benchmarks will be saved to a folder
+``reports/`` in the project root.
+
+License
+-------
+
+**This software is licensed under the Boost Software License 1.0**.
+
+.. image:: https://upload.wikimedia.org/wikipedia/commons/c/cd/Boost.png
+   :alt: Boost logo
+   :target: http://boost.org/LICENSE_1_0.txt
+   :align: right
+
+The full text of the license is can be accessed `via this link
+<http://boost.org/LICENSE_1_0.txt>`_ and is also included
+in the ``LICENSE`` file of this software package.