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authorVincent Ambo <tazjin@google.com>2020-05-20T01·32+0100
committerVincent Ambo <tazjin@google.com>2020-05-20T01·32+0100
commitfc8dc48020ac5b52731d0828a96ea4d2526c77ba (patch)
tree353204eea3268095a9ad3f5345720f32c2615c69 /third_party/abseil_cpp/absl/hash/internal/city.h
parentffb2ae54beb5796cd408fbe15d2d2da09ff37adf (diff)
parent768eb2ca2857342673fcd462792ce04b8bac3fa3 (diff)
Add 'third_party/abseil_cpp/' from commit '768eb2ca2857342673fcd462792ce04b8bac3fa3' r/781
git-subtree-dir: third_party/abseil_cpp
git-subtree-mainline: ffb2ae54beb5796cd408fbe15d2d2da09ff37adf
git-subtree-split: 768eb2ca2857342673fcd462792ce04b8bac3fa3
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+// Copyright 2018 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// https://code.google.com/p/cityhash/
+//
+// This file provides a few functions for hashing strings.  All of them are
+// high-quality functions in the sense that they pass standard tests such
+// as Austin Appleby's SMHasher.  They are also fast.
+//
+// For 64-bit x86 code, on short strings, we don't know of anything faster than
+// CityHash64 that is of comparable quality.  We believe our nearest competitor
+// is Murmur3.  For 64-bit x86 code, CityHash64 is an excellent choice for hash
+// tables and most other hashing (excluding cryptography).
+//
+// For 32-bit x86 code, we don't know of anything faster than CityHash32 that
+// is of comparable quality.  We believe our nearest competitor is Murmur3A.
+// (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
+//
+// Functions in the CityHash family are not suitable for cryptography.
+//
+// Please see CityHash's README file for more details on our performance
+// measurements and so on.
+//
+// WARNING: This code has been only lightly tested on big-endian platforms!
+// It is known to work well on little-endian platforms that have a small penalty
+// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
+// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
+// bug reports are welcome.
+//
+// By the way, for some hash functions, given strings a and b, the hash
+// of a+b is easily derived from the hashes of a and b.  This property
+// doesn't hold for any hash functions in this file.
+
+#ifndef ABSL_HASH_INTERNAL_CITY_H_
+#define ABSL_HASH_INTERNAL_CITY_H_
+
+#include <stdint.h>
+#include <stdlib.h>  // for size_t.
+
+#include <utility>
+
+#include "absl/base/config.h"
+
+namespace absl {
+ABSL_NAMESPACE_BEGIN
+namespace hash_internal {
+
+typedef std::pair<uint64_t, uint64_t> uint128;
+
+inline uint64_t Uint128Low64(const uint128 &x) { return x.first; }
+inline uint64_t Uint128High64(const uint128 &x) { return x.second; }
+
+// Hash function for a byte array.
+uint64_t CityHash64(const char *s, size_t len);
+
+// Hash function for a byte array.  For convenience, a 64-bit seed is also
+// hashed into the result.
+uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed);
+
+// Hash function for a byte array.  For convenience, two seeds are also
+// hashed into the result.
+uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0,
+                           uint64_t seed1);
+
+// Hash function for a byte array.  Most useful in 32-bit binaries.
+uint32_t CityHash32(const char *s, size_t len);
+
+// Hash 128 input bits down to 64 bits of output.
+// This is intended to be a reasonably good hash function.
+inline uint64_t Hash128to64(const uint128 &x) {
+  // Murmur-inspired hashing.
+  const uint64_t kMul = 0x9ddfea08eb382d69ULL;
+  uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
+  a ^= (a >> 47);
+  uint64_t b = (Uint128High64(x) ^ a) * kMul;
+  b ^= (b >> 47);
+  b *= kMul;
+  return b;
+}
+
+}  // namespace hash_internal
+ABSL_NAMESPACE_END
+}  // namespace absl
+
+#endif  // ABSL_HASH_INTERNAL_CITY_H_