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author | William Carroll <wpcarro@gmail.com> | 2018-09-10T18·51-0400 |
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committer | William Carroll <wpcarro@gmail.com> | 2018-09-10T18·53-0400 |
commit | 17ee0e400bef47c371afcae76037f9ea6a44ad13 (patch) | |
tree | 0e5efee6f00e402890e91f3eceb4b29408a498b6 /configs/shared/emacs/.emacs.d/elpa/evil-20180517.1300/evil-core.el | |
parent | 8b2fadf4776b7ddb4a67b4bc8ff6463770e56028 (diff) |
Support Vim, Tmux, Emacs with Stow
After moving off of Meta, Dotfiles has a greater responsibility to manage configs. Vim, Tmux, and Emacs are now within Stow's purview.
Diffstat (limited to 'configs/shared/emacs/.emacs.d/elpa/evil-20180517.1300/evil-core.el')
-rw-r--r-- | configs/shared/emacs/.emacs.d/elpa/evil-20180517.1300/evil-core.el | 1363 |
1 files changed, 1363 insertions, 0 deletions
diff --git a/configs/shared/emacs/.emacs.d/elpa/evil-20180517.1300/evil-core.el b/configs/shared/emacs/.emacs.d/elpa/evil-20180517.1300/evil-core.el new file mode 100644 index 000000000000..645a99296141 --- /dev/null +++ b/configs/shared/emacs/.emacs.d/elpa/evil-20180517.1300/evil-core.el @@ -0,0 +1,1363 @@ +;;; evil-core.el --- Core functionality +;; Author: Vegard Øye <vegard_oye at hotmail.com> +;; Maintainer: Vegard Øye <vegard_oye at hotmail.com> + +;; Version: 1.2.13 + +;; +;; This file is NOT part of GNU Emacs. + +;;; License: + +;; This file is part of Evil. +;; +;; Evil is free software: you can redistribute it and/or modify +;; it under the terms of the GNU General Public License as published by +;; the Free Software Foundation, either version 3 of the License, or +;; (at your option) any later version. +;; +;; Evil is distributed in the hope that it will be useful, +;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +;; GNU General Public License for more details. +;; +;; You should have received a copy of the GNU General Public License +;; along with Evil. If not, see <http://www.gnu.org/licenses/>. + +;;; Commentary: + +;; Evil is defined as a globalized minor mode, enabled with the toggle +;; function `evil-mode'. This in turn enables `evil-local-mode' in +;; every buffer, which sets up the buffer's state. +;; +;; Each state has its own keymaps, and these keymaps have status as +;; "emulation keymaps" with priority over regular keymaps. Emacs +;; maintains the following keymap hierarchy (highest priority first): +;; +;; * Overriding keymaps/overlay keymaps... +;; * Emulation mode keymaps... +;; - Evil keymaps... +;; * Minor mode keymaps... +;; * Local keymap (`local-set-key') +;; * Global keymap (`global-set-key') +;; +;; Within this hierarchy, Evil arranges the keymaps for the current +;; state as shown below: +;; +;; * Intercept keymaps... +;; * Local state keymap +;; * Minor-mode keymaps... +;; * Auxiliary keymaps... +;; * Overriding keymaps... +;; * Global state keymap +;; * Keymaps for other states... +;; +;; These keymaps are listed in `evil-mode-map-alist', which is listed +;; in `emulation-mode-map-alist'. +;; +;; Most of the key bindings for a state are stored in its global +;; keymap, which has a name such as `evil-normal-state-map'. (See the +;; file evil-maps.el, which contains all the default key bindings.) A +;; state also has a local keymap (`evil-normal-state-local-map'), +;; which may contain user customizations for the current buffer. +;; Furthermore, any Emacs mode may be assigned state bindings of its +;; own by passing the mode's keymap to the function `evil-define-key' +;; or `evil-define-minor-mode-key'. The former uses a specific map to +;; define the key in while the latter associates the key with a +;; particular mode. These mode-specific bindings are ultimately stored +;; in so-called auxiliary and minor-mode keymaps respectively, which +;; are sandwiched between the local keymap and the global keymap. +;; Finally, the state may also activate the keymaps of other states +;; (e.g., Normal state inherits bindings from Motion state). +;; +;; For integration purposes, a regular Emacs keymap may be "elevated" +;; to emulation status by passing it to `evil-make-intercept-map' or +;; `evil-make-overriding-map'. An "intercept" keymap has priority over +;; all other Evil keymaps. (Evil uses this facility when debugging and +;; for handling the "ESC" key in the terminal.) More common is the +;; "overriding" keymap, which only has priority over the global state +;; keymap. (This is useful for adapting key-heavy modes such as Dired, +;; where all but a few keys should be left as-is and should not be +;; shadowed by Evil's default bindings.) +;; +;; States are defined with the macro `evil-define-state', which +;; creates a command for switching to the state. This command, +;; for example `evil-normal-state' for Normal state, performs +;; the following tasks: +;; +;; * Setting `evil-state' to the new state. +;; * Refreshing the keymaps in `evil-mode-map-alist'. +;; * Updating the mode line. +;; - Normal state depends on `evil-normal-state-tag'. +;; * Adjusting the cursor's appearance. +;; - Normal state depends on `evil-normal-state-cursor'. +;; * Displaying a message in the echo area. +;; - Normal state depends on `evil-normal-state-message'. +;; * Running hooks. +;; - Normal state runs `evil-normal-state-entry-hook' when +;; entering, and `evil-normal-state-exit-hook' when exiting. +;; +;; The various properties of a state can be accessed through their +;; respective variables, or by passing a keyword and the state's name +;; to the `evil-state-property' function. Evil defines the states +;; Normal state ("normal"), Insert state ("insert"), Visual state +;; ("visual"), Replace state ("replace"), Operator-Pending state +;; ("operator"), Motion state ("motion") and Emacs state ("emacs"). + +(require 'evil-common) + +;;; Code: + +(declare-function evil-emacs-state-p "evil-states") +(declare-function evil-ex-p "evil-ex") +(defvar evil-mode-buffers) + +(define-minor-mode evil-local-mode + "Minor mode for setting up Evil in a single buffer." + :init-value nil + (cond + ((evil-disabled-buffer-p) + ;; Don't leave the mode variable on in buffers where evil disabled, because + ;; functions that check this variable will get an incorrect result (e.g., + ;; evil-refresh-cursor). + (setq evil-local-mode nil)) + (evil-local-mode + (setq emulation-mode-map-alists + (evil-concat-lists '(evil-mode-map-alist) + emulation-mode-map-alists)) + (evil-initialize-local-keymaps) + ;; restore the proper value of `major-mode' in Fundamental buffers + (when (eq major-mode 'turn-on-evil-mode) + (setq major-mode 'fundamental-mode)) + ;; The initial state is usually setup by `evil-initialize' when + ;; the major-mode in a buffer changes. This preliminary + ;; initialization is only for the case when `evil-local-mode' is + ;; called directly for the first time in a buffer. + (unless evil-state (evil-initialize-state)) + (add-hook 'input-method-activate-hook 'evil-activate-input-method t t) + (add-hook 'input-method-deactivate-hook 'evil-deactivate-input-method t t) + (add-hook 'activate-mark-hook 'evil-visual-activate-hook nil t) + (add-hook 'pre-command-hook 'evil-repeat-pre-hook) + (add-hook 'post-command-hook 'evil-repeat-post-hook)) + (t + (evil-refresh-mode-line) + (remove-hook 'activate-mark-hook 'evil-visual-activate-hook t) + (remove-hook 'input-method-activate-hook 'evil-activate-input-method t) + (remove-hook 'input-method-deactivate-hook 'evil-deactivate-input-method t) + (evil-change-state nil)))) + +;; Make the variable permanent local. This is particular useful in +;; conjunction with nXhtml/mumamo because mumamo does not touch these +;; variables. +(put 'evil-local-mode 'permanent-local t) + +(defun turn-on-evil-mode (&optional arg) + "Turn on Evil in the current buffer." + (interactive) + (evil-local-mode (or arg 1))) + +(defun turn-off-evil-mode (&optional arg) + "Turn off Evil in the current buffer." + (interactive) + (evil-local-mode (or arg -1))) + +;; The function `evil-initialize' should only be used to initialize +;; `evil-local-mode' from the globalized minor-mode `evil-mode'. It is +;; called whenever evil is enabled in a buffer for the first time or +;; when evil is active and the major-mode of the buffer changes. In +;; addition to enabling `evil-local-mode' it also sets the initial +;; evil-state according to the major-mode. +(defun evil-initialize () + "Enable Evil in the current buffer, if appropriate. +To enable Evil globally, do (evil-mode 1)." + ;; TODO: option for enabling vi keys in the minibuffer + (unless (minibufferp) + (evil-local-mode 1) + (evil-initialize-state))) + +;;;###autoload (autoload 'evil-mode "evil" nil t) +(define-globalized-minor-mode evil-mode + evil-local-mode evil-initialize) + +;; No hooks are run in Fundamental buffers, so other measures are +;; necessary to initialize Evil in these buffers. When Evil is +;; enabled globally, the default value of `major-mode' is set to +;; `turn-on-evil-mode', so that Evil is enabled in Fundamental +;; buffers as well. Then, the buffer-local value of `major-mode' is +;; changed back to `fundamental-mode'. (Since the `evil-mode' function +;; is created by a macro, we use `defadvice' to augment it.) +(defadvice evil-mode (after start-evil activate) + "Enable Evil in Fundamental mode." + (if evil-mode + (progn + (when (eq (default-value 'major-mode) 'fundamental-mode) + ;; changed back by `evil-local-mode' + (setq-default major-mode 'turn-on-evil-mode)) + (ad-enable-regexp "^evil") + (ad-activate-regexp "^evil") + (with-no-warnings (evil-esc-mode 1))) + (when (eq (default-value 'major-mode) 'turn-on-evil-mode) + (setq-default major-mode 'fundamental-mode)) + (ad-disable-regexp "^evil") + (ad-update-regexp "^evil") + (with-no-warnings (evil-esc-mode -1)))) + +(defun evil-change-state (state &optional message) + "Change the state to STATE. +If STATE is nil, disable all states." + (let ((func (evil-state-property (or state evil-state) :toggle))) + (when (and (functionp func) + (or message (not (eq state evil-state)))) + (funcall func (if state (and message 1) -1))))) + +(defmacro evil-save-state (&rest body) + "Save the current state; execute BODY; restore the state." + (declare (indent defun) + (debug t)) + `(let* ((evil-state evil-state) + (evil-previous-state evil-previous-state) + (evil-previous-state-alist (copy-tree evil-previous-state-alist)) + (evil-next-state evil-next-state) + (old-state evil-state) + (inhibit-quit t) + (buf (current-buffer))) + (unwind-protect + (progn ,@body) + (when (buffer-live-p buf) + (with-current-buffer buf + (evil-change-state old-state)))))) + +(defmacro evil-with-state (state &rest body) + "Change to STATE and execute BODY without refreshing the display. +Restore the previous state afterwards." + (declare (indent defun) + (debug t)) + `(evil-without-display + (evil-save-state + (evil-change-state ',state) + ,@body))) + +(defun evil-initializing-p (&optional buffer) + "Whether Evil is in the process of being initialized." + (memq (or buffer (current-buffer)) evil-mode-buffers)) + +(defun evil-initialize-state (&optional state buffer) + "Set up the initial state for BUFFER. +BUFFER defaults to the current buffer. +Uses STATE if specified, or calls `evil-initial-state-for-buffer'. +See also `evil-set-initial-state'." + (with-current-buffer (or buffer (current-buffer)) + (if state (evil-change-state state) + (evil-change-to-initial-state buffer)))) +(put 'evil-initialize-state 'permanent-local-hook t) + +(defun evil-initial-state-for-buffer-name (&optional name default) + "Return the initial Evil state to use for a buffer with name NAME. +Matches the name against the regular expressions in +`evil-buffer-regexps'. If none matches, returns DEFAULT." + (let ((name (if (stringp name) name (buffer-name name))) + regexp state) + (when (stringp name) + (catch 'done + (dolist (entry evil-buffer-regexps default) + (setq regexp (car entry) + state (cdr entry)) + (when (string-match regexp name) + (throw 'done state))))))) + +(defun evil-disabled-buffer-p (&optional buffer) + "Whether Evil should be disabled in BUFFER." + (null (evil-initial-state-for-buffer-name buffer 'undefined))) + +(defun evil-initial-state-for-buffer (&optional buffer default) + "Return the initial Evil state to use for BUFFER. +BUFFER defaults to the current buffer. Returns DEFAULT +if no initial state is associated with BUFFER. +See also `evil-initial-state'." + (with-current-buffer (or buffer (current-buffer)) + (or (evil-initial-state-for-buffer-name (buffer-name)) + (catch 'done + (dolist (mode minor-mode-map-alist) + (setq mode (car-safe mode)) + (when (and (boundp mode) (symbol-value mode)) + (when (setq mode (evil-initial-state mode)) + (throw 'done mode))))) + (evil-initial-state major-mode nil t) + default))) + +(defun evil-initial-state (mode &optional default follow-parent checked-modes) + "Return the Evil state to use for MODE or its alias. +Returns DEFAULT if no initial state is associated with MODE. +The initial state for a mode can be set with +`evil-set-initial-state'. + +If FOLLOW-PARENT is non-nil, also check parent modes of MODE and +its alias. CHECKED-MODES is used internally and should not be set +initially." + (cond + ((and mode (symbolp mode) (memq mode checked-modes)) + (error "Circular reference detected in ancestors of %s\n%s" + major-mode checked-modes)) + ((and mode (symbolp mode)) + (let ((mode-alias (let ((func (symbol-function mode))) + (when (symbolp func) + func))) + state modes) + (or + (catch 'done + (dolist (entry (evil-state-property t :modes) default) + (setq state (car entry) + modes (symbol-value (cdr entry))) + (when (or (memq mode modes) + (and mode-alias + (memq mode-alias modes))) + (throw 'done state)))) + (when follow-parent + (evil-initial-state (get mode 'derived-mode-parent) + nil t (cons mode checked-modes))) + (when follow-parent + (evil-initial-state (get mode-alias 'derived-mode-parent) + nil t (cons mode-alias checked-modes)))))))) + +(defun evil-set-initial-state (mode state) + "Set the initial state for MODE to STATE. +This is the state the buffer comes up in." + (dolist (modes (evil-state-property t :modes)) + (setq modes (cdr-safe modes)) + (set modes (delq mode (symbol-value modes)))) + (when state + (add-to-list (evil-state-property state :modes) mode))) + +(evil-define-command evil-change-to-initial-state + (&optional buffer message) + "Change the state of BUFFER to its initial state. +This is the state the buffer came up in. If Evil is not activated +then this function does nothing." + :keep-visual t + :suppress-operator t + (with-current-buffer (or buffer (current-buffer)) + (when evil-local-mode + (evil-change-state (evil-initial-state-for-buffer + buffer (or evil-default-state 'normal)) + message)))) + +(evil-define-command evil-change-to-previous-state + (&optional buffer message) + "Change the state of BUFFER to its previous state." + :keep-visual t + :repeat abort + :suppress-operator t + (with-current-buffer (or buffer (current-buffer)) + (let ((prev-state evil-previous-state) + (prev-prev-state (cdr-safe (assoc evil-previous-state + evil-previous-state-alist)))) + (evil-change-state nil) + (when prev-prev-state + (setq evil-previous-state prev-prev-state)) + (evil-change-state (or prev-state evil-default-state 'normal) + message)))) + +;; When a buffer is created in a low-level way, it is invisible to +;; Evil (as well as other globalized minor modes) because no hooks are +;; run. This is appropriate since many buffers are used for throwaway +;; purposes. Passing the buffer to `set-window-buffer' indicates +;; otherwise, though, so advise this function to initialize Evil. +(defadvice set-window-buffer (before evil) + "Initialize Evil in the displayed buffer." + (when evil-mode + (when (get-buffer (ad-get-arg 1)) + (with-current-buffer (ad-get-arg 1) + (unless evil-local-mode + (evil-local-mode 1)))))) + +;; Refresh cursor color. +;; Cursor color can only be set for each frame but not for each buffer. +(add-hook 'window-configuration-change-hook 'evil-refresh-cursor) +(defadvice select-window (after evil activate) + (evil-refresh-cursor)) + +(defun evil-generate-mode-line-tag (&optional state) + "Generate the evil mode-line tag for STATE." + (let ((tag (evil-state-property state :tag t))) + ;; prepare mode-line: add tooltip + (if (stringp tag) + (propertize tag + 'help-echo (evil-state-property state :name) + 'mouse-face 'mode-line-highlight) + tag))) + +(defun evil-refresh-mode-line (&optional state) + "Refresh mode line tag." + (when (listp mode-line-format) + (setq evil-mode-line-tag (evil-generate-mode-line-tag state)) + ;; refresh mode line data structure + ;; first remove evil from mode-line + (setq mode-line-format (delq 'evil-mode-line-tag mode-line-format)) + (let ((mlpos mode-line-format) + pred which where) + ;; determine before/after which symbol the tag should be placed + (cond + ((eq evil-mode-line-format 'before) + (setq where 'after which 'mode-line-position)) + ((eq evil-mode-line-format 'after) + (setq where 'after which 'mode-line-modes)) + ((consp evil-mode-line-format) + (setq where (car evil-mode-line-format) + which (cdr evil-mode-line-format)))) + ;; find the cons-cell of the symbol before/after which the tag + ;; should be placed + (while (and mlpos + (let ((sym (or (car-safe (car mlpos)) (car mlpos)))) + (not (eq which sym)))) + (setq pred mlpos + mlpos (cdr mlpos))) + ;; put evil tag at the right position in the mode line + (cond + ((not mlpos)) ;; position not found, so do not add the tag + ((eq where 'before) + (if pred + (setcdr pred (cons 'evil-mode-line-tag mlpos)) + (setq mode-line-format + (cons 'evil-mode-line-tag mode-line-format)))) + ((eq where 'after) + (setcdr mlpos (cons 'evil-mode-line-tag (cdr mlpos))))) + (force-mode-line-update)))) + +;; input methods should be disabled in non-insertion states +(defun evil-activate-input-method () + "Enable input method in states with :input-method non-nil." + (let (input-method-activate-hook + input-method-deactivate-hook) + (when (and evil-local-mode evil-state) + (setq evil-input-method current-input-method) + (unless (evil-state-property evil-state :input-method) + (deactivate-input-method))))) +(put 'evil-activate-input-method 'permanent-local-hook t) + +(defun evil-deactivate-input-method () + "Disable input method in all states." + (let (input-method-activate-hook + input-method-deactivate-hook) + (when (and evil-local-mode evil-state) + (setq evil-input-method nil)))) +(put 'evil-deactivate-input-method 'permanent-local-hook t) + +(defmacro evil-without-input-method-hooks (&rest body) + "Execute body with evil's activate/deactivate-input-method hooks deactivated. + +This allows input methods to be used in normal-state." + `(unwind-protect + (progn + (remove-hook 'input-method-activate-hook 'evil-activate-input-method t) + (remove-hook 'input-method-deactivate-hook + 'evil-deactivate-input-method t) + ,@body) + (progn + (add-hook 'input-method-activate-hook 'evil-activate-input-method nil t) + (add-hook 'input-method-deactivate-hook + 'evil-deactivate-input-method nil t)))) + +(defadvice toggle-input-method (around evil) + "Refresh `evil-input-method'." + (cond + ((not evil-local-mode) + ad-do-it) + ((evil-state-property evil-state :input-method) + ad-do-it) + (t + (let ((current-input-method evil-input-method)) + ad-do-it)))) + +;; Local keymaps are implemented using buffer-local variables. +;; However, unless a buffer-local value already exists, +;; `define-key' acts on the variable's default (global) value. +;; So we need to initialize the variable whenever we enter a +;; new buffer or when the buffer-local values are reset. +(defun evil-initialize-local-keymaps () + "Initialize a buffer-local value for local keymaps as necessary. +The initial value is that of `make-sparse-keymap'." + (dolist (entry evil-local-keymaps-alist) + (let ((mode (car entry)) + (map (cdr entry))) + (unless (and (keymapp (symbol-value map)) + (local-variable-p map)) + (set map (make-sparse-keymap)))))) + +(defun evil-make-overriding-map (keymap &optional state copy) + "Give KEYMAP precedence over the global keymap of STATE. +The keymap will have lower precedence than custom STATE bindings. +If STATE is nil, give it precedence over all states. +If COPY is t, create a copy of KEYMAP and give that +higher precedence. See also `evil-make-intercept-map'." + (let ((key [override-state])) + (if (not copy) + (define-key keymap key (or state 'all)) + (unless (keymapp copy) + (setq copy (assq-delete-all 'menu-bar (copy-keymap keymap)))) + (define-key copy key (or state 'all)) + (define-key keymap key copy)))) + +(defun evil-make-intercept-map (keymap &optional state aux) + "Give KEYMAP precedence over all Evil keymaps in STATE. +If STATE is nil, give it precedence over all states. If AUX is non-nil, make the +auxiliary keymap corresponding to KEYMAP in STATE an intercept keymap instead of +KEYMAP itself. See also `evil-make-overriding-map'." + (let ((key [intercept-state]) + (keymap (if aux + (evil-get-auxiliary-keymap keymap state t t) + keymap))) + (define-key keymap key (or state 'all)))) + +(defmacro evil-define-keymap (keymap doc &rest body) + "Define a keymap KEYMAP listed in `evil-mode-map-alist'. +That means it will have precedence over regular keymaps. + +DOC is the documentation for the variable. BODY, if specified, +is executed after toggling the mode. Optional keyword arguments +may be specified before the body code: + +:mode VAR Mode variable. If unspecified, the variable + is based on the keymap name. +:local BOOLEAN Whether the keymap should be buffer-local, that is, + reinitialized for each buffer. +:func BOOLEAN Create a toggle function even if BODY is empty. + +\(fn KEYMAP DOC [[KEY VAL]...] BODY...)" + (declare (indent defun) + (debug (&define name + [&optional stringp] + [&rest [keywordp sexp]] + def-body))) + (let ((func t) + arg intercept key local mode overriding) + (while (keywordp (car-safe body)) + (setq key (pop body) + arg (pop body)) + (cond + ((eq key :mode) + (setq mode arg)) + ((eq key :local) + (setq local arg)) + ((eq key :func) + (setq func arg)) + ((eq key :intercept) + (setq intercept arg)) + ((eq key :overriding) + (setq overriding arg)))) + (setq mode (or mode + (intern (replace-regexp-in-string + "\\(?:-\\(?:mode-\\)?\\(?:key\\)?map\\)?$" + "-mode" + (symbol-name keymap))))) + `(progn + (defvar ,keymap ,(unless local '(make-sparse-keymap))) + (unless (get ',keymap 'variable-documentation) + (put ',keymap 'variable-documentation ,doc)) + (defvar ,mode nil) + (unless (get ',mode 'variable-documentation) + (put ',mode 'variable-documentation ,doc)) + (make-variable-buffer-local ',mode) + (put ',mode 'permanent-local t) + (when ,intercept + (evil-make-intercept-map ,keymap)) + (when ,overriding + (evil-make-overriding-map ,keymap)) + ,@(if local + `((make-variable-buffer-local ',keymap) + (put ',keymap 'permanent-local t) + (evil-add-to-alist 'evil-local-keymaps-alist + ',mode ',keymap)) + `((evil-add-to-alist 'evil-global-keymaps-alist + ',mode ',keymap) + (evil-add-to-alist 'evil-mode-map-alist + ',mode ,keymap))) + ,(when (or body func) + `(defun ,mode (&optional arg) + ,@(when doc `(,doc)) + (interactive) + (cond + ((numberp arg) + (setq ,mode (> arg 0))) + (t + (setq ,mode (not ,mode)))) + ,@body)) + ',keymap))) + +;; The ESC -> escape translation code has been provided by Stefan +;; Monnier in the discussion of GNU Emacs bug #13793. +(defun evil-esc-mode (&optional arg) + "Toggle interception of \\e (escape). +Enable with positive ARG and disable with negative ARG. + +When enabled, `evil-esc-mode' modifies the entry of \\e in +`input-decode-map'. If such an event arrives, it is translated to +a plain 'escape event if no further event occurs within +`evil-esc-delay' seconds. Otherwise no translation happens and +the ESC prefix map (i.e. the map originally bound to \\e in +`input-decode-map`) is returned." + (cond + ((or (null arg) (eq arg 0)) + (evil-esc-mode (if evil-esc-mode -1 +1))) + ((> arg 0) + (unless evil-esc-mode + (setq evil-esc-mode t) + (add-hook 'after-make-frame-functions #'evil-init-esc) + (mapc #'evil-init-esc (frame-list)))) + ((< arg 0) + (when evil-esc-mode + (remove-hook 'after-make-frame-functions #'evil-init-esc) + (mapc #'evil-deinit-esc (frame-list)) + (setq evil-esc-mode nil))))) + +(defun evil-init-esc (frame) + "Update `input-decode-map' in terminal." + (with-selected-frame frame + (let ((term (frame-terminal frame))) + (when (and + (or (eq evil-intercept-esc 'always) + (and evil-intercept-esc + (eq (terminal-live-p term) t))) ; only patch tty + (not (terminal-parameter term 'evil-esc-map))) + (let ((evil-esc-map (lookup-key input-decode-map [?\e]))) + (set-terminal-parameter term 'evil-esc-map evil-esc-map) + (define-key input-decode-map [?\e] + `(menu-item "" ,evil-esc-map :filter ,#'evil-esc))))))) + +(defun evil-deinit-esc (frame) + "Restore `input-decode-map' in terminal." + (with-selected-frame frame + (let ((term (frame-terminal frame))) + (when (terminal-live-p term) + (let ((evil-esc-map (terminal-parameter term 'evil-esc-map))) + (when evil-esc-map + (define-key input-decode-map [?\e] evil-esc-map) + (set-terminal-parameter term 'evil-esc-map nil))))))) + +(defun evil-esc (map) + "Translate \\e to 'escape if no further event arrives. +This function is used to translate a \\e event either to 'escape +or to the standard ESC prefix translation map. If \\e arrives, +this function waits for `evil-esc-delay' seconds for another +event. If no other event arrives, the event is translated to +'escape, otherwise it is translated to the standard ESC prefix +map stored in `input-decode-map'. If `evil-inhibit-esc' is +non-nil or if evil is in emacs state, the event is always +translated to the ESC prefix. + +The translation to 'escape happens only if the current command +has indeed been triggered by \\e. In other words, this will only +happen when the keymap is accessed from `read-key-sequence'. In +particular, if it is access from `define-key' the returned +mapping will always be the ESC prefix map." + (if (and (not evil-inhibit-esc) + (or evil-local-mode (evil-ex-p) + (active-minibuffer-window)) + (not (evil-emacs-state-p)) + (let ((keys (this-single-command-keys))) + (and (> (length keys) 0) + (= (aref keys (1- (length keys))) ?\e))) + (sit-for evil-esc-delay)) + (prog1 [escape] + (when defining-kbd-macro + (end-kbd-macro) + (setq last-kbd-macro (vconcat last-kbd-macro [escape])) + (start-kbd-macro t t))) + map)) + +(defun evil-state-p (sym) + "Whether SYM is the name of a state." + (assq sym evil-state-properties)) + +(defun evil-state-keymaps (state &rest excluded) + "Return a keymap alist of keymaps activated by STATE. +If STATE references other states in its :enable property, +these states are recursively processed and added to the list. +\(The EXCLUDED argument is an internal safeguard against +infinite recursion, keeping track of processed states.)" + (let* ((state (or state evil-state)) + (enable (evil-state-property state :enable)) + (map (cons + (evil-state-property state :mode) + (evil-state-property state :keymap t))) + (local-map (cons + (evil-state-property state :local) + (evil-state-property state :local-keymap t))) + (minor-mode-maps (evil-state-minor-mode-keymaps state)) + (aux-maps (evil-state-auxiliary-keymaps state)) + (overriding-maps + (evil-state-overriding-keymaps state)) + (intercept-maps + (evil-state-intercept-keymaps state)) + (result `(,intercept-maps)) + (remove-duplicates (null excluded))) + (unless (memq state enable) + (setq enable (cons state enable))) + ;; process STATE's :enable property + (dolist (entry enable) + (cond + ((memq entry excluded)) + ;; the keymaps for STATE + ((eq entry state) + (setq result `(,@result + (,local-map) + ,minor-mode-maps + ,aux-maps + ,overriding-maps + (,map))) + (push state excluded)) + ;; the keymaps for another state: call `evil-state-keymaps' + ;; recursively, but keep track of processed states + ((evil-state-p entry) + (setq result `(,@result + ,(apply #'evil-state-keymaps entry excluded)))) + ;; a single keymap + ((or (keymapp entry) + (and (keymapp (symbol-value entry)) + (setq entry (symbol-value entry))) + (setq entry (evil-keymap-for-mode entry))) + (setq result `(,@result + ((,(evil-mode-for-keymap entry t) . + ,entry))))))) + ;; postpone the expensive filtering of duplicates to the top level + (if remove-duplicates + (apply #'evil-concat-keymap-alists result) + (apply #'append result)))) + +(defun evil-normalize-keymaps (&optional state) + "Create a buffer-local value for `evil-mode-map-alist'. +This is a keymap alist, determined by the current state +\(or by STATE if specified)." + (let ((state (or state evil-state)) + (excluded '(nil t)) + map mode temp) + ;; initialize buffer-local keymaps as necessary + (evil-initialize-local-keymaps) + ;; deactivate keymaps of previous state + (dolist (entry evil-mode-map-alist) + (setq mode (car-safe entry) + map (cdr-safe entry)) + ;; don't deactivate overriding keymaps; + ;; they are toggled by their associated mode + (if (or (memq mode excluded) + (evil-intercept-keymap-p map) + (evil-overriding-keymap-p map) + (evil-auxiliary-keymap-p map) + (evil-minor-mode-keymap-p map)) + (push mode excluded) + (when (and (fboundp mode) (symbol-value mode)) + (funcall mode -1)) + (set mode nil))) + (setq evil-mode-map-alist nil) + ;; activate keymaps of current state + (when state + (setq temp (evil-state-keymaps state)) + (dolist (entry temp) + (setq mode (car entry) + map (cdr entry)) + (unless (or (and (boundp mode) (symbol-value mode)) + ;; the minor-mode keymaps include modes that are not + ;; necessarily active + (evil-minor-mode-keymap-p map)) + (when (fboundp mode) + (funcall mode 1)) + (set mode t)) + ;; refresh the keymap in case it has changed + ;; (e.g., `evil-operator-shortcut-map' is + ;; reset on toggling) + (if (or (memq mode excluded) + (evil-intercept-keymap-p map) + (evil-overriding-keymap-p map) + (evil-auxiliary-keymap-p map) + (evil-minor-mode-keymap-p map)) + (push mode excluded) + (setcdr entry (or (evil-keymap-for-mode mode) map)))) + ;; update `evil-mode-map-alist' + (setq evil-mode-map-alist temp)))) + +(defun evil-mode-for-keymap (keymap &optional default) + "Return the minor mode associated with KEYMAP. +Returns DEFAULT if no mode is found. +See also `evil-keymap-for-mode'." + (let ((map (if (keymapp keymap) keymap (symbol-value keymap))) + (var (when (symbolp keymap) keymap))) + ;; Check Evil variables first for speed purposes. + ;; If all else fails, check `minor-mode-map-alist'. + (or (when var + (or (car (rassq var evil-global-keymaps-alist)) + (car (rassq var evil-local-keymaps-alist)))) + (car (rassq map (mapcar #'(lambda (e) + ;; from (MODE-VAR . MAP-VAR) + ;; to (MODE-VAR . MAP) + (cons (car-safe e) + (symbol-value (cdr-safe e)))) + (append evil-global-keymaps-alist + evil-local-keymaps-alist)))) + (car (rassq map minor-mode-map-alist)) + default))) + +(defun evil-keymap-for-mode (mode &optional variable) + "Return the keymap associated with MODE. +Return the keymap variable if VARIABLE is non-nil. +See also `evil-mode-for-keymap'." + (let* ((var (or (cdr (assq mode evil-global-keymaps-alist)) + (cdr (assq mode evil-local-keymaps-alist)))) + (map (or (symbol-value var) + (cdr (assq mode minor-mode-map-alist))))) + (if variable var map))) + +(defun evil-state-auxiliary-keymaps (state) + "Return a keymap alist of auxiliary keymaps for STATE." + (let ((state (or state evil-state)) + aux result) + (dolist (map (current-active-maps) result) + (when (setq aux (evil-get-auxiliary-keymap map state)) + (push (cons (evil-mode-for-keymap map t) aux) result))) + (nreverse result))) + +(defun evil-state-minor-mode-keymaps (state) + "Return a keymap alist of minor-mode keymaps for STATE." + (let* ((state (or state evil-state)) + (state-entry (assq state evil-minor-mode-keymaps-alist))) + (when state-entry + (cdr state-entry)))) + +(defun evil-state-overriding-keymaps (&optional state) + "Return a keymap alist of overriding keymaps for STATE." + (let* ((state (or state evil-state)) + result) + (dolist (map (current-active-maps)) + (when (setq map (evil-overriding-keymap-p map state)) + (push (cons (evil-mode-for-keymap map t) map) result))) + (nreverse result))) + +(defun evil-state-intercept-keymaps (&optional state) + "Return a keymap alist of intercept keymaps for STATE." + (let* ((state (or state evil-state)) + result) + (dolist (map (current-active-maps)) + (when (setq map (or (evil-intercept-keymap-p map state) + (evil-intercept-keymap-p + (evil-get-auxiliary-keymap map state) state))) + (push (cons (evil-mode-for-keymap map t) map) result))) + (setq result (nreverse result)) + result)) + +(defun evil-set-auxiliary-keymap (map state &optional aux) + "Set the auxiliary keymap for MAP in STATE to AUX. +If AUX is nil, create a new auxiliary keymap." + (unless (keymapp aux) + (setq aux (make-sparse-keymap))) + (unless (evil-auxiliary-keymap-p aux) + (evil-set-keymap-prompt + aux (format "Auxiliary keymap for %s" + (or (evil-state-property state :name) + (format "%s state" state))))) + (define-key map + (vconcat (list (intern (format "%s-state" state)))) aux) + aux) +(put 'evil-set-auxiliary-keymap 'lisp-indent-function 'defun) + +(defun evil-get-auxiliary-keymap (map state &optional create ignore-parent) + "Get the auxiliary keymap for MAP in STATE. +If CREATE is non-nil, create an auxiliary keymap +if MAP does not have one. If CREATE and +IGNORE-PARENT are non-nil then a new auxiliary +keymap is created even if the parent of MAP has +one already." + (when state + (let* ((key (vconcat (list (intern (format "%s-state" state))))) + (parent-aux (when (and ignore-parent + (keymap-parent map) + state) + (lookup-key (keymap-parent map) key))) + (aux (if state (lookup-key map key) map))) + (cond + ((and ignore-parent + (equal parent-aux aux) + create) + (evil-set-auxiliary-keymap map state)) + ((evil-auxiliary-keymap-p aux) + aux) + (create + (evil-set-auxiliary-keymap map state)))))) + +(defun evil-get-minor-mode-keymap (state mode) + "Get the auxiliary keymap for MODE in STATE, creating one if it +does not already exist." + (let ((state-entry (assq state evil-minor-mode-keymaps-alist))) + (if (and state-entry + (assq mode state-entry)) + (cdr (assq mode state-entry)) + (let ((map (make-sparse-keymap))) + (evil-set-keymap-prompt + map (format "Minor-mode keymap for %s in %s" + (symbol-name mode) + (or (evil-state-property state :name) + (format "%s state" state)))) + (if state-entry + (setcdr state-entry + (append (list (cons mode map)) (cdr state-entry))) + (push (cons state (list (cons mode map))) + evil-minor-mode-keymaps-alist)) + map)))) + +(defun evil-auxiliary-keymap-p (map) + "Whether MAP is an auxiliary keymap." + (and (keymapp map) + (string-match-p "Auxiliary keymap" + (or (keymap-prompt map) "")) t)) + +(defun evil-minor-mode-keymap-p (map) + "Whether MAP is a minor-mode keymap." + (and (keymapp map) + (string-match-p "Minor-mode keymap" + (or (keymap-prompt map) "")) t)) + +(defun evil-intercept-keymap-p (map &optional state) + "Whether MAP is an intercept keymap for STATE. +If STATE is nil, it means any state." + (let ((entry (and (keymapp map) + (lookup-key map [intercept-state])))) + (cond + ((null entry) + nil) + ((null state) + map) + ((eq entry state) + map) + ((eq entry 'all) + map)))) + +(defun evil-overriding-keymap-p (map &optional state) + "Whether MAP is an overriding keymap for STATE. +If STATE is nil, it means any state." + (let ((entry (and (keymapp map) + (lookup-key map [override-state])))) + (cond + ((null entry) + nil) + ((keymapp entry) + (evil-overriding-keymap-p entry state)) + ((null state) + map) + ((eq entry state) + map) + ((eq entry 'all) + map)))) + +(defun evil-intercept-keymap-state (map) + "Return the state for the intercept keymap MAP. +A return value of t means all states." + (let ((state (lookup-key map [intercept-state] map))) + (cond + ((keymapp state) + (evil-intercept-keymap-state state)) + ((eq state 'all) + t) + (t + state)))) + +(defun evil-overriding-keymap-state (map) + "Return the state for the overriding keymap MAP. +A return value of t means all states." + (let ((state (lookup-key map [override-state] map))) + (cond + ((keymapp state) + (evil-overriding-keymap-state state)) + ((eq state 'all) + t) + (t + state)))) + +(defmacro evil-define-key (state keymap key def &rest bindings) + "Create a STATE binding from KEY to DEF for KEYMAP. +STATE is one of normal, insert, visual, replace, operator, +motion, emacs, or a list of one or more of these. Omitting a +state by using nil corresponds to a standard Emacs binding using +`define-key'. The remaining arguments are like those of +`define-key'. For example: + + (evil-define-key 'normal foo-map \"a\" 'bar) + +This creates a binding from \"a\" to bar in Normal state, which +is active whenever foo-map is active. Using nil for the state, +the following lead to identical bindings: + + (evil-define-key nil foo-map \"a\" 'bar) + + (define-key foo-map \"a\" 'bar) + +It is possible to specify multiple states and/or bindings at +once: + + (evil-define-key '(normal visual) foo-map + \"a\" 'bar + \"b\" 'foo) + +If foo-map has not been initialized yet, this macro adds an entry +to `after-load-functions', delaying execution as necessary. + +KEYMAP may also be a quoted symbol. If the symbol is global, the +global evil keymap corresponding to the state(s) is used, meaning +the following lead to identical bindings: + + (evil-define-key 'normal 'global \"a\" 'bar) + + (evil-global-set-key 'normal \"a\" 'bar) + +The symbol local may also be used, which corresponds to using +`evil-local-set-key'. If a quoted symbol is used that is not +global or local, it is assumed to be the name of a minor mode, in +which case `evil-define-minor-mode-key' is used." + (declare (indent defun)) + (cond ((member keymap '('global 'local)) + `(evil-define-key* ,state ,keymap ,key ,def ,@bindings)) + ((and (consp keymap) (eq (car keymap) 'quote)) + `(evil-define-minor-mode-key ,state ,keymap ,key ,def ,@bindings)) + (t + `(evil-delay ',(if (symbolp keymap) + `(and (boundp ',keymap) (keymapp ,keymap)) + `(keymapp ,keymap)) + '(condition-case-unless-debug err + (evil-define-key* ,state ,keymap ,key ,def ,@bindings) + (error + (message "error in evil-define-key: %s" + (error-message-string err)))) + 'after-load-functions t nil + (format "evil-define-key-in-%s" + ',(if (symbolp keymap) keymap 'keymap)))))) +(defalias 'evil-declare-key 'evil-define-key) + +(defun evil-define-key* (state keymap key def &rest bindings) + "Create a STATE binding from KEY to DEF for KEYMAP. +STATE is one of normal, insert, visual, replace, operator, +motion, emacs, or a list of one or more of these. Omitting a +state by using nil corresponds to a standard Emacs binding using +`define-key' The remaining arguments are like those of +`define-key'. For example: + + (evil-define-key* 'normal foo-map \"a\" 'bar) + +This creates a binding from \"a\" to bar in Normal state, which +is active whenever foo-map is active. Using nil for the state, +the following are equivalent: + + (evil-define-key* nil foo-map \"a\" 'bar) + + (define-key foo-map \"a\" 'bar) + + It is possible to specify multiple states and/or bindings at + once: + + (evil-define-key* '(normal visual) foo-map + \"a\" 'bar + \"b\" 'foo) + +KEYMAP may also be a quoted symbol. If the symbol is global, the +global evil keymap corresponding to the state(s) is used, meaning +the following are equivalent: + + (evil-define-key* 'normal 'global \"a\" 'bar) + + (evil-global-set-key 'normal \"a\" 'bar) + +The symbol local may also be used, which corresponds to using +`evil-local-set-key'. + +The use is nearly identical to `evil-define-key' with the +exception that this is a function and not a macro (and so will +not be expanded when compiled which can have unintended +consequences). `evil-define-key*' also does not defer any +bindings like `evil-define-key' does using `evil-delay'. This +allows errors in the bindings to be caught immediately, and makes +its behavior more predictable." + (let ((maps + (if state + (mapcar + (lambda (st) + (cond ((eq keymap 'global) + (evil-state-property st :keymap t)) + ((eq keymap 'local) + (evil-state-property st :local-keymap t)) + (t + (evil-get-auxiliary-keymap keymap st t t)))) + (if (listp state) state (list state))) + (list + (cond ((eq keymap 'global) + global-map) + ((eq keymap 'local) + ;; see `local-set-key' + (or (current-local-map) + (let ((map (make-sparse-keymap))) + (use-local-map map) + map))) + (t + keymap)))))) + (while key + (dolist (map maps) + (define-key map key def)) + (setq key (pop bindings) + def (pop bindings))) + ;; ensure the prompt string comes first + (dolist (map maps) + (evil-set-keymap-prompt map (keymap-prompt map))))) + +(defun evil-define-minor-mode-key (state mode key def &rest bindings) + "Similar to `evil-define-key' but the bindings are associated +with the minor-mode symbol MODE instead of a particular map. +Associating bindings with a mode symbol instead of a map allows +evil to use Emacs' built-in mechanisms to enable the bindings +automatically when MODE is active without relying on calling +`evil-normalize-keymaps'. Another less significant difference is +that the bindings can be created immediately, because this +function only uses the symbol MODE and does not rely on its +value. + +See `evil-define-key' for the usage of STATE, KEY, DEF and +BINDINGS." + (declare (indent defun)) + (let ((maps (mapcar + (lambda (st) + (evil-get-minor-mode-keymap st mode)) + (if (listp state) state (list state))))) + (while key + (dolist (map maps) + (define-key map key def)) + (setq key (pop bindings) + def (pop bindings))))) + +(defmacro evil-add-hjkl-bindings (keymap &optional state &rest bindings) + "Add \"h\", \"j\", \"k\", \"l\" bindings to KEYMAP in STATE. +Add additional BINDINGS if specified." + (declare (indent defun)) + `(evil-define-key ,state ,keymap + "h" (lookup-key evil-motion-state-map "h") + "j" (lookup-key evil-motion-state-map "j") + "k" (lookup-key evil-motion-state-map "k") + "l" (lookup-key evil-motion-state-map "l") + ":" (lookup-key evil-motion-state-map ":") + ,@bindings)) + +;; may be useful for programmatic purposes +(defun evil-global-set-key (state key def) + "Bind KEY to DEF in STATE." + (define-key (evil-state-property state :keymap t) key def)) + +(defun evil-local-set-key (state key def) + "Bind KEY to DEF in STATE in the current buffer." + (define-key (evil-state-property state :local-keymap t) key def)) + +;; Advise these functions as they may activate an overriding keymap or +;; a keymap with state bindings; if so, refresh `evil-mode-map-alist'. +(defadvice use-global-map (after evil activate) + "Refresh Evil keymaps." + (evil-normalize-keymaps)) + +(defadvice use-local-map (after evil activate) + "Refresh Evil keymaps." + (evil-normalize-keymaps)) + +(defmacro evil-define-state (state doc &rest body) + "Define an Evil state STATE. +DOC is a general description and shows up in all docstrings; +the first line of the string should be the full name of the state. +Then follows one or more optional keywords: + +:tag STRING Mode line indicator. +:message STRING Echo area message when changing to STATE. +:cursor SPEC Cursor to use in STATE. +:entry-hook LIST Hooks run when changing to STATE. +:exit-hook LIST Hooks run when changing from STATE. +:enable LIST List of other states and modes enabled by STATE. +:suppress-keymap FLAG If FLAG is non-nil, makes `evil-suppress-map' + the parent of the global map of STATE, + effectively disabling bindings to + `self-insert-command'. + +Following the keywords is optional code to be executed each time +the state is enabled or disabled. For example: + + (evil-define-state test + \"Test state.\" + :tag \"<T> \" + (setq test-var t)) + +The global keymap of this state will be `evil-test-state-map', +the local keymap will be `evil-test-state-local-map', and so on. + +\(fn STATE DOC [[KEY VAL]...] BODY...)" + (declare (indent defun) + (debug (&define name + [&optional stringp] + [&rest [keywordp sexp]] + def-body))) + (let* ((name (and (string-match "^\\(.+\\)\\(\\(?:.\\|\n\\)*\\)" doc) + (match-string 1 doc))) + (doc (match-string 2 doc)) + (name (and (string-match "^\\(.+?\\)\\.?$" name) + (match-string 1 name))) + (doc (if (or (null doc) (string= doc "")) "" + (format "\n%s" doc))) + (toggle (intern (format "evil-%s-state" state))) + (mode (intern (format "%s-minor-mode" toggle))) + (keymap (intern (format "%s-map" toggle))) + (local (intern (format "%s-local-minor-mode" toggle))) + (local-keymap (intern (format "%s-local-map" toggle))) + (tag (intern (format "%s-tag" toggle))) + (message (intern (format "%s-message" toggle))) + (cursor (intern (format "%s-cursor" toggle))) + (entry-hook (intern (format "%s-entry-hook" toggle))) + (exit-hook (intern (format "%s-exit-hook" toggle))) + (modes (intern (format "%s-modes" toggle))) + (predicate (intern (format "%s-p" toggle))) + arg cursor-value enable entry-hook-value exit-hook-value + input-method key message-value suppress-keymap tag-value) + ;; collect keywords + (while (keywordp (car-safe body)) + (setq key (pop body) + arg (pop body)) + (cond + ((eq key :tag) + (setq tag-value arg)) + ((eq key :message) + (setq message-value arg)) + ((eq key :cursor) + (setq cursor-value arg)) + ((eq key :entry-hook) + (setq entry-hook-value arg) + (unless (listp entry-hook-value) + (setq entry-hook-value (list entry-hook-value)))) + ((eq key :exit-hook) + (setq exit-hook-value arg) + (unless (listp exit-hook-value) + (setq exit-hook-value (list entry-hook-value)))) + ((eq key :enable) + (setq enable arg)) + ((eq key :input-method) + (setq input-method arg)) + ((eq key :suppress-keymap) + (setq suppress-keymap arg)))) + + ;; macro expansion + `(progn + ;; Save the state's properties in `evil-state-properties' for + ;; runtime lookup. Among other things, this information is used + ;; to determine what keymaps should be activated by the state + ;; (and, when processing :enable, what keymaps are activated by + ;; other states). We cannot know this at compile time because + ;; it depends on the current buffer and its active keymaps + ;; (to which we may have assigned state bindings), as well as + ;; states whose definitions may not have been processed yet. + (evil-put-property + 'evil-state-properties ',state + :name ',name + :toggle ',toggle + :mode (defvar ,mode nil + ,(format "Non-nil if %s is enabled. +Use the command `%s' to change this variable." name toggle)) + :keymap (defvar ,keymap (make-sparse-keymap) + ,(format "Keymap for %s." name)) + :local (defvar ,local nil + ,(format "Non-nil if %s is enabled. +Use the command `%s' to change this variable." name toggle)) + :local-keymap (defvar ,local-keymap nil + ,(format "Buffer-local keymap for %s." name)) + :tag (defvar ,tag ,tag-value + ,(format "Mode line tag for %s." name)) + :message (defvar ,message ,message-value + ,(format "Echo area message for %s." name)) + :cursor (defvar ,cursor ',cursor-value + ,(format "Cursor for %s. +May be a cursor type as per `cursor-type', a color string as passed +to `set-cursor-color', a zero-argument function for changing the +cursor, or a list of the above." name)) + :entry-hook (defvar ,entry-hook nil + ,(format "Hooks to run when entering %s." name)) + :exit-hook (defvar ,exit-hook nil + ,(format "Hooks to run when exiting %s." name)) + :modes (defvar ,modes nil + ,(format "Modes that should come up in %s." name)) + :input-method ',input-method + :predicate ',predicate + :enable ',enable) + + ,@(when suppress-keymap + `((set-keymap-parent ,keymap evil-suppress-map))) + + (dolist (func ',entry-hook-value) + (add-hook ',entry-hook func)) + + (dolist (func ',exit-hook-value) + (add-hook ',exit-hook func)) + + (defun ,predicate (&optional state) + ,(format "Whether the current state is %s. +\(That is, whether `evil-state' is `%s'.)" name state) + (and evil-local-mode + (eq (or state evil-state) ',state))) + + ;; define state function + (defun ,toggle (&optional arg) + ,(format "Enable %s. Disable with negative ARG. +If ARG is nil, don't display a message in the echo area.%s" name doc) + (interactive) + (cond + ((and (numberp arg) (< arg 1)) + (setq evil-previous-state evil-state + evil-state nil) + (let ((evil-state ',state)) + (run-hooks ',exit-hook) + (setq evil-state nil) + (evil-normalize-keymaps) + ,@body)) + (t + (unless evil-local-mode + (evil-local-mode 1)) + (let ((evil-next-state ',state) + input-method-activate-hook + input-method-deactivate-hook) + (evil-change-state nil) + (setq evil-state ',state) + (evil-add-to-alist 'evil-previous-state-alist + ',state evil-previous-state) + (let ((evil-state ',state)) + (evil-normalize-keymaps) + (if ',input-method + (activate-input-method evil-input-method) + ;; BUG #475: Deactivate the current input method only + ;; if there is a function to deactivate it, otherwise + ;; an error would be raised. This strange situation + ;; should not arise in general and there should + ;; probably be a better way to handle this situation. + (if deactivate-current-input-method-function + (deactivate-input-method))) + (unless evil-no-display + (evil-refresh-cursor ',state) + (evil-refresh-mode-line ',state) + (when (called-interactively-p 'any) + (redisplay))) + ,@body + (run-hooks ',entry-hook) + (when (and evil-echo-state + arg (not evil-no-display) ,message) + (if (functionp ,message) + (funcall ,message) + (evil-echo "%s" ,message)))))))) + + (evil-set-command-property ',toggle :keep-visual t) + (evil-set-command-property ',toggle :suppress-operator t) + + (evil-define-keymap ,keymap nil + :mode ,mode + :func nil) + + (evil-define-keymap ,local-keymap nil + :mode ,local + :local t + :func nil) + + ',state))) + +(provide 'evil-core) + +;;; evil-core.el ends here |