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module Xanthous.Data.App
( Panel(..)
, ResourceName(..)
, AppEvent(..)
) where
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import Xanthous.Prelude
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import Test.QuickCheck
import Test.QuickCheck.Instances.Text ()
import Data.Aeson (ToJSON, FromJSON)
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import Xanthous.Util.QuickCheck
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-- | Enum for "panels" displayed in the game's UI.
data Panel
= -- | A panel displaying the character's inventory
InventoryPanel
| -- | A panel describing an item in the inventory in detail
--
-- The argument is the full description of the item
ItemDescriptionPanel Text
deriving stock (Show, Eq, Ord, Generic)
deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
deriving Arbitrary via GenericArbitrary Panel
data ResourceName
= MapViewport -- ^ The main viewport where we display the game content
| Character -- ^ The character
| MessageBox -- ^ The box where we display messages to the user
| Prompt -- ^ The game's prompt
| Panel Panel -- ^ A panel in the game
deriving stock (Show, Eq, Ord, Generic)
deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
deriving Arbitrary via GenericArbitrary ResourceName
data AppEvent
= AutoContinue -- ^ Continue whatever autocommand has been requested by the
-- user
deriving stock (Show, Eq, Ord, Generic)
deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
deriving Arbitrary via GenericArbitrary AppEvent
|