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// SPDX-FileCopyrightText: edef <edef@unfathomable.blue>
// SPDX-License-Identifier: OSL-3.0 OR MIT OR Apache-2.0

syntax = "proto3";

package fossil.store;

// A Directory can contain Directory, File or Link nodes.
// Each of these nodes have a name attribute, which is the basename in that directory
// and node type specific attributes.
// The name attribute:
//  - may not contain slashes or null bytes
//  - needs to be unique across all three lists
// Elements in each list need to be lexicographically ordered by the name
// attribute.
message Directory {
    repeated DirectoryNode directories = 1;
    repeated FileNode files = 2;
    repeated LinkNode links = 3;
}

// A DirectoryNode represents a directory in a Directory.
message DirectoryNode {
    // The (base)name of the directory
    string name = 1;
    // The blake3 hash of a Directory message, serialized in protobuf canonical form.
    bytes ref = 2;
    // Number of child elements in the Directory referred to by ref.
    // Calculated by summing up the numbers of `directories`, `files` and `links`,
    // and for each directory, its size field. Used for inode number calculation
    // TODO(flokli): These numbers can't really be verified until you know the whole graph.
    //               Is this a problem? Should we instead only have this field
    //               in our local representation?
    uint32 size = 3;
}

// A FileNode represents a regular or executable file in a Directory.
message FileNode {
    // The (base)name of the file
    string name = 1;
    // The blake3 hash of the file contents
    bytes ref = 2;
    // The file content size
    uint32 size = 3;
    // Whether the file is executable
    bool executable = 4;
}

// A LinkNode represents a symbolic link in a Directory.
message LinkNode {
    // The (base)name of the symlink
    string name = 1;
    // The target of the symlink.
    string target = 2;
}