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//! This module implements the scope-tracking logic of the Tvix
//! compiler.
//!
//! Scoping in Nix is fairly complicated, there are features like
//! mutually recursive bindings, `with`, upvalue capturing, builtin
//! poisoning and so on that introduce a fair bit of complexity.
//!
//! Tvix attempts to do as much of the heavy lifting of this at
//! compile time, and leave the runtime to mostly deal with known
//! stack indices. To do this, the compiler simulates where locals
//! will be at runtime using the data structures implemented here.
use std::{
collections::{hash_map, HashMap},
ops::Index,
};
use smol_str::SmolStr;
use crate::opcode::{StackIdx, UpvalueIdx};
#[derive(Debug)]
enum LocalName {
/// Normally declared local with a statically known name.
Ident(String),
/// Phantom stack value (e.g. attribute set used for `with`) that
/// must be accounted for to calculate correct stack offsets.
Phantom,
}
/// Represents a single local already known to the compiler.
#[derive(Debug)]
pub struct Local {
/// Identifier of this local. This is always a statically known
/// value (Nix does not allow dynamic identifier names in locals),
/// or a "phantom" value not accessible by users.
name: LocalName,
/// Source span at which this local was declared.
pub span: codemap::Span,
/// Scope depth of this local.
pub depth: usize,
/// Is this local initialised?
pub initialised: bool,
/// Is this local known to have been used at all?
pub used: bool,
/// Does this local need to be finalised after the enclosing scope
/// is completely constructed?
pub needs_finaliser: bool,
/// Does this local's upvalues contain a reference to itself?
pub must_thunk: bool,
}
impl Local {
/// Does the name of this local match the given string?
pub fn has_name(&self, other: &str) -> bool {
match &self.name {
LocalName::Ident(name) => name == other,
// Phantoms are *never* accessible by a name.
LocalName::Phantom => false,
}
}
/// Retrieve the name of the given local (if available).
pub fn name(&self) -> Option<SmolStr> {
match &self.name {
LocalName::Phantom => None,
LocalName::Ident(name) => Some(SmolStr::new(name)),
}
}
/// Is this local intentionally ignored? (i.e. name starts with `_`)
pub fn is_ignored(&self) -> bool {
match &self.name {
LocalName::Ident(name) => name.starts_with('_'),
LocalName::Phantom => false,
}
}
}
/// Represents the current position of a local as resolved in a scope.
pub enum LocalPosition {
/// Local is not known in this scope.
Unknown,
/// Local is known at the given local index.
Known(LocalIdx),
/// Local is known, but is being accessed recursively within its
/// own initialisation. Depending on context, this is either an
/// error or forcing a closure/thunk.
Recursive(LocalIdx),
}
/// Represents the different ways in which upvalues can be captured in
/// closures or thunks.
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum UpvalueKind {
/// This upvalue captures a local from the stack.
Local(LocalIdx),
/// This upvalue captures an enclosing upvalue.
Upvalue(UpvalueIdx),
}
#[derive(Clone, Debug)]
pub struct Upvalue {
pub kind: UpvalueKind,
pub span: codemap::Span,
}
/// The index of a local in the scope's local array at compile time.
#[repr(transparent)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd)]
pub struct LocalIdx(usize);
/// Represents a scope known during compilation, which can be resolved
/// directly to stack indices.
#[derive(Debug, Default)]
pub struct Scope {
pub locals: Vec<Local>,
pub upvalues: Vec<Upvalue>,
/// How many scopes "deep" are these locals?
scope_depth: usize,
/// Current size of the `with`-stack at runtime.
with_stack_size: usize,
/// Users are allowed to override globally defined symbols like
/// `true`, `false` or `null` in scopes. We call this "scope
/// poisoning", as it requires runtime resolution of those tokens.
///
/// To support this efficiently, the depth at which a poisoning
/// occured is tracked here.
poisoned_tokens: HashMap<&'static str, usize>,
}
impl Index<LocalIdx> for Scope {
type Output = Local;
fn index(&self, index: LocalIdx) -> &Self::Output {
&self.locals[index.0]
}
}
impl Scope {
/// Mark a globally defined token as poisoned.
pub fn poison(&mut self, name: &'static str, depth: usize) {
match self.poisoned_tokens.entry(name) {
hash_map::Entry::Occupied(_) => {
/* do nothing, as the token is already poisoned at a
* lower scope depth */
}
hash_map::Entry::Vacant(entry) => {
entry.insert(depth);
}
}
}
/// Inherit scope details from a parent scope (required for
/// correctly nesting scopes in lambdas and thunks when special
/// scope features like poisoning are present).
pub fn inherit(&self) -> Self {
Self {
poisoned_tokens: self.poisoned_tokens.clone(),
..Default::default()
}
}
/// Check whether a given token is poisoned.
pub fn is_poisoned(&self, name: &str) -> bool {
self.poisoned_tokens.contains_key(name)
}
/// "Unpoison" tokens that were poisoned at the current depth.
/// Used when scopes are closed.
fn unpoison(&mut self) {
self.poisoned_tokens
.retain(|_, poisoned_at| *poisoned_at != self.scope_depth);
}
/// Increase the `with`-stack size of this scope.
pub fn push_with(&mut self) {
self.with_stack_size += 1;
}
/// Decrease the `with`-stack size of this scope.
pub fn pop_with(&mut self) {
self.with_stack_size -= 1;
}
/// Does this scope currently require dynamic runtime resolution
/// of identifiers that could not be found?
pub fn has_with(&self) -> bool {
self.with_stack_size > 0
}
/// Resolve the stack index of a statically known local.
pub fn resolve_local(&mut self, name: &str) -> LocalPosition {
for (idx, local) in self.locals.iter_mut().enumerate().rev() {
if local.has_name(name) {
local.used = true;
// This local is still being initialised, meaning that
// we know its final runtime stack position, but it is
// not yet on the stack.
if !local.initialised {
return LocalPosition::Recursive(LocalIdx(idx));
}
return LocalPosition::Known(LocalIdx(idx));
}
}
LocalPosition::Unknown
}
/// Declare a local variable that occupies a stack slot and should
/// be accounted for, but is not directly accessible by users
/// (e.g. attribute sets used for `with`).
pub fn declare_phantom(&mut self, span: codemap::Span, initialised: bool) -> LocalIdx {
let idx = self.locals.len();
self.locals.push(Local {
initialised,
span,
name: LocalName::Phantom,
depth: self.scope_depth,
needs_finaliser: false,
must_thunk: false,
used: true,
});
LocalIdx(idx)
}
/// Declare an uninitialised local variable.
pub fn declare_local(&mut self, name: String, span: codemap::Span) -> LocalIdx {
let idx = self.locals.len();
self.locals.push(Local {
name: LocalName::Ident(name),
span,
depth: self.scope_depth,
initialised: false,
needs_finaliser: false,
must_thunk: false,
used: false,
});
LocalIdx(idx)
}
/// Mark local as initialised after compiling its expression.
pub fn mark_initialised(&mut self, idx: LocalIdx) {
self.locals[idx.0].initialised = true;
}
/// Mark local as needing a finaliser.
pub fn mark_needs_finaliser(&mut self, idx: LocalIdx) {
self.locals[idx.0].needs_finaliser = true;
}
/// Mark local as must be wrapped in a thunk. This happens if
/// the local has a reference to itself in its upvalues.
pub fn mark_must_thunk(&mut self, idx: LocalIdx) {
self.locals[idx.0].must_thunk = true;
}
/// Compute the runtime stack index for a given local by
/// accounting for uninitialised variables at scopes below this
/// one.
pub fn stack_index(&self, idx: LocalIdx) -> StackIdx {
let uninitialised_count = self.locals[..(idx.0)]
.iter()
.filter(|l| !l.initialised && self[idx].depth > l.depth)
.count();
StackIdx(idx.0 - uninitialised_count)
}
/// Increase the current scope depth (e.g. within a new bindings
/// block, or `with`-scope).
pub fn begin_scope(&mut self) {
self.scope_depth += 1;
}
/// Decrease the scope depth and remove all locals still tracked
/// for the current scope.
///
/// Returns the count of locals that were dropped while marked as
/// initialised (used by the compiler to determine whether to emit
/// scope cleanup operations), as well as the spans of the
/// definitions of unused locals (used by the compiler to emit
/// unused binding warnings).
pub fn end_scope(&mut self) -> (usize, Vec<codemap::Span>) {
debug_assert!(self.scope_depth != 0, "can not end top scope");
// If this scope poisoned any builtins or special identifiers,
// they need to be reset.
self.unpoison();
let mut pops = 0;
let mut unused_spans = vec![];
// TL;DR - iterate from the back while things belonging to the
// ended scope still exist.
while self.locals.last().unwrap().depth == self.scope_depth {
if let Some(local) = self.locals.pop() {
// pop the local from the stack if it was actually
// initialised
if local.initialised {
pops += 1;
}
// analyse whether the local was accessed during its
// lifetime, and emit a warning otherwise (unless the
// user explicitly chose to ignore it by prefixing the
// identifier with `_`)
if !local.used && !local.is_ignored() {
unused_spans.push(local.span);
}
}
}
self.scope_depth -= 1;
(pops, unused_spans)
}
/// Access the current scope depth.
pub fn scope_depth(&self) -> usize {
self.scope_depth
}
}
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