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#pragma once
#include "eval.hh"
#define LocalNoInline(f) \
static f __attribute__((noinline)); \
f
#define LocalNoInlineNoReturn(f) \
static f __attribute__((noinline, noreturn)); \
f
namespace nix {
LocalNoInlineNoReturn(void throwEvalError(const char* s, const Pos& pos)) {
throw EvalError(format(s) % pos);
}
LocalNoInlineNoReturn(void throwTypeError(const char* s, const Value& v)) {
throw TypeError(format(s) % showType(v));
}
LocalNoInlineNoReturn(void throwTypeError(const char* s, const Value& v,
const Pos& pos)) {
throw TypeError(format(s) % showType(v) % pos);
}
void EvalState::forceValue(Value& v, const Pos& pos) {
if (v.type == tThunk) {
Env* env = v.thunk.env;
Expr* expr = v.thunk.expr;
try {
v.type = tBlackhole;
// checkInterrupt();
expr->eval(*this, *env, v);
} catch (...) {
v.type = tThunk;
v.thunk.env = env;
v.thunk.expr = expr;
throw;
}
} else if (v.type == tApp)
callFunction(*v.app.left, *v.app.right, v, noPos);
else if (v.type == tBlackhole)
throwEvalError("infinite recursion encountered, at %1%", pos);
}
inline void EvalState::forceAttrs(Value& v) {
forceValue(v);
if (v.type != tAttrs)
throwTypeError("value is %1% while a set was expected", v);
}
inline void EvalState::forceAttrs(Value& v, const Pos& pos) {
forceValue(v);
if (v.type != tAttrs)
throwTypeError("value is %1% while a set was expected, at %2%", v, pos);
}
inline void EvalState::forceList(Value& v) {
forceValue(v);
if (!v.isList()) throwTypeError("value is %1% while a list was expected", v);
}
inline void EvalState::forceList(Value& v, const Pos& pos) {
forceValue(v);
if (!v.isList())
throwTypeError("value is %1% while a list was expected, at %2%", v, pos);
}
/* Note: Various places expect the allocated memory to be zeroed. */
inline void* allocBytes(size_t n) {
void* p;
#if HAVE_BOEHMGC
p = GC_MALLOC(n);
#else
p = calloc(n, 1);
#endif
if (!p) throw std::bad_alloc();
return p;
}
} // namespace nix
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