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#pragma once
#include "attr-set.hh"
#include "value.hh"
#include "nixexpr.hh"
#include "symbol-table.hh"
#include "hash.hh"
#include <map>
namespace nix {
class Store;
class EvalState;
typedef void (* PrimOpFun) (EvalState & state, const Pos & pos, Value * * args, Value & v);
struct PrimOp
{
PrimOpFun fun;
size_t arity;
Symbol name;
PrimOp(PrimOpFun fun, size_t arity, Symbol name)
: fun(fun), arity(arity), name(name) { }
};
struct Env
{
Env * up;
unsigned short size; // used by ‘valueSize’
unsigned short prevWith:15; // nr of levels up to next `with' environment
unsigned short haveWithAttrs:1;
Value * values[0];
};
Value & mkString(Value & v, const string & s, const PathSet & context = PathSet());
void copyContext(const Value & v, PathSet & context);
/* Cache for calls to addToStore(); maps source paths to the store
paths. */
typedef std::map<Path, Path> SrcToStore;
std::ostream & operator << (std::ostream & str, const Value & v);
typedef std::pair<std::string, std::string> SearchPathElem;
typedef std::list<SearchPathElem> SearchPath;
/* Initialise the Boehm GC, if applicable. */
void initGC();
class EvalState
{
public:
SymbolTable symbols;
const Symbol sWith, sOutPath, sDrvPath, sType, sMeta, sName, sValue,
sSystem, sOverrides, sOutputs, sOutputName, sIgnoreNulls,
sFile, sLine, sColumn, sFunctor, sToString,
sRight, sWrong, sStructuredAttrs, sBuilder;
Symbol sDerivationNix;
/* If set, force copying files to the Nix store even if they
already exist there. */
bool repair = false;
/* If set, don't allow access to files outside of the Nix search
path or to environment variables. */
bool restricted;
Value vEmptySet;
const ref<Store> store;
private:
SrcToStore srcToStore;
/* A cache from path names to values. */
#if HAVE_BOEHMGC
typedef std::map<Path, Value, std::less<Path>, traceable_allocator<std::pair<const Path, Value> > > FileEvalCache;
#else
typedef std::map<Path, Value> FileEvalCache;
#endif
FileEvalCache fileEvalCache;
SearchPath searchPath;
std::map<std::string, std::pair<bool, std::string>> searchPathResolved;
public:
EvalState(const Strings & _searchPath, ref<Store> store);
~EvalState();
void addToSearchPath(const string & s);
SearchPath getSearchPath() { return searchPath; }
Path checkSourcePath(const Path & path);
/* Parse a Nix expression from the specified file. */
Expr * parseExprFromFile(const Path & path);
Expr * parseExprFromFile(const Path & path, StaticEnv & staticEnv);
/* Parse a Nix expression from the specified string. */
Expr * parseExprFromString(const string & s, const Path & basePath, StaticEnv & staticEnv);
Expr * parseExprFromString(const string & s, const Path & basePath);
/* Evaluate an expression read from the given file to normal
form. */
void evalFile(const Path & path, Value & v);
void resetFileCache();
/* Look up a file in the search path. */
Path findFile(const string & path);
Path findFile(SearchPath & searchPath, const string & path, const Pos & pos = noPos);
/* If the specified search path element is a URI, download it. */
std::pair<bool, std::string> resolveSearchPathElem(const SearchPathElem & elem);
/* Evaluate an expression to normal form, storing the result in
value `v'. */
void eval(Expr * e, Value & v);
/* Evaluation the expression, then verify that it has the expected
type. */
inline bool evalBool(Env & env, Expr * e);
inline bool evalBool(Env & env, Expr * e, const Pos & pos);
inline void evalAttrs(Env & env, Expr * e, Value & v);
/* If `v' is a thunk, enter it and overwrite `v' with the result
of the evaluation of the thunk. If `v' is a delayed function
application, call the function and overwrite `v' with the
result. Otherwise, this is a no-op. */
inline void forceValue(Value & v, const Pos & pos = noPos);
/* Force a value, then recursively force list elements and
attributes. */
void forceValueDeep(Value & v);
/* Force `v', and then verify that it has the expected type. */
NixInt forceInt(Value & v, const Pos & pos);
NixFloat forceFloat(Value & v, const Pos & pos);
bool forceBool(Value & v, const Pos & pos);
inline void forceAttrs(Value & v);
inline void forceAttrs(Value & v, const Pos & pos);
inline void forceList(Value & v);
inline void forceList(Value & v, const Pos & pos);
void forceFunction(Value & v, const Pos & pos); // either lambda or primop
string forceString(Value & v, const Pos & pos = noPos);
string forceString(Value & v, PathSet & context, const Pos & pos = noPos);
string forceStringNoCtx(Value & v, const Pos & pos = noPos);
/* Return true iff the value `v' denotes a derivation (i.e. a
set with attribute `type = "derivation"'). */
bool isDerivation(Value & v);
/* String coercion. Converts strings, paths and derivations to a
string. If `coerceMore' is set, also converts nulls, integers,
booleans and lists to a string. If `copyToStore' is set,
referenced paths are copied to the Nix store as a side effect. */
string coerceToString(const Pos & pos, Value & v, PathSet & context,
bool coerceMore = false, bool copyToStore = true);
string copyPathToStore(PathSet & context, const Path & path);
/* Path coercion. Converts strings, paths and derivations to a
path. The result is guaranteed to be a canonicalised, absolute
path. Nothing is copied to the store. */
Path coerceToPath(const Pos & pos, Value & v, PathSet & context);
public:
/* The base environment, containing the builtin functions and
values. */
Env & baseEnv;
/* The same, but used during parsing to resolve variables. */
StaticEnv staticBaseEnv; // !!! should be private
private:
unsigned int baseEnvDispl = 0;
void createBaseEnv();
void addConstant(const string & name, Value & v);
void addPrimOp(const string & name,
unsigned int arity, PrimOpFun primOp);
public:
Value & getBuiltin(const string & name);
private:
inline Value * lookupVar(Env * env, const ExprVar & var, bool noEval);
friend struct ExprVar;
friend struct ExprAttrs;
friend struct ExprLet;
Expr * parse(const char * text, const Path & path,
const Path & basePath, StaticEnv & staticEnv);
public:
/* Do a deep equality test between two values. That is, list
elements and attributes are compared recursively. */
bool eqValues(Value & v1, Value & v2);
bool isFunctor(Value & fun);
void callFunction(Value & fun, Value & arg, Value & v, const Pos & pos);
void callPrimOp(Value & fun, Value & arg, Value & v, const Pos & pos);
/* Automatically call a function for which each argument has a
default value or has a binding in the `args' map. */
void autoCallFunction(Bindings & args, Value & fun, Value & res);
/* Allocation primitives. */
Value * allocValue();
Env & allocEnv(unsigned int size);
Value * allocAttr(Value & vAttrs, const Symbol & name);
Bindings * allocBindings(Bindings::size_t capacity);
void mkList(Value & v, unsigned int length);
void mkAttrs(Value & v, unsigned int capacity);
void mkThunk_(Value & v, Expr * expr);
void mkPos(Value & v, Pos * pos);
void concatLists(Value & v, unsigned int nrLists, Value * * lists, const Pos & pos);
/* Print statistics. */
void printStats();
void realiseContext(const PathSet & context);
private:
unsigned long nrEnvs = 0;
unsigned long nrValuesInEnvs = 0;
unsigned long nrValues = 0;
unsigned long nrListElems = 0;
unsigned long nrAttrsets = 0;
unsigned long nrAttrsInAttrsets = 0;
unsigned long nrOpUpdates = 0;
unsigned long nrOpUpdateValuesCopied = 0;
unsigned long nrListConcats = 0;
unsigned long nrPrimOpCalls = 0;
unsigned long nrFunctionCalls = 0;
bool countCalls;
typedef std::map<Symbol, unsigned int> PrimOpCalls;
PrimOpCalls primOpCalls;
typedef std::map<ExprLambda *, unsigned int> FunctionCalls;
FunctionCalls functionCalls;
void incrFunctionCall(ExprLambda * fun);
typedef std::map<Pos, unsigned int> AttrSelects;
AttrSelects attrSelects;
friend struct ExprOpUpdate;
friend struct ExprOpConcatLists;
friend struct ExprSelect;
friend void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v);
};
/* Return a string representing the type of the value `v'. */
string showType(const Value & v);
/* If `path' refers to a directory, then append "/default.nix". */
Path resolveExprPath(Path path);
struct InvalidPathError : EvalError
{
Path path;
InvalidPathError(const Path & path);
#ifdef EXCEPTION_NEEDS_THROW_SPEC
~InvalidPathError() throw () { };
#endif
};
}
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