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use crate::types::Dimensions;
use rand::{distributions, Rng};
pub fn falses(dims: &Dimensions) -> Vec<Vec<bool>> {
let mut ret = Vec::with_capacity(dims.h as usize);
for _ in 0..dims.h {
let mut row = Vec::with_capacity(dims.w as usize);
for _ in 0..dims.w {
row.push(false);
}
ret.push(row);
}
ret
}
/// Randomly initialize a 2-dimensional boolean vector of the given
/// `Dimensions`, using the given random number generator and alive chance
pub fn rand_initialize<R: Rng + ?Sized>(
dims: &Dimensions,
rng: &mut R,
alive_chance: f64,
) -> Vec<Vec<bool>> {
let distrib = distributions::Bernoulli::new(alive_chance).unwrap();
let mut ret = Vec::with_capacity(dims.h as usize);
for _ in 0..dims.h {
let mut row = Vec::with_capacity(dims.w as usize);
for _ in 0..dims.w {
row.push(rng.sample(distrib));
}
ret.push(row);
}
ret
}
/// Fill the outer edges of a generated level with walls
pub fn fill_outer_edges(level: &mut Vec<Vec<bool>>) {
let xmax = level.len();
if xmax == 0 {
return;
}
let ymax = level[0].len();
for x in 0..xmax {
level[x][0] = true;
level[x][ymax - 1] = true;
}
for y in 0..level[0].len() {
level[0][y] = true;
level[xmax - 1][y] = true;
}
}
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