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use crate::display;
use crate::display::draw_box::{BoxStyle, Stylable};
use crate::entities::Entity;
use crate::types::{Neighbors, Position};
use std::io::{self, Write};
entity! {
pub struct Wall {
pub style: BoxStyle
}
}
impl Wall {
pub fn new(position: Position, style: BoxStyle) -> Self {
new_entity!(Wall { position, style })
}
}
impl display::DrawWithNeighbors for Wall {
fn do_draw_with_neighbors<'a, 'b>(
&'a self,
out: &'b mut Write,
neighbors: &'a Neighbors<Vec<&'a Box<dyn Entity>>>,
) -> io::Result<()> {
let neighbor_styles: Neighbors<Option<BoxStyle>> =
neighbors.map(|es| {
es.iter()
.filter_map(|e| e.downcast_ref::<Wall>())
.map(|wall| wall.style)
.next()
});
write!(out, "{}", neighbor_styles.style(self.style))
}
}
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