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welcome: Welcome to Xanthous, {{characterName}}! It's dangerous out there, why not stay inside?
entities:
description: You see here {{entityDescriptions}}
items:
pickUp: You pick up the {{item.itemType.name}}
nothingToPickUp: "There's nothing here to pick up"
open:
prompt: Direction to open (hjklybnu.)?
success: "You open the door."
locked: "That door is locked"
nothingToOpen: "There's nothing to open there"
character:
namePrompt: "What's your name? "
combat:
nothingToAttack: There's nothing to attack there
hit:
- You hit the {{creature.creatureType.name}}
- You attack the {{creature.creatureType.name}}
killed:
- You kill the {{creature.creatureType.name}}!
- You've killed the {{creature.creatureType.name}}!
debug:
toggleRevealAll: revealAll now set to {{revealAll}}
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