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module Xanthous.Generators.LevelContents
( chooseCharacterPosition
) where
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import Xanthous.Prelude
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import Control.Monad.Random
import Data.Array.IArray (amap)
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import Xanthous.Generators.Util
import Xanthous.Random
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chooseCharacterPosition :: MonadRandom m => Cells -> m (Word, Word)
chooseCharacterPosition cells = choose $ impureNonNull candidates
where
-- cells ends up with true = wall, we want true = can put a character here
placeableCells = amap not cells
-- find the largest contiguous region of cells in the cave.
candidates
= maximumBy (compare `on` length)
$ fromMaybe (error "No regions generated! this should never happen.")
$ fromNullable
$ regions placeableCells
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