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//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//
#include <cassert>
#include <immer/vector.hpp>
int main()
{
{
// include:push-back/start
auto v1 = immer::vector<int>{1};
auto v2 = v1.push_back(8);
assert((v1 == immer::vector<int>{1}));
assert((v2 == immer::vector<int>{1, 8}));
// include:push-back/end
}
{
// include:set/start
auto v1 = immer::vector<int>{1, 2, 3};
auto v2 = v1.set(0, 5);
assert((v1 == immer::vector<int>{1, 2, 3}));
assert((v2 == immer::vector<int>{5, 2, 3}));
// include:set/end
}
{
// include:update/start
auto v1 = immer::vector<int>{1, 2, 3, 4};
auto v2 = v1.update(2, [&](auto l) { return ++l; });
assert((v1 == immer::vector<int>{1, 2, 3, 4}));
assert((v2 == immer::vector<int>{1, 2, 4, 4}));
// include:update/end
}
{
// include:take/start
auto v1 = immer::vector<int>{1, 2, 3, 4, 5, 6};
auto v2 = v1.take(3);
assert((v1 == immer::vector<int>{1, 2, 3, 4, 5, 6}));
assert((v2 == immer::vector<int>{1, 2, 3}));
// include:take/end
}
}
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