1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
|
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/synchronization/internal/waiter.h"
#include "absl/base/config.h"
#ifdef _WIN32
#include <windows.h>
#else
#include <pthread.h>
#include <sys/time.h>
#include <unistd.h>
#endif
#ifdef __linux__
#include <linux/futex.h>
#include <sys/syscall.h>
#endif
#ifdef ABSL_HAVE_SEMAPHORE_H
#include <semaphore.h>
#endif
#include <errno.h>
#include <stdio.h>
#include <time.h>
#include <atomic>
#include <cassert>
#include <cstdint>
#include "absl/base/internal/malloc_extension.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/internal/thread_identity.h"
#include "absl/base/optimization.h"
#include "absl/synchronization/internal/kernel_timeout.h"
namespace absl {
namespace synchronization_internal {
static void MaybeBecomeIdle() {
base_internal::ThreadIdentity *identity =
base_internal::CurrentThreadIdentityIfPresent();
assert(identity != nullptr);
const bool is_idle = identity->is_idle.load(std::memory_order_relaxed);
const int ticker = identity->ticker.load(std::memory_order_relaxed);
const int wait_start = identity->wait_start.load(std::memory_order_relaxed);
if (!is_idle && ticker - wait_start > Waiter::kIdlePeriods) {
identity->is_idle.store(true, std::memory_order_relaxed);
base_internal::MallocExtension::instance()->MarkThreadIdle();
}
}
#if ABSL_WAITER_MODE == ABSL_WAITER_MODE_FUTEX
// Some Android headers are missing these definitions even though they
// support these futex operations.
#ifdef __BIONIC__
#ifndef SYS_futex
#define SYS_futex __NR_futex
#endif
#ifndef FUTEX_WAIT_BITSET
#define FUTEX_WAIT_BITSET 9
#endif
#ifndef FUTEX_PRIVATE_FLAG
#define FUTEX_PRIVATE_FLAG 128
#endif
#ifndef FUTEX_CLOCK_REALTIME
#define FUTEX_CLOCK_REALTIME 256
#endif
#ifndef FUTEX_BITSET_MATCH_ANY
#define FUTEX_BITSET_MATCH_ANY 0xFFFFFFFF
#endif
#endif
class Futex {
public:
static int WaitUntil(std::atomic<int32_t> *v, int32_t val,
KernelTimeout t) {
int err = 0;
if (t.has_timeout()) {
// https://locklessinc.com/articles/futex_cheat_sheet/
// Unlike FUTEX_WAIT, FUTEX_WAIT_BITSET uses absolute time.
struct timespec abs_timeout = t.MakeAbsTimespec();
// Atomically check that the futex value is still 0, and if it
// is, sleep until abs_timeout or until woken by FUTEX_WAKE.
err = syscall(
SYS_futex, reinterpret_cast<int32_t *>(v),
FUTEX_WAIT_BITSET | FUTEX_PRIVATE_FLAG | FUTEX_CLOCK_REALTIME, val,
&abs_timeout, nullptr, FUTEX_BITSET_MATCH_ANY);
} else {
// Atomically check that the futex value is still 0, and if it
// is, sleep until woken by FUTEX_WAKE.
err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v),
FUTEX_WAIT | FUTEX_PRIVATE_FLAG, val, nullptr);
}
if (err != 0) {
err = -errno;
}
return err;
}
static int Wake(std::atomic<int32_t> *v, int32_t count) {
int err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v),
FUTEX_WAKE | FUTEX_PRIVATE_FLAG, count);
if (ABSL_PREDICT_FALSE(err < 0)) {
err = -errno;
}
return err;
}
};
void Waiter::Init() {
futex_.store(0, std::memory_order_relaxed);
}
bool Waiter::Wait(KernelTimeout t) {
// Loop until we can atomically decrement futex from a positive
// value, waiting on a futex while we believe it is zero.
while (true) {
int32_t x = futex_.load(std::memory_order_relaxed);
if (x != 0) {
if (!futex_.compare_exchange_weak(x, x - 1,
std::memory_order_acquire,
std::memory_order_relaxed)) {
continue; // Raced with someone, retry.
}
return true; // Consumed a wakeup, we are done.
}
const int err = Futex::WaitUntil(&futex_, 0, t);
if (err != 0) {
if (err == -EINTR || err == -EWOULDBLOCK) {
// Do nothing, the loop will retry.
} else if (err == -ETIMEDOUT) {
return false;
} else {
ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err);
}
}
MaybeBecomeIdle();
}
}
void Waiter::Post() {
if (futex_.fetch_add(1, std::memory_order_release) == 0) {
// We incremented from 0, need to wake a potential waker.
Poke();
}
}
void Waiter::Poke() {
// Wake one thread waiting on the futex.
const int err = Futex::Wake(&futex_, 1);
if (ABSL_PREDICT_FALSE(err < 0)) {
ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err);
}
}
#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_CONDVAR
class PthreadMutexHolder {
public:
explicit PthreadMutexHolder(pthread_mutex_t *mu) : mu_(mu) {
const int err = pthread_mutex_lock(mu_);
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_mutex_lock failed: %d", err);
}
}
PthreadMutexHolder(const PthreadMutexHolder &rhs) = delete;
PthreadMutexHolder &operator=(const PthreadMutexHolder &rhs) = delete;
~PthreadMutexHolder() {
const int err = pthread_mutex_unlock(mu_);
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_mutex_unlock failed: %d", err);
}
}
private:
pthread_mutex_t *mu_;
};
void Waiter::Init() {
const int err = pthread_mutex_init(&mu_, 0);
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_mutex_init failed: %d", err);
}
const int err2 = pthread_cond_init(&cv_, 0);
if (err2 != 0) {
ABSL_RAW_LOG(FATAL, "pthread_cond_init failed: %d", err2);
}
waiter_count_.store(0, std::memory_order_relaxed);
wakeup_count_.store(0, std::memory_order_relaxed);
}
bool Waiter::Wait(KernelTimeout t) {
struct timespec abs_timeout;
if (t.has_timeout()) {
abs_timeout = t.MakeAbsTimespec();
}
PthreadMutexHolder h(&mu_);
waiter_count_.fetch_add(1, std::memory_order_relaxed);
// Loop until we find a wakeup to consume or timeout.
while (true) {
int x = wakeup_count_.load(std::memory_order_relaxed);
if (x != 0) {
if (!wakeup_count_.compare_exchange_weak(x, x - 1,
std::memory_order_acquire,
std::memory_order_relaxed)) {
continue; // Raced with someone, retry.
}
// Successfully consumed a wakeup, we're done.
waiter_count_.fetch_sub(1, std::memory_order_relaxed);
return true;
}
// No wakeups available, time to wait.
if (!t.has_timeout()) {
const int err = pthread_cond_wait(&cv_, &mu_);
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err);
}
} else {
const int err = pthread_cond_timedwait(&cv_, &mu_, &abs_timeout);
if (err == ETIMEDOUT) {
waiter_count_.fetch_sub(1, std::memory_order_relaxed);
return false;
}
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err);
}
}
MaybeBecomeIdle();
}
}
void Waiter::Post() {
wakeup_count_.fetch_add(1, std::memory_order_release);
Poke();
}
void Waiter::Poke() {
if (waiter_count_.load(std::memory_order_relaxed) == 0) {
return;
}
// Potentially a waker. Take the lock and check again.
PthreadMutexHolder h(&mu_);
if (waiter_count_.load(std::memory_order_relaxed) == 0) {
return;
}
const int err = pthread_cond_signal(&cv_);
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_cond_signal failed: %d", err);
}
}
#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM
void Waiter::Init() {
if (sem_init(&sem_, 0, 0) != 0) {
ABSL_RAW_LOG(FATAL, "sem_init failed with errno %d\n", errno);
}
wakeups_.store(0, std::memory_order_relaxed);
}
bool Waiter::Wait(KernelTimeout t) {
struct timespec abs_timeout;
if (t.has_timeout()) {
abs_timeout = t.MakeAbsTimespec();
}
// Loop until we timeout or consume a wakeup.
while (true) {
int x = wakeups_.load(std::memory_order_relaxed);
if (x != 0) {
if (!wakeups_.compare_exchange_weak(x, x - 1,
std::memory_order_acquire,
std::memory_order_relaxed)) {
continue; // Raced with someone, retry.
}
// Successfully consumed a wakeup, we're done.
return true;
}
// Nothing to consume, wait (looping on EINTR).
while (true) {
if (!t.has_timeout()) {
if (sem_wait(&sem_) == 0) break;
if (errno == EINTR) continue;
ABSL_RAW_LOG(FATAL, "sem_wait failed: %d", errno);
} else {
if (sem_timedwait(&sem_, &abs_timeout) == 0) break;
if (errno == EINTR) continue;
if (errno == ETIMEDOUT) return false;
ABSL_RAW_LOG(FATAL, "sem_timedwait failed: %d", errno);
}
}
MaybeBecomeIdle();
}
}
void Waiter::Post() {
wakeups_.fetch_add(1, std::memory_order_release); // Post a wakeup.
Poke();
}
void Waiter::Poke() {
if (sem_post(&sem_) != 0) { // Wake any semaphore waiter.
ABSL_RAW_LOG(FATAL, "sem_post failed with errno %d\n", errno);
}
}
#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_WIN32
class LockHolder {
public:
explicit LockHolder(SRWLOCK* mu) : mu_(mu) {
AcquireSRWLockExclusive(mu_);
}
LockHolder(const LockHolder&) = delete;
LockHolder& operator=(const LockHolder&) = delete;
~LockHolder() {
ReleaseSRWLockExclusive(mu_);
}
private:
SRWLOCK* mu_;
};
void Waiter::Init() {
InitializeSRWLock(&mu_);
InitializeConditionVariable(&cv_);
waiter_count_.store(0, std::memory_order_relaxed);
wakeup_count_.store(0, std::memory_order_relaxed);
}
bool Waiter::Wait(KernelTimeout t) {
LockHolder h(&mu_);
waiter_count_.fetch_add(1, std::memory_order_relaxed);
// Loop until we find a wakeup to consume or timeout.
while (true) {
int x = wakeup_count_.load(std::memory_order_relaxed);
if (x != 0) {
if (!wakeup_count_.compare_exchange_weak(x, x - 1,
std::memory_order_acquire,
std::memory_order_relaxed)) {
continue; // Raced with someone, retry.
}
// Successfully consumed a wakeup, we're done.
waiter_count_.fetch_sub(1, std::memory_order_relaxed);
return true;
}
// No wakeups available, time to wait.
if (!SleepConditionVariableSRW(
&cv_, &mu_, t.InMillisecondsFromNow(), 0)) {
// GetLastError() returns a Win32 DWORD, but we assign to
// unsigned long to simplify the ABSL_RAW_LOG case below. The uniform
// initialization guarantees this is not a narrowing conversion.
const unsigned long err{GetLastError()}; // NOLINT(runtime/int)
if (err == ERROR_TIMEOUT) {
waiter_count_.fetch_sub(1, std::memory_order_relaxed);
return false;
} else {
ABSL_RAW_LOG(FATAL, "SleepConditionVariableSRW failed: %lu", err);
}
}
MaybeBecomeIdle();
}
}
void Waiter::Post() {
wakeup_count_.fetch_add(1, std::memory_order_release);
Poke();
}
void Waiter::Poke() {
if (waiter_count_.load(std::memory_order_relaxed) == 0) {
return;
}
// Potentially a waker. Take the lock and check again.
LockHolder h(&mu_);
if (waiter_count_.load(std::memory_order_relaxed) == 0) {
return;
}
WakeConditionVariable(&cv_);
}
#else
#error Unknown ABSL_WAITER_MODE
#endif
} // namespace synchronization_internal
} // namespace absl
|