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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// The OS-specific header included below must provide two calls:
// base::subtle::SpinLockDelay() and base::subtle::SpinLockWake().
// See spinlock_wait.h for the specs.
#include <atomic>
#include <cstdint>
#include "absl/base/internal/spinlock_wait.h"
#if defined(_WIN32)
#include "absl/base/internal/spinlock_win32.inc"
#else
#include "absl/base/internal/spinlock_posix.inc"
#endif
namespace absl {
namespace base_internal {
// See spinlock_wait.h for spec.
uint32_t SpinLockWait(std::atomic<uint32_t> *w, int n,
const SpinLockWaitTransition trans[],
base_internal::SchedulingMode scheduling_mode) {
for (int loop = 0; ; loop++) {
uint32_t v = w->load(std::memory_order_acquire);
int i;
for (i = 0; i != n && v != trans[i].from; i++) {
}
if (i == n) {
SpinLockDelay(w, v, loop, scheduling_mode); // no matching transition
} else if (trans[i].to == v || // null transition
w->compare_exchange_strong(v, trans[i].to,
std::memory_order_acquire,
std::memory_order_relaxed)) {
if (trans[i].done) return v;
}
}
}
static std::atomic<uint64_t> delay_rand;
// Return a suggested delay in nanoseconds for iteration number "loop"
int SpinLockSuggestedDelayNS(int loop) {
// Weak pseudo-random number generator to get some spread between threads
// when many are spinning.
uint64_t r = delay_rand.load(std::memory_order_relaxed);
r = 0x5deece66dLL * r + 0xb; // numbers from nrand48()
delay_rand.store(r, std::memory_order_relaxed);
r <<= 16; // 48-bit random number now in top 48-bits.
if (loop < 0 || loop > 32) { // limit loop to 0..32
loop = 32;
}
// loop>>3 cannot exceed 4 because loop cannot exceed 32.
// Select top 20..24 bits of lower 48 bits,
// giving approximately 0ms to 16ms.
// Mean is exponential in loop for first 32 iterations, then 8ms.
// The futex path multiplies this by 16, since we expect explicit wakeups
// almost always on that path.
return r >> (44 - (loop >> 3));
}
} // namespace base_internal
} // namespace absl
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