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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// The OS-specific header included below must provide two calls:
// base::subtle::SpinLockDelay() and base::subtle::SpinLockWake().
// See spinlock_wait.h for the specs.

#include <atomic>
#include <cstdint>

#include "absl/base/internal/spinlock_wait.h"

#if defined(_WIN32)
#include "absl/base/internal/spinlock_win32.inc"
#else
#include "absl/base/internal/spinlock_posix.inc"
#endif

namespace absl {
namespace base_internal {

// See spinlock_wait.h for spec.
uint32_t SpinLockWait(std::atomic<uint32_t> *w, int n,
                      const SpinLockWaitTransition trans[],
                      base_internal::SchedulingMode scheduling_mode) {
  for (int loop = 0; ; loop++) {
    uint32_t v = w->load(std::memory_order_acquire);
    int i;
    for (i = 0; i != n && v != trans[i].from; i++) {
    }
    if (i == n) {
      SpinLockDelay(w, v, loop, scheduling_mode);  // no matching transition
    } else if (trans[i].to == v ||                 // null transition
               w->compare_exchange_strong(v, trans[i].to,
                                          std::memory_order_acquire,
                                          std::memory_order_relaxed)) {
      if (trans[i].done) return v;
    }
  }
}

static std::atomic<uint64_t> delay_rand;

// Return a suggested delay in nanoseconds for iteration number "loop"
int SpinLockSuggestedDelayNS(int loop) {
  // Weak pseudo-random number generator to get some spread between threads
  // when many are spinning.
  uint64_t r = delay_rand.load(std::memory_order_relaxed);
  r = 0x5deece66dLL * r + 0xb;   // numbers from nrand48()
  delay_rand.store(r, std::memory_order_relaxed);

  r <<= 16;   // 48-bit random number now in top 48-bits.
  if (loop < 0 || loop > 32) {   // limit loop to 0..32
    loop = 32;
  }
  // loop>>3 cannot exceed 4 because loop cannot exceed 32.
  // Select top 20..24 bits of lower 48 bits,
  // giving approximately 0ms to 16ms.
  // Mean is exponential in loop for first 32 iterations, then 8ms.
  // The futex path multiplies this by 16, since we expect explicit wakeups
  // almost always on that path.
  return r >> (44 - (loop >> 3));
}

}  // namespace base_internal
}  // namespace absl