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AgeCommit message (Expand)AuthorFilesLines
2020-01-04 Add support for multiple levelsGriffin Smith1-1/+15
2020-01-03 Decouple Gormlak AI from creaturesGriffin Smith1-1/+3
2019-12-31 Prompt before overwriting files when savingGriffin Smith1-1/+4
2019-12-30 Add dungeon level generationGriffin Smith1-4/+38
2019-12-23 Update the vision every time we step the gameGriffin Smith1-1/+2
2019-12-23 Add a drop commandGriffin Smith1-4/+3
2019-11-30 Fix an injectivity issue with saving the gameGriffin Smith1-3/+6
2019-11-29 Use menus for combat and picking up itemsGriffin Smith1-4/+7
2019-11-29 Implement saving+loading the gameGriffin Smith1-3/+14
2019-10-06 Allow eating edible itemsGriffin Smith1-1/+5
2019-09-28 Tweak gormlak movement slightlyGriffin Smith1-1/+10
2019-09-28 Implement the start of creature AIGriffin Smith1-4/+12
2019-09-20 Describe what you see when you walk over itemsGriffin Smith1-1/+4
2019-09-20 Add the beginnings of a prompt systemGriffin Smith1-1/+3
2019-09-19 Add items and inventoryGriffin Smith1-1/+6
2019-09-15 Progressively reveal the map to the playerGriffin Smith1-1/+6
2019-09-13 Place the chacracter in the level at startup timeGriffin Smith1-1/+3
2019-09-09 Convert generated levels to wallsGriffin Smith1-3/+7
2019-09-07 Add cellular-automata cave generatorGriffin Smith1-1/+14
2019-09-02 Put a test gormlak on the screenGriffin Smith1-1/+3
2019-09-02 Add raws, loaded statically from a folderGriffin Smith1-1/+9
2019-09-02 Link up messages to the overall gameGriffin Smith1-1/+3
2019-09-01 Implement messagesGriffin Smith1-10/+54
2019-08-31 Add entities, and allow walking aroundGriffin Smith1-7/+37
2019-08-25 An @-sign in a box, in haskellGriffin Smith1-0/+113