Age | Commit message (Collapse) | Author | Files | Lines |
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Rather than loading as the user types for the signup form, start the
page with the full list of attendees already loaded and filter that list
as the user types. There are never going to be more than 50 attendees,
so there's no perf cost here, and it's nice to have the list to scroll
through in the frontend.
Change-Id: Iba69b101856756801183979b9384503520b6701f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4624
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Change-Id: Ifd7a7f329b77a671642ed0940d2e9dce1f8d0d82
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4623
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Change-Id: I00538c4e4400376a063b8758c64649195cd2499b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4622
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Change-Id: I2c284f19f80e403c4d2851149fee917e84ea638a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4621
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Change-Id: I5fbbd5ea6965d107cb9a44dff89ac77d0598c1f1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4588
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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This is just a Big Old Button
Change-Id: I19f5d15562fe2e0ef26de0cc61d06604e92c9c00
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4587
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: Ie0cebb48d555aa9ed894d3491d27293838b4ea7e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4586
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: Ic8594217e6acceaad041dda8acf135bf7f3408e9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4585
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Start working on styles for the app, beginning with a global
stylesheet/reset and styles for the nav.
Change-Id: Ie15e549d7bb4e0116582f4099752aa2503eb9ce7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4583
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: I91a6a54921b90098040eb315d8b5385bd42879ac
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4573
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Change-Id: Iab69500f927a3f5a70d294ece3f95891853b63c3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4572
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Change-Id: If457999d1f4b6d3f2f6b6de8cdbdbceb8f399796
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4571
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Add support for importing the tsv that meetup exports into a list of
upserted attendees, and event-attendee joins.
Change-Id: I5f4ddc9fc63bcc6b0334bc3e1d3cbc4d5b99c21b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4570
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Git recently started warning about this behavior, which it's always had
and I've always liked, and I don't want the warning.
Change-Id: I19ae397770b271924cc975e5f8c50d6351ed29ce
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4569
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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This'll be publicly hosted, and I don't want search engines knowing
about it.
Change-Id: I801217d11f6656b254698b852e5dfb4d96305a38
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4511
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: Id056a7d5bf21c34317957a75e7a91ed42f55a939
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4510
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: I0a313d9df818fcbfeea5484123c1e7bcec439d66
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4509
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: I7f96597ab3f0552cdecd0abac1ef50a68d3e0b7b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4508
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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Change-Id: I75353d64651a19beb44d3726d2645608bac0cde5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4505
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: I7b4d9f6b4f008ed432f3628c18e41243f9f4a260
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4503
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: I6f4d5102c1d3a36cb706a637196a2053739003bb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4502
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Add a list of attendees visible only to authenticated users, with stats
about rsvps, events attended, and no-shows.
Change-Id: Ib9a0fe8acf8c616fb725c613494b37121a1ad0e4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4501
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Only authenticated users should be allowed to create events, etc.
Change-Id: I1f560365dbf583cf6cecf4a0798952f323bbd42e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4412
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: Ia57a31101dc294dba54a4fde7af2b636288bd4cd
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4411
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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If a user already exists with the discord ID we just authenticated, just
return it rather than trying to create another user.
Change-Id: I582c4c8c55f6fb399295b3e691b0bc59e77151f4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4410
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Allow users with the Organizers role to sign in via a Discord Oauth2
handshake, creating a user in the users table and adding the ID of that
user to the session.
Change-Id: I39d9e17433e71b07314b9eabb787fb9214289772
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4409
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
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It *appears* that the main trigger for the :title of an org element
being a list instead of a string is if it contains rich text properties
as children, eg links, bold text, etc. This defines a function
that *attempts* to turn all of those into a single string, for use in my
i3status bar for the currently clocked-in task.
Change-Id: Ib655595914e54cd0e01f0fee6d1352c98a9f1436
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4364
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Per
http://ck-hack.blogspot.com/2021/08/514-and-future-of-muqss-and-ck-once.html,
linux-ck is no longer being maintained, so there's no point in keeping
this around anymore.
Change-Id: I514505c21e272080653ff81725dcfcadb2eab2b7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4343
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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* Switch from (unused) NixOS 21.05 to newly released NixOS 21.11
channel.
* grfn/machines/yeren: Linux 5.14.x -> 5.15.x
* 3p/gerrit, 3p/gerrit_plugin/oauth: update dependency bundle output
hashes to what whitby comes up with now.
Change-Id: Id3bfe3d07b9223f77ec628954783a6b0a48f4086
Reviewed-on: https://cl.tvl.fyi/c/depot/+/4310
Tested-by: BuildkiteCI
Autosubmit: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
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Get flash working via a functioning cookie-store session middleware, and
display flash messages if present at the top of every page.
Change-Id: If5f267dee3f41ef7954ea82667822c596e1b0474
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Change-Id: I000f115298dc8d3c18b5c0a6581e5423aa6892e7
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Change-Id: Ic158a2c77e92410f078b67907b2a9537e2cb1392
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This will eventually become a signup sheet + no-show tracker for my
local board game meetup group
Change-Id: Id8d1d80d95d1e2fda5041275cff2fecfd6fa43f1
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Add a stop at the `flavor` argument, since some async tests can use the
default config.
Change-Id: Iffd726b304d0d9dd94938bf23b2688715d1f4e20
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Change-Id: Ib5226a1ad0f084d3755cbfe40bf3556b3fa7fb2b
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Change-Id: If1677024f9a211eee5d42a03413b5058dd797b9a
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otherwise we'd return the string "nil", which with the substring-ing
that was happening would end up as "Inbox: i" in the status bar
Change-Id: I567a6042b592dd9313bfa22d480c22936494a8c1
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For the i3 status bar - this API changed to return a list recently,
which is super frustrating
Change-Id: Ib921b6431331c766b67ea5053f2d9f3d86cf54b4
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This seems to do sorting slightly better.
Change-Id: I0d354a77b45b1a83d4bb5eb0acd024187b06929f
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for work
Change-Id: Ib8a8928f8315823a34b653d3e3dff46d10f930e6
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I wanna be able to man libc stuff
Change-Id: Ie38e6751af24ffcffa912621dc217dcef5c84dda
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When a creature is killed, it now drops all the contents of its
inventory on the ground.
Change-Id: Ie95c397308ba2c9861f10e58b99c91c9cc759c56
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If a creature has a weapon wielded, then they now use that weapon to
attack the player *instead of* their natural attacks. This uses a new
`creatureAttackMessage` field on the Item raw for the message to use.
Change-Id: I73614f33dbf88dd4c68081f15710fa27b7b21ba2
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Add an `equippedItems` field to the CreatureType raw, which provides a
chance for generating that creature with an item equipped, which goes
into a new `inventory` field on the creature entity itself. Currently
the creature doesn't actually *use* this equipped item, but it's a step.
This commit also adds a broken-dagger equipped 90% of the time to the
"husk" creature.
Change-Id: I6416c0678ba7bc1b002c5ce6119f7dc97dd86437
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Creatures are going to have an inventory too now in addition to
characters, so all the data types and lenses and stuff that define
inventory need to be broken out into a separate module so the Creature
entity can use them.
Change-Id: I83f1c70d316afaaf2e75901f9dc28f79fd2cd31f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3901
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This slightly improves how the module reads imo
Change-Id: Ib1efcbbd5392ece6b46461e8075162f03846d421
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3886
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Because floating points, it's possible that a creature has reached their
destination even if the *progress* to that destination is at 0 - if that
happens, they should pick a new destination regardless. This fixes the
issue where creatures would occasionally get "stuck" and never move
after wandering around for a bit.
Change-Id: I01a11ce4bd448c25a818c886825e4fad56dffe03
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3885
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: If941c0237f5291bebe201e22cc74484f17b148ae
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3884
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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some... *ahem*... very insistent people have been asking for this,
despite the fact that it doesn't allow for diagonal movement.
Change-Id: Ic58e2435b34e27e3ed399c7b8f3bcbc1f634f6b3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3870
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: I8573abc3f08d68f050d6a01ff29969f97c1d2858
Reviewed-on: https://cl.tvl.fyi/c/depot/+/3869
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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