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2022-04-16 r/3962 feat(xanthous): Allow selecting hand for wieldingGriffin Smith1-3/+36
2022-04-14 r/3944 feat(grfn/xanthous): Load keybindings from a data fileGriffin Smith2-1/+43
2021-11-25 r/3097 feat(gs/xanthous): Allow generating creatures with itemsGriffin Smith3-14/+46
2021-11-22 r/3081 refactor(gs/xanthous): Break out inventory into a common moduleGriffin Smith3-18/+34
2021-11-13 r/3061 feat(gs/xanthous): Add a Husk creature, with limited generationGriffin Smith2-0/+30
2021-11-08 r/3026 feat(gs/xanthous): Enable tasty-rerunGriffin Smith2-1/+3
2021-11-06 r/3012 fix(gs/xanthous): Fix numAliveNeighbors{,M} on the edgeGriffin Smith1-1/+44
2021-11-06 r/3010 refactor(gs/xanthous): Use a Word for the level numberGriffin Smith1-3/+3
2021-07-06 r/2684 fix(xanthous): Fix display of square/cubic unitsGriffin Smith1-2/+5
2021-06-23 r/2682 fix(xanthous): Only use alphabetic chars for menu itemsGriffin Smith3-0/+24
2021-06-23 r/2681 feat(xanthous): Describe *where* the item is in the inventoryGriffin Smith3-1/+31
2021-06-23 r/2680 feat(xanthous): Add a command to describe an item in the inventoryGriffin Smith1-0/+8
2021-06-23 r/2679 feat(xanthous) Generate random volume+density for itemsGriffin Smith1-6/+10
2021-06-23 r/2678 feat(xanthous): Track the volume and density of item typesGriffin Smith2-10/+53
2021-06-18 r/2676 feat(xanthous): Fistfighting builds knuckle callusesGriffin Smith3-0/+35
2021-06-14 r/2660 feat(xanthous): Add a method to get the name for a type of entityGriffin Smith2-0/+27
2021-06-13 r/2656 feat(xanthous): Add a generator for random english syllablesGriffin Smith1-1/+21
2021-06-13 r/2655 refactor(xanthous): Generators -> Generators.LevelGriffin Smith2-4/+4
2021-06-12 r/2653 feat(xanthous): Memoize characterVisiblePositionsGriffin Smith2-0/+21
2021-04-12 r/2485 refactor(users/glittershark): Rename to grfnGriffin Smith20-0/+934