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2022-04-16 r/3961 fix(grfn/xanthous): Use correct ghc version for shell pkgsGriffin Smith1-1/+1
Not having this causes haskell-language-server to complain about a mismatch between its and the project's GHC versions. Change-Id: Ie7584ad96532ca34a85430aa1a2211c2b91db872 Reviewed-on: https://cl.tvl.fyi/c/depot/+/5465 Reviewed-by: grfn <grfn@gws.fyi> Reviewed-by: sterni <sternenseemann@systemli.org> Autosubmit: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
2022-04-11 r/3942 chore(3p/sources): Bump channels & overlayssterni1-1/+1
Use nixos-unstable-small which fixes CVE-2018-25032 (out of bounds write while compressing). * //users/grfn/xanthous: - Supporting random-fu 0.3 requires considerable changes and patching random-extras (https://github.com/aristidb/random-extras/pull/5). For now we downgrade random-fu and its dependency rvar to 0.2.*, forcing us to build xanthous with GHC 8.10.7, due to random-fu 0.2.* not supporting that version. Nix expressions for the downgraded packages are checked in to avoid the potential need to compile Haskell at pipeline eval time. - generic-arbitrary exposes a GenericArbitrary newtype now. This means we no longer have to implement it in xanthous downstream and patch generic-arbitrary to expose the GArbitrary type class. - Minor adjustments for lens 5.0: Xanthous.Game.Memo: clear needs to use ASetter' instead of Lens' Xanthous.Data.EntityMap: TraversableWithIndex no longer has an itraversed function. - Xanthous.Orphans: adjust for aeson's KeyMap, use KM.size explicitly instead of relying on MonoTraversable's length * //nix/buildLisp: the CCL issue has resurfaced, disabling the implementation once again. * //3p/arion: remove, as depot uses the nixpkgs package of it anyways. * //users/wpcarro: accomodate GHC 9.0.1's stricter parsing of operators. * //users/tazjin: disable rustfmt as it stopped respecting settings * //3p/overlays: upgrade home-manager until fix for serivce generation has landed upstream * //users/grfn/system: remove rr override, as the pinned commit is part of the 5.5.0 release shipped by nixpkgs. Change-Id: If229e7317ba48498f85170b57ee9053f6997ff8a Reviewed-on: https://cl.tvl.fyi/c/depot/+/5428 Tested-by: BuildkiteCI Autosubmit: sterni <sternenseemann@systemli.org> Reviewed-by: grfn <grfn@gws.fyi> Reviewed-by: tazjin <tazjin@tvl.su> Reviewed-by: wpcarro <wpcarro@gmail.com>
2022-01-31 r/3723 style: format entire depot with nixpkgs-fmtVincent Ambo1-2/+2
This CL can be used to compare the style of nixpkgs-fmt against other formatters (nixpkgs, alejandra). Change-Id: I87c6abff6bcb546b02ead15ad0405f81e01b6d9e Reviewed-on: https://cl.tvl.fyi/c/depot/+/4397 Tested-by: BuildkiteCI Reviewed-by: sterni <sternenseemann@systemli.org> Reviewed-by: lukegb <lukegb@tvl.fyi> Reviewed-by: wpcarro <wpcarro@gmail.com> Reviewed-by: Profpatsch <mail@profpatsch.de> Reviewed-by: kanepyork <rikingcoding@gmail.com> Reviewed-by: tazjin <tazjin@tvl.su> Reviewed-by: cynthia <cynthia@tvl.fyi> Reviewed-by: edef <edef@edef.eu> Reviewed-by: eta <tvl@eta.st> Reviewed-by: grfn <grfn@gws.fyi>
2021-06-18 r/2671 feat(xanthous): Install qpdf in the shellGriffin Smith1-2/+4
This gets us the zlib-flate command line utility, which is useful for decompressing our zlib-compressed save files and poking around in the JSON Change-Id: Ia0d8259d261c4313322d68cc8409ba13f9fb570c Reviewed-on: https://cl.tvl.fyi/c/depot/+/3217 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
2021-06-12 r/2653 feat(xanthous): Memoize characterVisiblePositionsGriffin Smith1-0/+1
Memoize the return value of characterVisiblePositions to a new, semi-abstracted "memo" field on the GameState, recalcuclated if the character position ever changes. I'm 90% sure that the perf issues we were encountering were actually caused by characterVisiblePositions getting called once for *every tile* on draw, but this slightly larger change also makes the game perform relatively-usably again. Since this is only recalculated if the character position changes, if we ever get non-transparent entities moving around without the characters influence (maybe something building or knocking down walls?) we'll have an issue there where the vision won't be updated as a result of those changes if they happen while the character is taking a non-moving action - but we can cross that bridge when we come to it. Change-Id: I3fc745ddf0014d6f164f735ad7e5080da779b92a Reviewed-on: https://cl.tvl.fyi/c/depot/+/3185 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
2021-06-12 r/2652 fix(grfn/xanthous): Update shell for new depot structureGriffin Smith1-2/+6
Since 473604f5675c455a65b91e287b125a9e042ae39f (CL/2910), depot hasn't been directly exposing `pkgs` as an attribute, instead exposing it via third_party.nixpkgs - the xanthous shell.nix isn't checked in CI, so it was missed as part of that refactor - this updates it to be in line with that Change-Id: I12b081c16d53c6798f51ec6660ffa6d345870580 Reviewed-on: https://cl.tvl.fyi/c/depot/+/3176 Tested-by: BuildkiteCI Reviewed-by: grfn <grfn@gws.fyi>
2021-04-12 r/2485 refactor(users/glittershark): Rename to grfnGriffin Smith1-0/+16
Rename my //users directory and all places that refer to glittershark to grfn, including nix references and documentation. This may require some extra attention inside of gerrit's database after it lands to allow me to actually push things. Change-Id: I4728b7ec2c60024392c1c1fa6e0d4a59b3e266fa Reviewed-on: https://cl.tvl.fyi/c/depot/+/2933 Tested-by: BuildkiteCI Reviewed-by: tazjin <mail@tazj.in> Reviewed-by: lukegb <lukegb@tvl.fyi> Reviewed-by: glittershark <grfn@gws.fyi>