Age | Commit message (Collapse) | Author | Files | Lines | |
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2021-11-06 | r/3008 feat(gs/xanthous): Default to the current save file | Griffin Smith | 1 | -3/+3 | |
When saving, default to the save file that was loaded for the game if any. To support this, this also makes text prompts support a default, which will be used if no value is input. Change-Id: I72a826499d6e987b939e3465a2d29167e53416be Reviewed-on: https://cl.tvl.fyi/c/depot/+/3801 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI | |||||
2021-09-11 | r/2850 refactor(grfn/xanthous): avoid unnecessary recompilation | sterni | 1 | -0/+159 | |
hpack is a bit dumb when generating the list of modules for a cabal file's component if multiple of them live in the same directory. Specifically it seems to assume that all modules in the source-dirs of a particular component are also necessary for its compilation. This is quite bad in the case of xanthous since both library and executable have source-dirs: src, so all modules will be compiled twice: Once for the library and then again for the executable despite it depending on the library (actually 4 times in total since we need to build a unprofiled and profiled object for each module…). To fix this we just move Main.hs into its own directory and change the executable's source-dirs, so hpack doesn't get confused anymore. Since all components now have their own source-dirs, unnecessary redundant compilation should be down to 0. The diff of the cabal file shows quite nicely how many module recompilation we've gotten rid of. Change-Id: I2df4fab9b0299b3a2b5d3005508c79b2d9796039 Reviewed-on: https://cl.tvl.fyi/c/depot/+/3533 Tested-by: BuildkiteCI Reviewed-by: tazjin <mail@tazj.in> Reviewed-by: grfn <grfn@gws.fyi> |