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It's useful, when developing new level gen techniques, to be able to
specially mark certain areas of the map during devlopment. This adds a
Marker entity type, which renders as a red X on the map and provides a
programmable description when examined. In the future it'll probably be
nice to toggle markers on/off just like we do with revealAll, but for
now it'll be fine to just remove the code to render them like we do with
debug traces.
Change-Id: Ief5d090809a0a4cbcc28f90e4902a5e38d42eeb5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/724
Reviewed-by: glittershark <grfn@gws.fyi>
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Speed up the floodFill algorithm by sprinkling in some strictness and
specializing it to the only type it's currently called at anyway.
Change-Id: I4557fc51b1c1036c127bfd5bee50748d8692ae74
Reviewed-on: https://cl.tvl.fyi/c/depot/+/555
Reviewed-by: glittershark <grfn@gws.fyi>
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heap profiling woo
Change-Id: Ie14bc81e9278e3c0d65bd22efc24cfaae43369ca
Reviewed-on: https://cl.tvl.fyi/c/depot/+/554
Reviewed-by: glittershark <grfn@gws.fyi>
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Some things are slow, and it's time to profile them
Change-Id: I6a915db8bcc85adc7c3902a407cebb5a6f52d514
Reviewed-on: https://cl.tvl.fyi/c/depot/+/553
Reviewed-by: glittershark <grfn@gws.fyi>
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readTree passes in some extra args that we can generally just ignore
Change-Id: I2607421da086cfef0502695bcf5658f6d4dbb44d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/394
Reviewed-by: glittershark <grfn@gws.fyi>
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'53b56744f4335c038724a1bcffc27a7eb8cf6a6d'
git-subtree-dir: users/glittershark/xanthous
git-subtree-mainline: 91f53f02d8479303910abfd3f3690d3ef27e6c4b
git-subtree-split: 53b56744f4335c038724a1bcffc27a7eb8cf6a6d
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