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2020-07-03 r/1204 feat(xan): Use haskell-language-serverGriffin Smith5-26/+13
Use haskell-language-server instead of haskell-ide-engine for Xanthous. Change-Id: I7ef1433d5cd561e659fc06b3f373a6f29dfa5690 Reviewed-on: https://cl.tvl.fyi/c/depot/+/904 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi> Reviewed-by: BuildkiteCI
2020-07-03 r/1198 fix(xan): Don't allow looking at invisible thingsGriffin Smith4-22/+27
Extract the conditional we're using to decide whether or not to render a given entity at a position, and use that when getting the list of entities to describe as a result of the "Look" command. Change-Id: I1ec86211c2fcbd984dd52338fb5631667c22c723 Reviewed-on: https://cl.tvl.fyi/c/depot/+/903 Reviewed-by: glittershark <grfn@gws.fyi> Reviewed-by: BuildkiteCI Tested-by: BuildkiteCI
2020-07-03 r/1189 refactor(xan): Simplify build infrastructureGriffin Smith5-71/+42
Simplify the build infrastructure for creating shells etc. for xanthous, including relying more heavily on stuff exposed in Depot anyway, using shellFor in the shell.nix, and using the haskell.nix branch of all-hies for a significantly simpler build. At some point the all-hies stuff will likely want to be promoted up to //third_party, but for now it's experimental enough that I don't want to bother other people with it. Change-Id: I43830de73830fdc07d48af9b87d7930f59599532 Reviewed-on: https://cl.tvl.fyi/c/depot/+/890 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi> Reviewed-by: BuildkiteCI
2020-07-03 r/1188 fix(xan): Remove unused importsGriffin Smith4-12/+2
GHC 8.8 is better at detecting unused imports, it seems - all of these are new warnings that fail under -Werror Change-Id: I1357094d715483612deb0db4a75b3e4f8f27d2e3 Reviewed-on: https://cl.tvl.fyi/c/depot/+/889 Reviewed-by: glittershark <grfn@gws.fyi> Reviewed-by: BuildkiteCI Tested-by: BuildkiteCI
2020-07-03 r/1187 fix(xan): fix compat with new base+ghcGriffin Smith6-4/+6
A couple of changes necessary to get things working with both ghc 8.8.3 and the new base: - Explicitly import fail from Control.Monad.Fail in the prelude, since it's there instead of the base prelude now - GHC no longer allows type family equality constraints in quantified constraints - which is a bummer - but is avoidable in the one case where it was happening - Explicitly import a constructor from Data.List.NonEmpty Change-Id: Ia06fc724ddc2d6a3f9024c047ed55eea40bcf408 Reviewed-on: https://cl.tvl.fyi/c/depot/+/744 Tested-by: BuildkiteCI Reviewed-by: BuildkiteCI Reviewed-by: Profpatsch <mail@profpatsch.de>
2020-07-03 r/1186 fix(xanthous): re-add comonad-extras depGriffin Smith1-0/+1
Change-Id: Ie148acf179e3aae304410a588c87ee83e04aafa7 Reviewed-on: https://cl.tvl.fyi/c/depot/+/741 Reviewed-by: BuildkiteCI Reviewed-by: Kane York <rikingcoding@gmail.com> Tested-by: BuildkiteCI
2020-07-03 r/1184 chore(xan): Gitignore data directoryGriffin Smith1-0/+1
I'm using this dir to store save files that are particularly interesting, eg bug reproductions etc. Change-Id: Id6a805d85b3ea2e1171ea3af96303f05c2468070 Reviewed-on: https://cl.tvl.fyi/c/depot/+/893 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-29 r/1124 feat(3p/haskellPackages): port in patches from xanthousGriffin Smith4-67/+13
Add a few relatively uncontroversial patches to fix some broken packages that I had developed for xanthous to the top-level third_party tree, so they can be reused by other people in the monorepo Change-Id: I68740477bda278c5dcc123080029ee4bd2cae37a Reviewed-on: https://cl.tvl.fyi/c/depot/+/740 Reviewed-by: Profpatsch <mail@profpatsch.de> Reviewed-by: tazjin <mail@tazj.in>
2020-06-29 r/1121 fix(xan): Disable comonad-extrasGriffin Smith1-1/+0
Turns out we don't actually need this, and the patch for it doesn't cleanly apply anymore Change-Id: Ifc95496211c7c1c779fd2544f4ff5a51aa3857ab Reviewed-on: https://cl.tvl.fyi/c/depot/+/736 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-29 r/1118 fix(xan): Build without nixpkgs in NIX_PATHGriffin Smith3-12/+8
CI doesn't have a nixpkgs channel (obvs), and we want to be able to build from the depot tree, so reorder some stuff so we never depend on nixpkgs Change-Id: I99b513a3d7bcd64b6d167335856651e0ca66e33b Reviewed-on: https://cl.tvl.fyi/c/depot/+/734
2020-06-29 r/1116 feat(xan): Any user input cancels autocommandsGriffin Smith1-0/+1
This is quite straightforward - any time the user presses a key that resolves to a command, cancel any active autocommands. Change-Id: Ibb48b0281b0dc6536d75c8957f8c8e5533ff6630 Reviewed-on: https://cl.tvl.fyi/c/depot/+/731 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-29 r/1115 chore(xan): explicit export list, remove unused pragmaGriffin Smith1-4/+2
Change-Id: I7089850f23b2b9612b6585a2760536fd1178cbc6 Reviewed-on: https://cl.tvl.fyi/c/depot/+/730 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-28 r/1112 feat(xan): Add a benchmark suiteGriffin Smith6-1/+103
Change-Id: Id31960e7bc2243dfa53dc5e45b09d8253bdef852 Reviewed-on: https://cl.tvl.fyi/c/depot/+/727 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-28 r/1111 feat(xan): Generate random villagesGriffin Smith12-20/+300
This algorithm is a little rough around the edges right now, but generally the idea is we find a relatively closed-off region of the map, and place rooms randomly on it, expanding them until they run into each other, then we put doors in the walls of the rooms and a single door opening into the region. Later on, we'll generate friendly (or unfriendly!) NPCs to put in those rooms. Change-Id: Ic989b9905f55ad92a01fdf6db11aa57afb4ce383 Reviewed-on: https://cl.tvl.fyi/c/depot/+/726 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-28 r/1110 feat(xan): Use Witherable in the preludeGriffin Smith7-6/+30
Install the witherable library, expose it in the prelude, and update all call sites that are broken by that change. This is a really nice library, and basically the ideal abstraction layer for what it does. Change-Id: I640e099318c1ecce0ad483bc336c379698bdab88 Reviewed-on: https://cl.tvl.fyi/c/depot/+/725 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-28 r/1109 feat(xan): Add a Marker entity typeGriffin Smith2-0/+45
It's useful, when developing new level gen techniques, to be able to specially mark certain areas of the map during devlopment. This adds a Marker entity type, which renders as a red X on the map and provides a programmable description when examined. In the future it'll probably be nice to toggle markers on/off just like we do with revealAll, but for now it'll be fine to just remove the code to render them like we do with debug traces. Change-Id: Ief5d090809a0a4cbcc28f90e4902a5e38d42eeb5 Reviewed-on: https://cl.tvl.fyi/c/depot/+/724 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-22 r/1059 fix(xanthous): Make floodFill fasterGriffin Smith1-1/+4
Speed up the floodFill algorithm by sprinkling in some strictness and specializing it to the only type it's currently called at anyway. Change-Id: I4557fc51b1c1036c127bfd5bee50748d8692ae74 Reviewed-on: https://cl.tvl.fyi/c/depot/+/555 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-22 r/1058 feat(xanthous): install hp2prettyGriffin Smith1-0/+1
heap profiling woo Change-Id: Ie14bc81e9278e3c0d65bd22efc24cfaae43369ca Reviewed-on: https://cl.tvl.fyi/c/depot/+/554 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-22 r/1057 chore(xan): Install ghc-prof-flamegraphGriffin Smith2-3/+21
Some things are slow, and it's time to profile them Change-Id: I6a915db8bcc85adc7c3902a407cebb5a6f52d514 Reviewed-on: https://cl.tvl.fyi/c/depot/+/553 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-16 r/980 fix(g/xanthous): Make xanthous readTree-compatibleGriffin Smith1-0/+2
readTree passes in some extra args that we can generally just ignore Change-Id: I2607421da086cfef0502695bcf5658f6d4dbb44d Reviewed-on: https://cl.tvl.fyi/c/depot/+/394 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-16 r/978 Add 'users/glittershark/xanthous/' from commit ↵Vincent Ambo96-0/+10030
'53b56744f4335c038724a1bcffc27a7eb8cf6a6d' git-subtree-dir: users/glittershark/xanthous git-subtree-mainline: 91f53f02d8479303910abfd3f3690d3ef27e6c4b git-subtree-split: 53b56744f4335c038724a1bcffc27a7eb8cf6a6d