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2021-04-12 r/2485 refactor(users/glittershark): Rename to grfnGriffin Smith60-7840/+0
Rename my //users directory and all places that refer to glittershark to grfn, including nix references and documentation. This may require some extra attention inside of gerrit's database after it lands to allow me to actually push things. Change-Id: I4728b7ec2c60024392c1c1fa6e0d4a59b3e266fa Reviewed-on: https://cl.tvl.fyi/c/depot/+/2933 Tested-by: BuildkiteCI Reviewed-by: tazjin <mail@tazj.in> Reviewed-by: lukegb <lukegb@tvl.fyi> Reviewed-by: glittershark <grfn@gws.fyi>
2021-03-19 r/2288 chore(gs/xanthous): fix for hgeometry 0.12.0.1sterni1-1/+1
The breaking removal of triangulationEdges was not that big of a deal after all: It was just renamed to edgesAsPoints apparently, so the fix is easy enough and we can save one override. hgeometry-combinatorial's doctests seem to trigger some kind of GHC dynamic linking bug (https://github.com/noinia/hgeometry/issues/132) so we disable the tests. Change-Id: Iba2a64cade4d1a55fa4b81846e1116f282d4590a Reviewed-on: https://cl.tvl.fyi/c/depot/+/2608 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi>
2021-03-19 r/2286 fix(gs/xanthous): fix build failures caused by dependency updatessterni4-6/+21
The following changes in dependencies of xanthous broke the build and have been fixed in this CL. Thus we can reenable CI for xanthous. * random 1.2.0 removed the Read instance for StdGen, so we need use System.Random.Internal to un-newtype StdGen into an SMGen in the appropriate places as that type still has a Show and Read instance. Requires a new direct dependency on splitmix as well. * witherable 4.0 renamed Data.Witherable into Witherable and no longer exports Filter. * random 1.2.0 probably also broke the Function instance for GameState which contains a StdGen. I'm not exactly sure which change exactly triggered this, but the fix is easy enough: We implement a Function instance for SMGen using functionShow allowing us to write a Function instance for StdGen using functionMap. I've put these instances into Xanthous.Orphans. * hgeometry 0.12.0.0 removes the triangulationEdges function (which is also not mentioned in the changelog, so I'm not sure if there's a replacement yet). Fix by pinning to 0.11.0.0 for now. * hedgehog-classes: relax bounds on semirings Change-Id: I3617d8916d753b386c9fa80062be6bcbdfee0131 Reviewed-on: https://cl.tvl.fyi/c/depot/+/2607 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi>
2020-08-06 r/1604 chore(3p): Bump nixpkgs channelsVincent Ambo1-7/+0
Bumps both nixos-unstable and nixos-20.03 to today's versions, as per status.nixos.org Contains minor fixes to things that broke because of the update: * tazjin/frog: hardware.u2f is a deprecated setting * glittershark/system: modSha256 in Go modules is now vendorSha256 * glittershark/owothia: removed version constraint on relude Change-Id: Ib3e9612b1b06ed547b90e4f8b0ffe5ed7fe0a5c4 Reviewed-on: https://cl.tvl.fyi/c/depot/+/1642 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi>
2020-07-04 r/1207 refactor(xan): Switch to V2 over tuples most placesGriffin Smith9-116/+128
These are generally rather nicer to work due to some typeclass instances, and integrate better with other ecosystems for things like linear algebra etc. Change-Id: I546c8da7b17234648f3d612b28741c1fded25447 Reviewed-on: https://cl.tvl.fyi/c/depot/+/910 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi>
2020-07-03 r/1198 fix(xan): Don't allow looking at invisible thingsGriffin Smith4-22/+27
Extract the conditional we're using to decide whether or not to render a given entity at a position, and use that when getting the list of entities to describe as a result of the "Look" command. Change-Id: I1ec86211c2fcbd984dd52338fb5631667c22c723 Reviewed-on: https://cl.tvl.fyi/c/depot/+/903 Reviewed-by: glittershark <grfn@gws.fyi> Reviewed-by: BuildkiteCI Tested-by: BuildkiteCI
2020-07-03 r/1188 fix(xan): Remove unused importsGriffin Smith4-12/+2
GHC 8.8 is better at detecting unused imports, it seems - all of these are new warnings that fail under -Werror Change-Id: I1357094d715483612deb0db4a75b3e4f8f27d2e3 Reviewed-on: https://cl.tvl.fyi/c/depot/+/889 Reviewed-by: glittershark <grfn@gws.fyi> Reviewed-by: BuildkiteCI Tested-by: BuildkiteCI
2020-07-03 r/1187 fix(xan): fix compat with new base+ghcGriffin Smith6-4/+6
A couple of changes necessary to get things working with both ghc 8.8.3 and the new base: - Explicitly import fail from Control.Monad.Fail in the prelude, since it's there instead of the base prelude now - GHC no longer allows type family equality constraints in quantified constraints - which is a bummer - but is avoidable in the one case where it was happening - Explicitly import a constructor from Data.List.NonEmpty Change-Id: Ia06fc724ddc2d6a3f9024c047ed55eea40bcf408 Reviewed-on: https://cl.tvl.fyi/c/depot/+/744 Tested-by: BuildkiteCI Reviewed-by: BuildkiteCI Reviewed-by: Profpatsch <mail@profpatsch.de>
2020-06-29 r/1116 feat(xan): Any user input cancels autocommandsGriffin Smith1-0/+1
This is quite straightforward - any time the user presses a key that resolves to a command, cancel any active autocommands. Change-Id: Ibb48b0281b0dc6536d75c8957f8c8e5533ff6630 Reviewed-on: https://cl.tvl.fyi/c/depot/+/731 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-29 r/1115 chore(xan): explicit export list, remove unused pragmaGriffin Smith1-4/+2
Change-Id: I7089850f23b2b9612b6585a2760536fd1178cbc6 Reviewed-on: https://cl.tvl.fyi/c/depot/+/730 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-28 r/1111 feat(xan): Generate random villagesGriffin Smith8-10/+175
This algorithm is a little rough around the edges right now, but generally the idea is we find a relatively closed-off region of the map, and place rooms randomly on it, expanding them until they run into each other, then we put doors in the walls of the rooms and a single door opening into the region. Later on, we'll generate friendly (or unfriendly!) NPCs to put in those rooms. Change-Id: Ic989b9905f55ad92a01fdf6db11aa57afb4ce383 Reviewed-on: https://cl.tvl.fyi/c/depot/+/726 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-28 r/1110 feat(xan): Use Witherable in the preludeGriffin Smith4-4/+22
Install the witherable library, expose it in the prelude, and update all call sites that are broken by that change. This is a really nice library, and basically the ideal abstraction layer for what it does. Change-Id: I640e099318c1ecce0ad483bc336c379698bdab88 Reviewed-on: https://cl.tvl.fyi/c/depot/+/725 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-28 r/1109 feat(xan): Add a Marker entity typeGriffin Smith2-0/+45
It's useful, when developing new level gen techniques, to be able to specially mark certain areas of the map during devlopment. This adds a Marker entity type, which renders as a red X on the map and provides a programmable description when examined. In the future it'll probably be nice to toggle markers on/off just like we do with revealAll, but for now it'll be fine to just remove the code to render them like we do with debug traces. Change-Id: Ief5d090809a0a4cbcc28f90e4902a5e38d42eeb5 Reviewed-on: https://cl.tvl.fyi/c/depot/+/724 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-22 r/1059 fix(xanthous): Make floodFill fasterGriffin Smith1-1/+4
Speed up the floodFill algorithm by sprinkling in some strictness and specializing it to the only type it's currently called at anyway. Change-Id: I4557fc51b1c1036c127bfd5bee50748d8692ae74 Reviewed-on: https://cl.tvl.fyi/c/depot/+/555 Reviewed-by: glittershark <grfn@gws.fyi>
2020-06-16 r/978 Add 'users/glittershark/xanthous/' from commit ↵Vincent Ambo58-0/+7593
'53b56744f4335c038724a1bcffc27a7eb8cf6a6d' git-subtree-dir: users/glittershark/xanthous git-subtree-mainline: 91f53f02d8479303910abfd3f3690d3ef27e6c4b git-subtree-split: 53b56744f4335c038724a1bcffc27a7eb8cf6a6d