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Nodes only have names if they're contained inside a Directory, or if
they're a root node and have something else possibly giving them a name
externally.
This removes all `name` fields in the three different Nodes, and instead
maintains it inside a BTreeMap inside the Directory.
It also removes the NamedNode trait (they don't have a get_name()), as
well as Node::rename(self, name), and all [Partial]Ord implementations
for Node (as they don't have names to use for sorting).
The `nodes()`, `directories()`, `files()` iterators inside a `Directory`
now return a tuple of Name and Node, as does the RootNodesProvider.
The different {Directory,File,Symlink}Node struct constructors got
simpler, and the {Directory,File}Node ones became infallible - as
there's no more possibility to represent invalid state.
The proto structs stayed the same - there's now from_name_and_node and
into_name_and_node to convert back and forth between the two `Node`
structs.
Some further cleanups:
The error types for Node validation were renamed. Everything related to
names is now in the DirectoryError (not yet happy about the naming)
There's some leftover cleanups to do:
- There should be a from_(sorted_)iter and into_iter in Directory, so
we can construct and deconstruct in one go.
That should also enable us to implement conversions from and to the
proto representation that moves, rather than clones.
- The BuildRequest and PathInfo structs are still proto-based, so we
still do a bunch of conversions back and forth there (and have some
ugly expect there). There's not much point for error handling here,
this will be moved to stricter types in a followup CL.
Change-Id: I7369a8e3a426f44419c349077cb4fcab2044ebb6
Reviewed-on: https://cl.tvl.fyi/c/depot/+/12205
Tested-by: BuildkiteCI
Reviewed-by: yuka <yuka@yuka.dev>
Autosubmit: flokli <flokli@flokli.de>
Reviewed-by: benjaminedwardwebb <benjaminedwardwebb@gmail.com>
Reviewed-by: Connor Brewster <cbrewster@hey.com>
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*Node and Directory are types of the tvix-castore model, not the tvix
DirectoryService model. A DirectoryService only happens to send
Directories.
Move types into individual files in a nodes/ subdirectory, as it's
gotten too cluttered in a single file, and (re-)export all types from
the crate root.
This has the effect that we now cannot poke at private fields directly
from other files inside `crate::directoryservice` (as it's not all in
the same file anymore), but that's a good thing, it now forces us to go
through the proper accessors.
For the same reasons, we currently also need to introduce the `rename`
functions on each *Node directly.
A followup is gonna move the names out of the individual enum kinds, so
we can better represent "unnamed nodes".
Change-Id: Icdb34dcfe454c41c94f2396e8e99973d27db8418
Reviewed-on: https://cl.tvl.fyi/c/depot/+/12199
Reviewed-by: yuka <yuka@yuka.dev>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
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This uses our own data type to deal with Directories in the castore model.
It makes some undesired states unrepresentable, removing the need for conversions and checking in various places:
- In the protobuf, blake3 digests could have a wrong length, as proto doesn't know fixed-size fields. We now use `B3Digest`, which makes cloning cheaper, and removes the need to do size-checking everywhere.
- In the protobuf, we had three different lists for `files`, `symlinks` and `directories`. This was mostly a protobuf size optimization, but made interacting with them a bit awkward. This has now been replaced with a list of enums, and convenience iterators to get various nodes, and add new ones.
Change-Id: I7b92691bb06d77ff3f58a5ccea94a22c16f84f04
Reviewed-on: https://cl.tvl.fyi/c/depot/+/12057
Tested-by: BuildkiteCI
Reviewed-by: flokli <flokli@flokli.de>
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Change-Id: Ie6fb822e1a4b76f2f6aef15bbe846e0a89c644fb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/11999
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
Reviewed-by: yuka <yuka@yuka.dev>
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This adds support to upload NARInfo files. We lookup the root node from
the LRU cache, rename it appropriately and then put it into the
PathInfoService.
Change-Id: I5479032b51cd855363bc016dee63cf84b3304a36
Reviewed-on: https://cl.tvl.fyi/c/depot/+/11988
Tested-by: BuildkiteCI
Reviewed-by: Brian Olsen <me@griff.name>
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This adds an implementation of nar-bridge in Rust.
Currently, only the GET parts are implemented.
Contrary to the Go variant, this doesn't try to keep a mapping from nar
hashes to root node in memory, it simply encodes the root node itself
(stripped by its basename) into the URL.
This pulls in a more recent version of axum than what we use in
tonic, causing two versions of http and hyper, however dealing with
`Body::from_stream` in axum 0.6 is much more annoying, and
https://github.com/hyperium/tonic/pull/1740 suggests this will be fixed
soon.
Change-Id: Ia4c2dbda7cd3fdbe47a75f3e33544d19eac6e44e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/11898
Autosubmit: flokli <flokli@flokli.de>
Reviewed-by: Brian Olsen <me@griff.name>
Tested-by: BuildkiteCI
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