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This sentinel value is going to be used for certain nested accesses
into attribute sets.
There is a new instruction similar to `OpAttrsSelect` which leaves the
sentinel on the stack if a key is not found, instead of raising an
error.
Additionally, a new jump instruction makes its jump operation
conditional on finding such a sentinel value.
Change-Id: I2642f0a0bcc85bbe0ead68ea09a7dd794dbedeac
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6166
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
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This makes it possible to check things like `{} ? a` with a single
level of nesting.
Change-Id: I567c36fcfd2f9e2f60071acd3ebfe56dea59b26f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6161
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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Fairly straightforward, handling the optimised representations
manually and otherwise delegating to BTreeMap.
Note that parsing of raw identifiers is not yet implemented.
Encountering an identifier node usually means that there is locals
access going on, so we need a special case for compiling a node in
such a way that an identifier's literal value ends up on the stack.
Change-Id: I13fbab7ac657b17ef3f4c5859fe737c321890c8a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6158
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
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This operation is required because both sides of the logical operators
are strictly evaluated by Nix, even if the resulting value is not used
further.
For example, in our implementation of `&&`, if the left-hand side is
`true`, then the result of the expression is simply the right-hand
side value. This value must be asserted to be a boolean for the
semantics of the language to work correctly.
Change-Id: I34f5364f2a444753fa1d8b0a1a2b2d9cdf7c6700
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6157
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
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Same dance as `&&` but logically inverted.
Change-Id: I213e200e3836527e9abe510f354ee7cd1f70d041
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6151
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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These expressions use simple jumps to skip the correct expression
conditionally in the bytecode by advancing the instruction pointer.
Note that these expressions are already covered by a test behind the
`nix_tests` feature flag, but adding more is probably sensible.
Change-Id: Ibe0eba95d216321c883d3b6b5816e2ab6fe7eef1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6148
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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Ensuring that the implementation is not leaking out of the module lets
us keep things open for optimisations (e.g. empty list or pairs
through tuples).
Change-Id: I18fd9b7740f28c55736471e16c6b4095a05dd6d0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6145
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
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Change-Id: Icdf715d116371a9f139bdf95266410bf967bef25
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6144
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
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This is accomplished by simply delegating to the Rust implementations
of (Partial)Ord and (Partial)Eq, which are implemented for Value and
underlying wrapper types to behave like they do in Nix.
To ease the implementation overhead, a new comparison operator macro
has been added to the VM module.
Incomparable types will raise a new error variant when a comparison is
attempted, containing both supplied types. This mimics the information
carried in the error thrown by C++ Nix.
Change-Id: Ia19634d69119d40722f3ca672387bc3a80096998
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6143
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
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This can now fully delegate to PartialEq of Value
Change-Id: Iaa9f4ec9b8830d516d72f83a93ab2df9a6e5697c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6142
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
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The underlying implementation does a few tricks based on which pair of
attrset representations is encountered.
Particularly the effect of short-circuiting the empty cases might be
relevant in nixpkgs/NixOS, due to the use of lib.optionalAttrs.
Change-Id: I22b978b1c69af12926489a71087c6a6219c012f3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6140
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
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Change-Id: If61066e59232b2bad42b5cb5f0f2d9b9c416be8b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6137
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
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Instead of constructing another runtime value representing the pair on
which to perform arithmetic, implement the same logic in the shape of
a macro.
This is designed to be compatible with operators like `+` that work
both as an arithmetic operator AND as an operator on another pair of
types.
Change-Id: I1c83649ead6117f811f1fb45482d0cadf811125e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6136
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
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For cases where the strings are statically known (such as the
oft-occuring name/value), this can be a useful optimisation.
It's also much more convenient in tests.
Change-Id: Ie462b684805bd4986ea5e85ca4bff663bc2d3c3c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6111
Tested-by: BuildkiteCI
Reviewed-by: eta <tvl@eta.st>
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The internal optimisations of the set representation were previously
leaking into the VM, which is highly undesirable.
Keeping it encapsulated allows us to do additional optimisations
within value::attrs without being concerned about its use in the VM.
Change-Id: I7e7020bb0983b9d355d3db747b049b2faa60131f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6108
Reviewed-by: eta <tvl@eta.st>
Tested-by: BuildkiteCI
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There are multiple points where an insertion needs to be done into an
attribute set, but copying the key or checking for presence before
insertion should be avoided
As that is a little bit noisy, it's been factored out into a helper
function in this commit.
Change-Id: Ibcb054ebeb25a1236c06c812f47c8e74180d4fc9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6107
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This can construct non-overlapping nested attribute sets (i.e. `{ a.b
= 1; b.c = 2; }`, but not `{ a.b = 1; a.c = 2; }`).
In order to do the latter, it's necessary to gain the ability to
manipulate the in-progress attribute set construction. There's
multiple different options for this ...
Change-Id: If1a762a720b175e8eb4216cbf96a7434d22640fb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6106
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I57373ca76d0e25a5d08a8dfce9d5949099326fc0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6104
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This is required for constructing nested attribute sets at runtime.
There'll be quite a lot of optimisation potential with this solution
eventually, if it should turn out to be a bottleneck.
This introduces a conceptual change, in that the `Value` enum is now
an enum representing "all runtime values" instead of "all Nix language
types". This makes sense in general, as this type will also contain
Chunk representations etc. which are not exposed to users.
Change-Id: Ic5f72b2a0965b146c6a451efad34c6a81ca1aad8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6103
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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For name/value pairs (which occur extremely often in Nix and make up a
significant chunk of the runtime cost of evaluating nixpkgs) we
substitute an optimised representation.
For now this will only be used if the name/value pair keys were
specified as literal identifiers or strings (i.e. if chunks are
encountered as keys they are not forced and a normal attribute set
backed by a map will be constructed).
Change-Id: Ic79746c323e627528bd58b1a6024ee8d0aff7858
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6102
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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This adds a new instruction which assembles an interpolated string
from a specified number of fragments, which are already going to be
located on the stack in the right position.
This will raise a type error if any of the fragments do not evaluate
to a string.
Change-Id: I5756248fa3e9fcc3d063c14db40b332f7e20a588
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6098
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: Iec2b4910800ab29daae6d71b58a8acd14ccb1cc1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6094
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: tazjin <tazjin@tvl.su>
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Implements attribute set literals without nesting. Technically this
already supports dynamic key fragments (evaluating to strings), though
the only way to create these (interpolation) is not yet implemented.
However, creating simple attribute sets like `{ }`, or `{ a = 15; }`
or `{ a = 10 * 2; }` works.
Recursive attribute sets are not yet implemented as we do not have any
kind of scope access yet anyways.
This is implemented using a new instruction that creates an attribute
set with a given number of elements by popping key/value pairs off the
stack.
Change-Id: I0f9aac7a131a112d3f66b131297686b38aaeddf2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6091
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: Idebf663ab7fde3955aae50f635320f7eb6c353e8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6087
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This isn't relevant to the value type itself.
Change-Id: I678bc92a8a530b1081ed498bf3ff7925217bcc01
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6081
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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These are a bit tricky to implement because Nix technically treats
them as identifiers, and only if the identifier is not explicitly
overridden within the scope does it yield the expected literal values.
Note that weirdness even occurs with scopedImport.
Change-Id: Ie55723405ccfcc25da37c5a08fa3332f37cf9ae5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6080
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: Icb1d449fdee4d67b5f1eefdbc01baa1584ea0a67
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6079
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I9dd54aed72cd7e67593dc76f5a046ebbda40c26f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6078
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I5d012cc073e55d79d7b34b88283aab3164864293
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6075
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Implements simple arithmetic operations (+, -, *, /).
There is some scaffolding included to pop and coerce pairs of numbers,
as the Nix language will let arithmetic operators apply to arbitrary
pairs of number types (always resulting in floats if the types are
mixed).
Change-Id: I5f62c363bdea8baa6ef812cc64c5406759d257cf
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6074
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This can't do anything other than compute a single literal, for now
Change-Id: Ia28f9da51c906b590a198e77a4ca5d45a871106b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6071
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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