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This makes it possible to check things like `{} ? a` with a single
level of nesting.
Change-Id: I567c36fcfd2f9e2f60071acd3ebfe56dea59b26f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6161
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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Dynamic nodes (essentially unquoted interpolation) simply need to be
unwrapped (and, hopefully, evaluate to a string).
Example: `let key = "a"; in { a = 1; }.${key}`
Change-Id: Idafd376e19d0e237151b7b6c26d97713beae5041
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6160
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
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With this change, attribute set access is working as intended.
Change-Id: Ic5dbbd68aa59156106069289e7375a696909f78b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6159
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
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Fairly straightforward, handling the optimised representations
manually and otherwise delegating to BTreeMap.
Note that parsing of raw identifiers is not yet implemented.
Encountering an identifier node usually means that there is locals
access going on, so we need a special case for compiling a node in
such a way that an identifier's literal value ends up on the stack.
Change-Id: I13fbab7ac657b17ef3f4c5859fe737c321890c8a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6158
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
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This operation is required because both sides of the logical operators
are strictly evaluated by Nix, even if the resulting value is not used
further.
For example, in our implementation of `&&`, if the left-hand side is
`true`, then the result of the expression is simply the right-hand
side value. This value must be asserted to be a boolean for the
semantics of the language to work correctly.
Change-Id: I34f5364f2a444753fa1d8b0a1a2b2d9cdf7c6700
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6157
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
Reviewed-by: grfn <grfn@gws.fyi>
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Similar to `||`, but inverting the left-hand side.
In other words, `a -> b` is essentially rewritten as `!a || b`.
Change-Id: I8a62da65ff070b389e46048d047a54279060a97b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6152
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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Same dance as `&&` but logically inverted.
Change-Id: I213e200e3836527e9abe510f354ee7cd1f70d041
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6151
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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This logical operator is implemented in terms of jumping operations
and thus requires slightly different treatment than other binary
operators.
Change-Id: Ib3d768b70dd7e16014c9b47d770aa74eec60ae92
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6150
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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Change-Id: I62ca28285685b69d1883afcf18c6068fc2defb5d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6149
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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These expressions use simple jumps to skip the correct expression
conditionally in the bytecode by advancing the instruction pointer.
Note that these expressions are already covered by a test behind the
`nix_tests` feature flag, but adding more is probably sensible.
Change-Id: Ibe0eba95d216321c883d3b6b5816e2ab6fe7eef1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6148
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Reviewed-by: sterni <sternenseemann@systemli.org>
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Wraps the string representation in an additional newtype struct with a
private field in order to hide the representation from other modules.
This is done in order to avoid accidental leakage of the internals
outside of value::string.
In fact, this caught a mistake in the compiler module which was
directly constructing an internal variant.
Change-Id: If4b627d3cff7ab9cd50ca1a3ac73245d4dcf7aef
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6147
Tested-by: BuildkiteCI
Reviewed-by: sterni <sternenseemann@systemli.org>
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Change-Id: Icdf715d116371a9f139bdf95266410bf967bef25
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6144
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
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This is accomplished by simply delegating to the Rust implementations
of (Partial)Ord and (Partial)Eq, which are implemented for Value and
underlying wrapper types to behave like they do in Nix.
To ease the implementation overhead, a new comparison operator macro
has been added to the VM module.
Incomparable types will raise a new error variant when a comparison is
attempted, containing both supplied types. This mimics the information
carried in the error thrown by C++ Nix.
Change-Id: Ia19634d69119d40722f3ca672387bc3a80096998
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6143
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
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Change-Id: Ic259d6d0cf30553e944682a0d1d2c610df7fe5c2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6141
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
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The underlying implementation does a few tricks based on which pair of
attrset representations is encountered.
Particularly the effect of short-circuiting the empty cases might be
relevant in nixpkgs/NixOS, due to the use of lib.optionalAttrs.
Change-Id: I22b978b1c69af12926489a71087c6a6219c012f3
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6140
Reviewed-by: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
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For cases where the strings are statically known (such as the
oft-occuring name/value), this can be a useful optimisation.
It's also much more convenient in tests.
Change-Id: Ie462b684805bd4986ea5e85ca4bff663bc2d3c3c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6111
Tested-by: BuildkiteCI
Reviewed-by: eta <tvl@eta.st>
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This is required for constructing nested attribute sets at runtime.
There'll be quite a lot of optimisation potential with this solution
eventually, if it should turn out to be a bottleneck.
This introduces a conceptual change, in that the `Value` enum is now
an enum representing "all runtime values" instead of "all Nix language
types". This makes sense in general, as this type will also contain
Chunk representations etc. which are not exposed to users.
Change-Id: Ic5f72b2a0965b146c6a451efad34c6a81ca1aad8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6103
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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This adds a new instruction which assembles an interpolated string
from a specified number of fragments, which are already going to be
located on the stack in the right position.
This will raise a type error if any of the fragments do not evaluate
to a string.
Change-Id: I5756248fa3e9fcc3d063c14db40b332f7e20a588
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6098
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This sets up the scaffolding for compiling interpolation, but those
instructions do not yet exist.
Change-Id: Ife41bbbf432d9661abe566c92437409dd0da44e7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6097
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I2c6fedc3dbb7d449d700f3972c3fbd4a7d147f6c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6095
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: tazjin <tazjin@tvl.su>
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Implements attribute set literals without nesting. Technically this
already supports dynamic key fragments (evaluating to strings), though
the only way to create these (interpolation) is not yet implemented.
However, creating simple attribute sets like `{ }`, or `{ a = 15; }`
or `{ a = 10 * 2; }` works.
Recursive attribute sets are not yet implemented as we do not have any
kind of scope access yet anyways.
This is implemented using a new instruction that creates an attribute
set with a given number of elements by popping key/value pairs off the
stack.
Change-Id: I0f9aac7a131a112d3f66b131297686b38aaeddf2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6091
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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These are a bit tricky to implement because Nix technically treats
them as identifiers, and only if the identifier is not explicitly
overridden within the scope does it yield the expected literal values.
Note that weirdness even occurs with scopedImport.
Change-Id: Ie55723405ccfcc25da37c5a08fa3332f37cf9ae5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6080
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I9dd54aed72cd7e67593dc76f5a046ebbda40c26f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6078
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: Ic56ab64ad82343c7cdf8168ef41ee0a97f7e1dd9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6077
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I8944354b3690d7504e4fe4254f14be5b849b9bcf
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6076
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I5d012cc073e55d79d7b34b88283aab3164864293
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6075
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Implements simple arithmetic operations (+, -, *, /).
There is some scaffolding included to pop and coerce pairs of numbers,
as the Nix language will let arithmetic operators apply to arbitrary
pairs of number types (always resulting in floats if the types are
mixed).
Change-Id: I5f62c363bdea8baa6ef812cc64c5406759d257cf
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6074
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This compiler can only take care of very trivial literals so far.
Change-Id: I9dfac75a801b7235f868061a979ae24159fe1425
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6070
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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