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This is required for constructing nested attribute sets at runtime.
There'll be quite a lot of optimisation potential with this solution
eventually, if it should turn out to be a bottleneck.
This introduces a conceptual change, in that the `Value` enum is now
an enum representing "all runtime values" instead of "all Nix language
types". This makes sense in general, as this type will also contain
Chunk representations etc. which are not exposed to users.
Change-Id: Ic5f72b2a0965b146c6a451efad34c6a81ca1aad8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6103
Reviewed-by: grfn <grfn@gws.fyi>
Tested-by: BuildkiteCI
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This adds a new instruction which assembles an interpolated string
from a specified number of fragments, which are already going to be
located on the stack in the right position.
This will raise a type error if any of the fragments do not evaluate
to a string.
Change-Id: I5756248fa3e9fcc3d063c14db40b332f7e20a588
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6098
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This sets up the scaffolding for compiling interpolation, but those
instructions do not yet exist.
Change-Id: Ife41bbbf432d9661abe566c92437409dd0da44e7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6097
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I2c6fedc3dbb7d449d700f3972c3fbd4a7d147f6c
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6095
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
Autosubmit: tazjin <tazjin@tvl.su>
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Implements attribute set literals without nesting. Technically this
already supports dynamic key fragments (evaluating to strings), though
the only way to create these (interpolation) is not yet implemented.
However, creating simple attribute sets like `{ }`, or `{ a = 15; }`
or `{ a = 10 * 2; }` works.
Recursive attribute sets are not yet implemented as we do not have any
kind of scope access yet anyways.
This is implemented using a new instruction that creates an attribute
set with a given number of elements by popping key/value pairs off the
stack.
Change-Id: I0f9aac7a131a112d3f66b131297686b38aaeddf2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6091
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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These are a bit tricky to implement because Nix technically treats
them as identifiers, and only if the identifier is not explicitly
overridden within the scope does it yield the expected literal values.
Note that weirdness even occurs with scopedImport.
Change-Id: Ie55723405ccfcc25da37c5a08fa3332f37cf9ae5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6080
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I9dd54aed72cd7e67593dc76f5a046ebbda40c26f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6078
Tested-by: BuildkiteCI
Autosubmit: tazjin <tazjin@tvl.su>
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: Ic56ab64ad82343c7cdf8168ef41ee0a97f7e1dd9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6077
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I8944354b3690d7504e4fe4254f14be5b849b9bcf
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6076
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Change-Id: I5d012cc073e55d79d7b34b88283aab3164864293
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6075
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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Implements simple arithmetic operations (+, -, *, /).
There is some scaffolding included to pop and coerce pairs of numbers,
as the Nix language will let arithmetic operators apply to arbitrary
pairs of number types (always resulting in floats if the types are
mixed).
Change-Id: I5f62c363bdea8baa6ef812cc64c5406759d257cf
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6074
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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This compiler can only take care of very trivial literals so far.
Change-Id: I9dfac75a801b7235f868061a979ae24159fe1425
Reviewed-on: https://cl.tvl.fyi/c/depot/+/6070
Tested-by: BuildkiteCI
Reviewed-by: grfn <grfn@gws.fyi>
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