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Nodes only have names if they're contained inside a Directory, or if
they're a root node and have something else possibly giving them a name
externally.
This removes all `name` fields in the three different Nodes, and instead
maintains it inside a BTreeMap inside the Directory.
It also removes the NamedNode trait (they don't have a get_name()), as
well as Node::rename(self, name), and all [Partial]Ord implementations
for Node (as they don't have names to use for sorting).
The `nodes()`, `directories()`, `files()` iterators inside a `Directory`
now return a tuple of Name and Node, as does the RootNodesProvider.
The different {Directory,File,Symlink}Node struct constructors got
simpler, and the {Directory,File}Node ones became infallible - as
there's no more possibility to represent invalid state.
The proto structs stayed the same - there's now from_name_and_node and
into_name_and_node to convert back and forth between the two `Node`
structs.
Some further cleanups:
The error types for Node validation were renamed. Everything related to
names is now in the DirectoryError (not yet happy about the naming)
There's some leftover cleanups to do:
- There should be a from_(sorted_)iter and into_iter in Directory, so
we can construct and deconstruct in one go.
That should also enable us to implement conversions from and to the
proto representation that moves, rather than clones.
- The BuildRequest and PathInfo structs are still proto-based, so we
still do a bunch of conversions back and forth there (and have some
ugly expect there). There's not much point for error handling here,
this will be moved to stricter types in a followup CL.
Change-Id: I7369a8e3a426f44419c349077cb4fcab2044ebb6
Reviewed-on: https://cl.tvl.fyi/c/depot/+/12205
Tested-by: BuildkiteCI
Reviewed-by: yuka <yuka@yuka.dev>
Autosubmit: flokli <flokli@flokli.de>
Reviewed-by: benjaminedwardwebb <benjaminedwardwebb@gmail.com>
Reviewed-by: Connor Brewster <cbrewster@hey.com>
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*Node and Directory are types of the tvix-castore model, not the tvix
DirectoryService model. A DirectoryService only happens to send
Directories.
Move types into individual files in a nodes/ subdirectory, as it's
gotten too cluttered in a single file, and (re-)export all types from
the crate root.
This has the effect that we now cannot poke at private fields directly
from other files inside `crate::directoryservice` (as it's not all in
the same file anymore), but that's a good thing, it now forces us to go
through the proper accessors.
For the same reasons, we currently also need to introduce the `rename`
functions on each *Node directly.
A followup is gonna move the names out of the individual enum kinds, so
we can better represent "unnamed nodes".
Change-Id: Icdb34dcfe454c41c94f2396e8e99973d27db8418
Reviewed-on: https://cl.tvl.fyi/c/depot/+/12199
Reviewed-by: yuka <yuka@yuka.dev>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
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