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Bind a key, which I've located at the top-left of my right keyboard, to
a momentary push-to-talk by muting and unmuting my pulseaudio source
using xbindkeys. I had been putting this off for a while because i3
doesn't support binding different commands to keyup than to keydown
events, but the xbindkeys support appears to have solved that reasonably
well, plus it's got Scheme in it so that's cool.
If there's demand for it I'll gladly expose this as a reusable,
configurable home-manager module outside my users dir in the depot.
Change-Id: Ie591c93037dbdac364d5d8a718d99edb70780789
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1975
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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This is constant, so let's make it a constexpr.
Change-Id: I6a9eb9f740979740f730ebe142d2cbf23dbcfd70
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1961
Tested-by: BuildkiteCI
Reviewed-by: kanepyork <rikingcoding@gmail.com>
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Since the daemon is running in threads now rather than forking a process
per connection (thanks to grpc) this static flag to prevent accidentally
initializing a new worker during a build is getting stepped on by
multiple threads. This converts it to thread-local, and also adds an
actual message to the check so that if it hits in the future we know
what's going on.
Fixes: b/58
Change-Id: I07a2f1582e56709c104f79935e5405fa24888f59
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1940
Tested-by: BuildkiteCI
Reviewed-by: kanepyork <rikingcoding@gmail.com>
Reviewed-by: V <v@anomalous.eu>
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Similar to the b C command to create a *new* branch named after a
clubhouse ticket, add a new b M command to *rename* a branch after the
currently clocked-in clubhouse ticket.
Change-Id: I750106f5d417517fd8114536d9dc0905380d616a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1970
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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Also move fcitx to system, since it's a nixos thing not a home-manager
thing.
Change-Id: I3e047494a478520e939d48fc72cc91a2d797bf74
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1969
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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This reverts commit 6489f080997f06b70302f4df7fb1afe0f35656ff.
Reason for revert: build of graalvm fails :'(
Change-Id: I0fcd173988ab900c837d0040117c3120e29469a1
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1942
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: Ieab80a7bf962305631759b1c42a01c4bffdd84a0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1968
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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These depend on graalvm which is gonna be a big ol build
Change-Id: I3b67e22677390921e408b9fea12191718b27cd7f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1967
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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汉语时间!
Change-Id: Ic52c2d393ee55c1d251416a66c15f4b6d6722bfa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1966
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Use a block cursor in normal mode, and a beam cursor in insert mode.
Change-Id: I1cf5eebeaadf41cd006b324de62eb7f6804e149a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1965
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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This gives Quassel buffers sensible titles containing the name of the
network the buffer is currently displaying.
Ideally it would show me the name of the Quassel Core connection, but
this isn't exported from Quassel into the X window title.
The regex captures both the channel and the network, but only the
network is currently used for display - I may revisit that at some
point.
Change-Id: Ife4c06919d9e9c0114ff298e1443b2b27ce2f146
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1964
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
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Change-Id: Ia69ef054b60a43fa64517b5853d1076f7e6bdddc
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1963
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Change-Id: Ib0fcf1fd51749d3878e66b350ecb8e81daa47aab
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1962
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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This is mostly to help in tracing through the core dumps for b/58, but
is also generally a good idea while we're still in hardcore
debugging-mode.
Fixes: b/63
Change-Id: Ib816a2a98bf3b8afa6e8b255a74ccb93af6508c5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1937
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
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Missed this one
Fixes: b/62
Change-Id: I6f3bbcd3e2a7db5786283761b57466da33a497f7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1936
Reviewed-by: kanepyork <rikingcoding@gmail.com>
Tested-by: BuildkiteCI
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Change-Id: Ied475c3b704cf54e41767c47465dd94247c7b953
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1935
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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This reverts commit a41c3dedb18201aa689206079e203f41c9bef389.
Reason for revert: I believe its time has come.
Change-Id: I4133dc8a3b57b40b280646d1622ed7a0409c5246
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1941
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: kanepyork <rikingcoding@gmail.com>
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Write *all* build logs (essentially everything that wasn't a DLOG), not
just the stdout of the builder, to the client-bound log_sink_ that's
threaded through build.cc. These logs are significantly more useful on
the client, both when debugging tvix itself and (more importantly) when
building things with it.
To make this all work, this commit also refactors the passing-around of
the log sink in build.cc slightly - the main reference is now owned by
the Worker class, which already stores pointers to itself on the Goals
it creates, so those Goals can then load the log sink from the Worker.
This change was originally made to allow for logging to the log_sink
from instance methods of the worker, but actually feels significantly
more natural than storing the sink on the goal anyway.
Change-Id: I461685bc7f5c0a326054940ac5971b568dd43f8e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1925
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
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Change-Id: I3efdd49e23bdc357f15ea189b890e25843cc0255
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1933
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
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The main bottleneck of our builds right now is Nix evaluation, which
means that most of the time is spent idling during builds.
Since we're evaluating in parallel, lets give it a few more builders.
I don't want to go all the way to 64 immediately to first see if we
get any adverse effects from highly concurrent builds running
concurrently (if we do we could group them into different "concurrency
groups" in Buildkite).
Change-Id: Ibc3f89fb59cb4ee471b152ff36887ffe2b39f8f8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1932
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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This has somehow stopped being a thing in newer vterm versions,
causing the weird behaviour with my term switcher - buffers with the
correct name were sticking around, but no longer in the right mode.
Change-Id: Ie641eb3db91808d7d1016de1e8ef3ad271c8995e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1931
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
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