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Plugins seem to not really be used anywhere (I can find one plugin
that's actually defined, and it doesn't seem very useful, especially
since we got rid of builtins.exec) and their presence is adding
additional complexity and potential sources of bugs to an already
unsteady refactor. At some point we may want to bring back
something *like* plugins, but their design will likely be different and
it will definitely be after we have a functioning Nix again.
Change-Id: I3bc40e55917f70bf260fbc208c1705e2e6a7c626
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1291
Tested-by: BuildkiteCI
Reviewed-by: Alyssa Ross <hi@alyssa.is>
Reviewed-by: isomer <isomer@tvl.fyi>
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Previously all includes were anchored in one global mess of header
files. This moves the includes into filesystem "namespaces" (if you
will) for each sub-package of Nix.
Note: This commit does not introduce the relevant build system changes.
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There are still remnants of the old build system (for example, the
build derivations are not yet updated at all), but we'll get there.
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Reformatted with:
fd . -e hh -e cc | xargs clang-format -i
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git-subtree-dir: third_party/nix
git-subtree-mainline: cf8cd640c1adf74a3706efbcb0ea4625da106fb2
git-subtree-split: be66c7a6b24e3c3c6157fd37b86c7203d14acf10
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