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This setting was renamed to api.pure about 300 years ago and caused
warnings to be issued.
Change-Id: If883b0667c3afe67ae3d2a9950a796688cfbea7a
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1290
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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The function is renamed to `SortedByKeys`, which is more descriptive,
and annotated with a comment about what it is used for.
The deprecation warning has been removed because this function is
currently functionally required.
Change-Id: I0ee3a76deff05f366feca9ddac8f38ab34bffbd0
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1288
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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Change-Id: Ia0d1fdd5c73941d02da0ca7152600f966cee5ccb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1280
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
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Moves a function that is not dependent on the generated code over to
parser.hh. This function also looks like it could be improved, but
that is left as an exercise for the reader.
Code that remains in lexer.l has been reformatted, while we're here.
Change-Id: I9c26bb4eed0772a720d0715029e8bc10ab16ac38
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1279
Tested-by: BuildkiteCI
Reviewed-by: Kane York <rikingcoding@gmail.com>
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Change-Id: Ia7de49acb859040429fdd8ab143d485589ac02d4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1277
Reviewed-by: glittershark <grfn@gws.fyi>
Reviewed-by: isomer <isomer@tvl.fyi>
Reviewed-by: Kane York <rikingcoding@gmail.com>
Tested-by: BuildkiteCI
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This change does away with the previous special-casing of lists of
certain element sizes, and the use of raw C-style arrays.
Lists are now backed by a std::vector of nix::Value*, which uses the
traceable GC allocator.
This change is unfortunately quite noisy because the accessor methods
were updated/removed accordingly, so all callsites of Nix-related
lists have changed.
For some operations in primops.cc where keeping the previous code
structure would have been more difficult with a "proper" vector, the
implementation has been replaced with std::vector methods. For
example, list concatenation now uses appropriate range inserts.
Anecdotally the performance of this is about equal, to even slightly
better, than the previous implementation.
All language tests pass and the depot paths I've used for testing
still evaluate.
Change-Id: Ib5eca6c0207429cb323a330c838c3a2200b2c693
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1266
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
Reviewed-by: Kane York <rikingcoding@gmail.com>
Reviewed-by: glittershark <grfn@gws.fyi>
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This has several advantages:
* we can ensure that the vector is traced by the GC
* we don't need to unsafely allocate memory to make an Env
Note that there was previously a check about the size of the
environment, but it's unclear why this was the case (git history
yielded nothing interesting) and it seems to have no effect.
Change-Id: I4998b879a728a6fb68e1bd187c521e2304e5047e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1265
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
Reviewed-by: Kane York <rikingcoding@gmail.com>
Reviewed-by: glittershark <grfn@gws.fyi>
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Backported from:
https://github.com/NixOS/nix/commit/b3e5eea4a91400fb2a12aba4b07a94d03ba54605
https://github.com/NixOS/nix/commit/fcd048a526bd239fa615457e77d61d69d679bf03
Intentionally skipped because we have not backported the JSON changes:
https://github.com/NixOS/nix/commit/9f46f54de4e55267df492456fc0393f74616366b
Did not apply changes ni primops.cc, because those look suspect and
are also based on something that we don't have in our tree.
Change-Id: I837787ce9f2c90267bc39fce15177980d209d4e9
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1253
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
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We want to *trace* the 'Value *' arrays, not garbage-collect them!
Otherwise the vectors/maps can end up pointing to nowhere.
Backported from:
https://github.com/NixOS/nix/commit/10e17eaa5802a3c368eee8408821828072e76ba7
Change-Id: I30dc94caa80c9d982e7a14bc67ba2d065e8203aa
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1252
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
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This is a bad idea, it shouldn't exist, nixpkgs doesn't use it.
Change-Id: Ic4d1b936d8f059d5c40f0567af165b02427d7e36
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1241
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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Replaces the previous uses of the (ordered!) std::map and std::set
with absl::flat_hash_{map|set}.
After some careful reading it seems that there is actually no
ordering dependency on these types, and the (drop-in) replacements
perform slightly better.
Overall this is not fixing a bottleneck, just a driveby thing.
Change-Id: Ided695dc75676bd58515aa9382df0be0a09c565e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1220
Reviewed-by: glittershark <grfn@gws.fyi>
Reviewed-by: isomer <isomer@tvl.fyi>
Tested-by: BuildkiteCI
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Several definitions of functions declared in eval.hh were previously
implemented in parser.y, this moves them over to parser.cc.
While this still isn't a reasonable place to keep them, the long-term
fix is more likely to be that eval.hh needs to be split up.
Before we get to that point however, this already gives us the ability
to use tooling with this code.
Change-Id: If06fb655325fe281564047ffab0a0a640428a0ee
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1219
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
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Moves several of the static helper functions into a new parser.cc
file.
Once the rest of the code is usefully extracted, these will be moved
to a private namespace.
Change-Id: I0d7b53dcefe31bb5c6bad3ad7f5fcb48276bf799
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1218
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
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First step (of many?) towards extracting all the inline code from the
Yacc file and keeping it somewhere more accessible instead.
Note that none of this code has previously been touched by a linter or
formatter, pretty much ever, so as it is extracted it also undergoes
similar changes to the whole codebase after the initial fork.
Change-Id: If3b7181f22e3b3fd8c58dfa9befa7ee2896ea06d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1217
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
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Instead of manually iterating over the two bindings to be combined,
this adds a new static method on the Bindings class which merges two
attribute sets by calling the range insertion operator over them.
In some anecdotal tests, this can lead to a ~10% speed bump -
depending on the specific operation.
Change-Id: I5dea03b0589a83a789d3a8a0fc81d0d9e6598371
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1216
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: I0655ecc675239b3d90e5adc305c3f37c1a904cf5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1181
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: I418e9127c5d9d31559c59e461f17726ddbc051c4
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1180
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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A significant fraction of all created attribute sets are empty; hence
this is an easy optimisation to make.
Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: I0884194d04c1ee95b2b239a253515f2152bc0856
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1179
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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This reverts parts of the CLs splitting the backing implementation for
Bindings and moves back to only the BTreeMap-backed implementation.
Our evaluation has indicated that the Vector-backed implementation
does not match the performance of the plain array used upstream, and
in my view the complexity introduced by it is not worth the relatively
small (single-digit percentage) performance increase with a
pivot-point close to the number of attributes yielded by
stdenv.mkDerivation.
Going forward we will trial implementations of attribute sets backed
by HAMTs, and investigate other mechanisms of speeding up the language.
Some changes from the previous CLs are retained, for example the
removal of insert_or_assign and the passing of capacity.
Change-Id: I6eb4b075b453949583360755055c21a29d7ff642
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1172
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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Since one of the two implementations essentially uses the same shape
as the upstream Bindings, we backport their merge sort implementation
to ensure that we're doing the same thing semantically.
Paired-With: Luke Granger-Brown <git@lukegb.com>
Paired-With: Vincent Ambo <mail@tazj.in>
Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: I0d865897991eec0c4dd84d9bd0415cd1ca437792
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1162
Tested-by: BuildkiteCI
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: glittershark <grfn@gws.fyi>
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Paired-With: Luke Granger-Brown <git@lukegb.com>
Paired-With: Vincent Ambo <mail@tazj.in>
Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: Ief2e59d461452ce599abc63f6ebcfa07a7062491
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1161
Tested-by: BuildkiteCI
Reviewed-by: lukegb <lukegb@tvl.fyi>
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We accidentally returned the incremented iterator in the
post-increment, this fixes it.
Paired-With: Luke Granger-Brown <git@lukegb.com>
Paired-With: Vincent Ambo <mail@tazj.in>
Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: I36c79eb56359bb12a78ad3489e7d7d2eb2053510
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1140
Tested-by: BuildkiteCI
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: glittershark <grfn@gws.fyi>
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This function in never called, so let's just remove it
Paired-With: Luke Granger-Brown <git@lukegb.com>
Paired-With: Vincent Ambo <mail@tazj.in>
Change-Id: I79125866254d90dd0842bc86830d2103ac313cb6
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1125
Tested-by: BuildkiteCI
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: isomer <isomer@tvl.fyi>
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To aid in making the decision of where to (currently just statically)
use a vector or btree as the backing implementation, add an extra
constructor argument to Bindings::NewGC for a capacity, and use
a (currently hardcoded at 32, for no good reason other than it felt like
a reasonable number) pivot to switch between our possible backing
implementations. Then, update all the call sites where it feels
reasonable that we know the capacity statically to *pass* that capacity
to the constructor.
Paired-With: Luke Granger-Brown <git@lukegb.com>
Paired-With: Vincent Ambo <mail@tazj.in>
Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: I1858c161301a1cd0e83aeeb9a58839378869e71d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1124
Tested-by: BuildkiteCI
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: isomer <isomer@tvl.fyi>
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Add an alternative impl of the now-abstract Bindings base class that is
backed by a std::vector, somewhat similar but stylistically a little
superior to the array-backed implementation in upstream nix. The
underlying iterator type in BindingsIterator is now backed by a
std::variant that we std::visit an overload over in order to implement
the various bits of the iterator interface.
Paired-With: Luke Granger-Brown <git@lukegb.com>
Paired-With: Vincent Ambo <mail@tazj.in>
Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: I7fbd1f4d5c449e2f9b82102a701b0bacd5e80672
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1123
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
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To pave the way for the thing we want to do eventually which is use a
linear-time array for bindings (aka attribute sets) that are statically
known to be small enough to get a performance benefit from doing so,
make the Bindings class abstract, and define a BTreeBindings class that
inherits from it and is (currently always) returned from the static
initializer. The idea is that we'll have an ArrayBindings class as well
later that we can dispatch to conditionally based on an optional
"capacity" parameter or something like that.
There was some difficulty here in getting the iterator to work - the
approach we settled on ended up making a concrete BindingsIterator class
which will wrap a std::variant of either a btree iterator or something
else later, but right now just wraps a btree iterator.
Paired-With: Luke Granger-Brown <git@lukegb.com>
Paired-With: Vincent Ambo <mail@tazj.in>
Paired-With: Perry Lorier <isomer@tvl.fyi>
Change-Id: Ie02ca5a1c55e8ebf99ab1e957110bd9284278907
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1121
Tested-by: BuildkiteCI
Reviewed-by: isomer <isomer@tvl.fyi>
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Change-Id: I1cfbb7e933da54198115b28ac509b0d04870fd8f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1127
Tested-by: BuildkiteCI
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: glittershark <grfn@gws.fyi>
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Having a default constructor for this causes a variety of annoying
situations across the codebase in which this is initialised to an
unexpected value, leading to constant guarding against those
conditions.
It turns out there's actually no intrinsic reason that this default
constructor needs to exist. The biggest one was addressed in CL/1138
and this commit cleans up the remaining bits.
Change-Id: I4a847f50bc90e72f028598196592a7d8730a4e01
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1139
Reviewed-by: isomer <isomer@tvl.fyi>
Tested-by: BuildkiteCI
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nix:AttrName was one of the few classes that relied on the default
constructor of nix::Symbol (which I am trying to remove in a separate
change).
The class essentially represents the name of an attribute in a set,
which is either just a string expression or a dynamically evaluated
expression (e.g. string interpolation).
Previously it would be constructed by only setting one of the fields
and defaulting the other, now it is an explicit std::variant.
Note that there are several code paths where not all eventualities are
handled and this code is bug-for-bug compatible with those, except
that unknown conditions (which should never work) are now throwing
instead of silently doing ... something.
The language tests pass with this change, and the depot derivations
that I tested with evaluated successfully.
Change-Id: Icf1ee60a5f8308f4ab18a82749e00cf37a938a8f
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1138
Reviewed-by: edef <edef@edef.eu>
Reviewed-by: glittershark <grfn@gws.fyi>
Tested-by: BuildkiteCI
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These bits are no longer required with the hashmap-backed
implementation of attribute sets.
Change-Id: I8b936d8d438a00bad4ccf8e0b4dd719c559ce8c2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/912
Tested-by: BuildkiteCI
Reviewed-by: edef <edef@edef.eu>
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We don't want traces compiled out since they're an actual language
feature that're used in userspace - also their absence is breaking the
tests
Change-Id: Icaefca8f52e94001785f724fdc0c10a7586b24e7
Reviewed-on: https://cl.tvl.fyi/c/depot/+/562
Reviewed-by: lukegb <lukegb@tvl.fyi>
Reviewed-by: Kane York <rikingcoding@gmail.com>
Reviewed-by: lukegbot <bot@lukegb.com>
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Also fixes the pkgconfig files to use the corresponding CMake variables.
Change-Id: I8095b8aff39ad91e592f3edc95555c9f1f1f153d
Reviewed-on: https://cl.tvl.fyi/c/depot/+/545
Reviewed-by: tazjin <mail@tazj.in>
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This ensures that we install both glog's .a and all the .so files we
generate into a single consistent output lib path (which is, err,
lib64, but whatever).
Change-Id: Ib6ac6eacf5f56e4b719cfb586db731efc122c31b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/544
Reviewed-by: tazjin <mail@tazj.in>
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Change-Id: I87eb6e59782d720015d351d8829dc7b8688e01f2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/543
Reviewed-by: tazjin <mail@tazj.in>
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Completes the switch from Meson to CMake for the core build system in
Nix.
Meson was added originally because someone else had already done the
work for integrating it in Nix and it was an upgrade from the previous
setup.
However over time it became clear that Meson is not quite mature
enough for projects like Nix that have occasionally peculiar
configuration constraints.
Some issues encountered with Meson (some of these are due to the Meson
setup in Nix):
* Difficulty with generating correct compile_commands.json for
external tools like clangd
* Difficulty linking to libc++ when using clang
* Ugly shell invocations for certain parts of the build system (I want
these to be gone!!!)
This CMake setup mimics the Meson configuration, but there are some
differences (some temporary):
* headers are now included separately for each library (see a previous
commit that changes includes appropriately)
* autoheaders-style configuration is currently hardcoded. Before
blindly copying this I want to evaluate how much of it actually exists
for portability concerns that I don't have (such as support for OS
X).
* Nix is built with libc++ by default.
* [libstore] SQL schema is now inlined via a generated header, not an
included string literal
Abseil is still built as part of this build, rather than an external
dependency, because it chokes on differently configured compiler
invocations.
Note that because of the move to libc++ an unwanted behaviour is
introduced: glog log messages no longer have a body. I have yet to
debug what is going on there.
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Previously all includes were anchored in one global mess of header
files. This moves the includes into filesystem "namespaces" (if you
will) for each sub-package of Nix.
Note: This commit does not introduce the relevant build system changes.
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This function was a custom (and inefficient in the case of
single-character delimiters) string splitter which was used all over
the codebase. Abseil provides an appropriate replacement function.
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Uses the equivalent absl::StartsWith and absl::EndsWith functions
instead.
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Replaces these functions with corresponding functions from Abseil,
namely absl::StripAsciiWhitespace and absl::SimpleAtoi.
In the course of doing this some minor things I encountered along the
way were also refactored.
This also changes the signatures of the various custom readFile
functions to use absl::string_view types.
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It is considered bad form to use things from includes in headers, as
these directives propagate to everywhere else and can make it
confusing.
types.hh (which is includes almost literally everywhere) had some of
these directives, which this commit removes.
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... this fixes nixpkgs eval!
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Without this alias, the garbage-collecting allocator won't be used and
allocated attribute set values won't be visible during GC.
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These were things that took me a moment to realise.
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Replaces the previous implementations which performed sorting with one
that instead walks through the map (which is already sorted) and
yields values from it.
This fixes a handful of language tests because the previous
implementation did not actually yield useful values on the new implementation.
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In the change to the backing structure of attribute sets, the
requirement to manually balance the capacity of the structure went
away.
This is a) because Abseil's data structures manage this on their own,
and b) because the new Bindings class is allocated using `new (GC)`
rather than writing into a predefined memory area.
As part of this change functions related to the capacity were
deprecated and set to 0 values, which in turn caused the creation of
new attribute sets to return the same (mutable!) default value in
various cases, leading to "side effects" that caused evaluation
failures.
FWIW, I'm not sure if this optimisation had noticeable performance
impact, but while untangling libexpr it definitely doesn't help trying
to follow what it's doing - so bye, bye!
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