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Change (mostly) created via:
fd . -e hh -e cc | parallel clang-tidy -p ~/builds/nix --fix "'--checks=-*,modernize-use-using'"
Change-Id: I90ad6e64a5399f2005dfb9956074ec51c2c78cea
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1830
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
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Value now carries a shared_ptr<Bindings>, and all Bindings constructors return a unique_ptr<Bindings>.
The test that wanted to compare two Bindings by putting them into Values has been modified to use the new Equal() method on Bindings (extracted from EvalState).
Change-Id: I8dfb60e65fdabb717e3b3e5d56d5b3fc82f70883
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1744
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
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We have decided that leaking memory is a better fate than random,
non-debuggable memory corruption. Future CLs will begin changing
various fields to std::unique_ptr and std::shared_ptr.
It turns out that disabling the GC does not have disasterous impact.
The Nix evaluator only runs on the client CLI, never in any long-
running process. Even the REPL does not leak too badly under this
change, because it uses one EvalState for the duration of the REPL.
Building an explicitly tracing garbage collector is likely in the
future of this project, but that giant amount of work cannot be
done under a nix evaluator that is constantly crashing. We need to
restore development velocity here, and this is the best way we've
figured out to do it.
Change-Id: I2fcda8fcee853c15a9a5e22eca7c5a784bc2bf76
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1720
Reviewed-by: glittershark <grfn@gws.fyi>
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
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Change-Id: Ia0d1fdd5c73941d02da0ca7152600f966cee5ccb
Reviewed-on: https://cl.tvl.fyi/c/depot/+/1280
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
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Previously all includes were anchored in one global mess of header
files. This moves the includes into filesystem "namespaces" (if you
will) for each sub-package of Nix.
Note: This commit does not introduce the relevant build system changes.
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It is considered bad form to use things from includes in headers, as
these directives propagate to everywhere else and can make it
confusing.
types.hh (which is includes almost literally everywhere) had some of
these directives, which this commit removes.
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Replaces most uses of `string` with `std::string`.
This came up because I removed the "types.hh" import from
"symbol-table.hh", which percolated through a bunch of files where
`string` was suddenly no longer defined ... *sigh*
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This applies the performance fixes listed here:
https://clang.llvm.org/extra/clang-tidy/checks/list.html
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This applies the modernization fixes listed here:
https://clang.llvm.org/extra/clang-tidy/checks/list.html
The 'modernize-use-trailing-return-type' fix was excluded due to my
personal preference (more specifically, I think the 'auto' keyword is
misleading in that position).
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Reformatted with:
fd . -e hh -e cc | xargs clang-format -i
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git-subtree-dir: third_party/nix
git-subtree-mainline: cf8cd640c1adf74a3706efbcb0ea4625da106fb2
git-subtree-split: be66c7a6b24e3c3c6157fd37b86c7203d14acf10
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