Age | Commit message (Collapse) | Author | Files | Lines | |
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2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 1 | -1/+5 | |
As the character walks around the map, progressively reveal the entities on the map to them, using an algorithm based on well known circle-rasterizing and line-rasterizing algorithms to calculate lines of sight that are potentially obscured by walls. | |||||
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 1 | -0/+26 | |
Add support for entities via a port of the EntityMap type, and implement command support starting at basic hjkl. |