Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-02-08 | Factor out an EntityAttributes type | Griffin Smith | 1 | -0/+2 |
2020-01-04 | Add support for multiple levels | Griffin Smith | 1 | -1/+6 |
2019-12-30 | Add dungeon level generation | Griffin Smith | 1 | -0/+2 |
2019-12-23 | Update the vision every time we step the game | Griffin Smith | 1 | -0/+2 |
2019-11-29 | Use menus for combat and picking up items | Griffin Smith | 1 | -4/+4 |
2019-11-29 | Implement saving+loading the game | Griffin Smith | 1 | -0/+2 |
2019-10-06 | Allow eating edible items | Griffin Smith | 1 | -0/+2 |
2019-09-20 | Describe what you see when you walk over items | Griffin Smith | 1 | -0/+2 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 1 | -0/+2 |
2019-09-07 | Add cellular-automata cave generator | Griffin Smith | 1 | -2/+4 |
2019-09-02 | Add raws, loaded statically from a folder | Griffin Smith | 1 | -2/+4 |
2019-09-01 | Implement messages | Griffin Smith | 1 | -0/+4 |
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 1 | -2/+13 |
2019-08-25 | An @-sign in a box, in haskell | Griffin Smith | 1 | -0/+3 |