Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2019-12-30 | Use more evocative characters for closed doors | Griffin Smith | 1 | -6/+8 |
2019-12-30 | Place doors on the level | Griffin Smith | 4 | -17/+62 |
2019-12-30 | Add dungeon level generation | Griffin Smith | 12 | -88/+524 |
2019-12-30 | Fix circle rendering, add filled circle | Griffin Smith | 3 | -39/+101 |
2019-12-23 | Don't send the welcome message when loading | Griffin Smith | 4 | -2/+12 |
2019-12-23 | Update the vision every time we step the game | Griffin Smith | 1 | -1/+2 |
2019-12-23 | Confirm before quitting | Griffin Smith | 3 | -3/+28 |
2019-12-23 | Preserve entityIDs in atPosition's setter | Griffin Smith | 1 | -12/+31 |
2019-12-23 | Add a drop command | Griffin Smith | 7 | -22/+189 |
2019-12-23 | Use attack messages when attacking | Griffin Smith | 2 | -10/+16 |
2019-12-23 | Use wielded items to calculate damage | Griffin Smith | 2 | -26/+35 |
2019-12-22 | Add a wield command | Griffin Smith | 6 | -27/+77 |
2019-12-22 | Add wielded, wieldable items | Griffin Smith | 8 | -47/+268 |
2019-12-22 | Fix rendering string prompts | Griffin Smith | 1 | -1/+1 |
2019-11-30 | Eating doesn't take time unless you actually eat | Griffin Smith | 1 | -1/+1 |
2019-11-30 | Add a very basic inventory panel | Griffin Smith | 8 | -39/+79 |
2019-11-30 | Add messages on the ground | Griffin Smith | 12 | -40/+210 |
2019-11-30 | Fail on all warnings in CI | Griffin Smith | 2 | -3/+2 |
2019-11-30 | Fix an injectivity issue with saving the game | Griffin Smith | 11 | -30/+70 |
2019-11-29 | Use menus for combat and picking up items | Griffin Smith | 21 | -196/+214 |
2019-11-29 | Add DerivingVia newtype for generic arbitrary | Griffin Smith | 1 | -1/+16 |
2019-11-29 | Implement a "look" command | Griffin Smith | 7 | -29/+111 |
2019-11-29 | Implement saving+loading the game | Griffin Smith | 22 | -85/+548 |
2019-11-15 | Recover character hitpoints over time | Griffin Smith | 6 | -18/+44 |
2019-10-16 | Add draw priority | Griffin Smith | 5 | -6/+30 |
2019-10-15 | Don't walk gormlaks into walls | Griffin Smith | 2 | -12/+27 |
2019-10-13 | Implement speed and ticks | Griffin Smith | 10 | -80/+273 |
2019-10-12 | Step the game *before* updating vision | Griffin Smith | 1 | -1/+1 |
2019-10-12 | Allow specifying seed on startup | Griffin Smith | 4 | -25/+68 |
2019-10-12 | Actually heal the character when they eat food | Griffin Smith | 1 | -0/+2 |
2019-10-06 | Export unexported lens | Griffin Smith | 1 | -0/+1 |
2019-10-06 | Only allow adjacent gormlaks to attack | Griffin Smith | 1 | -1/+2 |
2019-10-06 | Fix underflow when damaging character | Griffin Smith | 2 | -2/+8 |
2019-10-06 | Allow eating edible items | Griffin Smith | 12 | -73/+258 |
2019-10-05 | Don't move creatures when they're attacking | Griffin Smith | 1 | -1/+1 |
2019-10-05 | Display multiple messages per turn | Griffin Smith | 6 | -28/+72 |
2019-09-29 | Gormlaks attack back | Griffin Smith | 10 | -22/+149 |
2019-09-28 | Tweak gormlak movement slightly | Griffin Smith | 6 | -35/+102 |
2019-09-28 | Add debug command to reveal the game | Griffin Smith | 7 | -10/+52 |
2019-09-28 | Implement the start of creature AI | Griffin Smith | 19 | -277/+480 |
2019-09-21 | Implement combat | Griffin Smith | 7 | -34/+95 |
2019-09-20 | Describe what you see when you walk over items | Griffin Smith | 9 | -13/+58 |
2019-09-20 | Add doors and an open command | Griffin Smith | 13 | -29/+151 |
2019-09-20 | Add the beginnings of a prompt system | Griffin Smith | 9 | -94/+302 |
2019-09-19 | Add items and inventory | Griffin Smith | 18 | -105/+358 |
2019-09-15 | Remove all but the largest region in caves | Griffin Smith | 2 | -4/+12 |
2019-09-15 | Scroll the viewport around the character | Griffin Smith | 1 | -1/+11 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 13 | -50/+402 |
2019-09-14 | Fill the outer edges of generated levels | Griffin Smith | 2 | -1/+13 |
2019-09-14 | Implement collision | Griffin Smith | 2 | -3/+29 |