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path: root/src/entities/character.rs
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2019-07-28 Re-draw entities when you walk over themGriffin Smith1-1/+1
This also required making the noodles character not actually the emoji, since the emoji being double-width means it still gets overwritten when you walk to the right of it (D:)
2019-07-27 Add a generic text-prompt systemGriffin Smith1-0/+13
Add a generic text-prompt system to the Game, and use it to prompt the character for their name on startup. There's also a Promise type in util, which is used for the result of the prompt.
2019-07-14 Implement extremely basic combatGriffin Smith1-5/+10
There's a gormlak, you can kill it. That's it.
2019-07-08 Implement a global map of entitiesGriffin Smith1-10/+9
Implement a global map of entities, which allows referencing by either position or ID and updating the positions of existent entities, and put the character in there.
2019-07-06 Make all drawing happen to a viewportGriffin Smith1-1/+24
We now have an inner and outer viewport, and entity positions are relative to the inner one while drawing happens to the outer one.
2019-07-05 an @-sign in a boxGriffin Smith1-0/+15