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path: root/src/Xanthous
AgeCommit message (Expand)AuthorFilesLines
2019-09-20 Describe what you see when you walk over itemsGriffin Smith9-13/+58
2019-09-20 Add doors and an open commandGriffin Smith13-29/+151
2019-09-20 Add the beginnings of a prompt systemGriffin Smith9-94/+302
2019-09-19 Add items and inventoryGriffin Smith17-104/+357
2019-09-15 Remove all but the largest region in cavesGriffin Smith2-4/+12
2019-09-15 Scroll the viewport around the characterGriffin Smith1-1/+11
2019-09-15 Progressively reveal the map to the playerGriffin Smith13-50/+402
2019-09-14 Fill the outer edges of generated levelsGriffin Smith2-1/+13
2019-09-14 Implement collisionGriffin Smith2-3/+29
2019-09-13 Place the chacracter in the level at startup timeGriffin Smith7-22/+147
2019-09-09 Convert generated levels to wallsGriffin Smith16-109/+335
2019-09-07 Add cellular-automata cave generatorGriffin Smith5-1/+290
2019-09-02 Put a test gormlak on the screenGriffin Smith4-18/+63
2019-09-02 Add raws, loaded statically from a folderGriffin Smith5-6/+173
2019-09-02 Add commands for diagonal movementGriffin Smith1-0/+4
2019-09-02 Add a previous message commandGriffin Smith4-4/+29
2019-09-02 Link up messages to the overall gameGriffin Smith7-37/+151
2019-09-01 Implement messagesGriffin Smith7-5/+265
2019-08-31 Add entities, and allow walking aroundGriffin Smith13-14/+546
2019-08-25 An @-sign in a box, in haskellGriffin Smith5-0/+82