Age | Commit message (Collapse) | Author | Files | Lines |
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Add the beginnings of a generic prompt system, with exclusive support
atm for string prompts, and test it out by asking the character for
their name at startup
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Add support for converting generated levels to walls, and merge one into
the entity map at the beginning of the game.
There's nothing here that guarantees the character ends up *inside* the
level though (they almost always don't) so that'll have to be slotted
into the level generation process.
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Add a "say" function for saying messages within an app monad to the
user, and link everything up to display them and track their history
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