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path: root/src/Xanthous/Generators.hs
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2019-09-09 Convert generated levels to wallsGriffin Smith1-7/+23
Add support for converting generated levels to walls, and merge one into the entity map at the beginning of the game. There's nothing here that guarantees the character ends up *inside* the level though (they almost always don't) so that'll have to be slotted into the level generation process.
2019-09-07 Add cellular-automata cave generatorGriffin Smith1-0/+54
Add a cellular-automata-based cave level generator, plus an optparse-applicative-based CLI for invoking level generators in general.