Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-01-25 | Factor out an "entitiesAtCharacter" lens | Griffin Smith | 1 | -0/+9 |
2020-01-20 | Store revealed positions on the level itself | Griffin Smith | 3 | -17/+49 |
2020-01-05 | Add staircases, and moving between levels | Griffin Smith | 2 | -6/+7 |
2020-01-04 | Add support for multiple levels | Griffin Smith | 3 | -12/+24 |
2020-01-03 | Track entity collision in the Entity class | Griffin Smith | 2 | -27/+22 |
2020-01-03 | Decouple Gormlak AI from creatures | Griffin Smith | 1 | -3/+3 |
2020-01-03 | Don't render moving entities that aren't visible | Griffin Smith | 3 | -25/+44 |
2019-12-23 | Don't send the welcome message when loading | Griffin Smith | 3 | -0/+6 |
2019-12-23 | Confirm before quitting | Griffin Smith | 1 | -0/+1 |
2019-12-23 | Add a drop command | Griffin Smith | 1 | -1/+2 |
2019-12-22 | Add a wield command | Griffin Smith | 1 | -13/+8 |
2019-12-22 | Add wielded, wieldable items | Griffin Smith | 1 | -10/+31 |
2019-12-22 | Fix rendering string prompts | Griffin Smith | 1 | -1/+1 |
2019-11-30 | Add a very basic inventory panel | Griffin Smith | 4 | -22/+43 |
2019-11-30 | Add messages on the ground | Griffin Smith | 2 | -12/+61 |
2019-11-30 | Fix an injectivity issue with saving the game | Griffin Smith | 2 | -3/+7 |
2019-11-29 | Use menus for combat and picking up items | Griffin Smith | 5 | -10/+98 |
2019-11-29 | Implement a "look" command | Griffin Smith | 2 | -12/+36 |
2019-11-29 | Implement saving+loading the game | Griffin Smith | 4 | -9/+178 |
2019-11-15 | Recover character hitpoints over time | Griffin Smith | 1 | -1/+1 |
2019-10-16 | Add draw priority | Griffin Smith | 2 | -4/+11 |
2019-10-15 | Don't walk gormlaks into walls | Griffin Smith | 1 | -9/+18 |
2019-10-13 | Implement speed and ticks | Griffin Smith | 2 | -8/+9 |
2019-10-12 | Allow specifying seed on startup | Griffin Smith | 1 | -4/+9 |
2019-10-06 | Allow eating edible items | Griffin Smith | 2 | -25/+70 |
2019-10-05 | Display multiple messages per turn | Griffin Smith | 3 | -20/+47 |
2019-09-29 | Gormlaks attack back | Griffin Smith | 2 | -2/+26 |
2019-09-28 | Tweak gormlak movement slightly | Griffin Smith | 1 | -0/+28 |
2019-09-28 | Add debug command to reveal the game | Griffin Smith | 3 | -10/+33 |
2019-09-28 | Implement the start of creature AI | Griffin Smith | 3 | -0/+299 |
2019-09-20 | Add doors and an open command | Griffin Smith | 2 | -1/+8 |
2019-09-20 | Add the beginnings of a prompt system | Griffin Smith | 2 | -30/+155 |
2019-09-19 | Add items and inventory | Griffin Smith | 1 | -9/+15 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 1 | -5/+10 |
2019-09-09 | Convert generated levels to walls | Griffin Smith | 1 | -4/+8 |
2019-09-02 | Put a test gormlak on the screen | Griffin Smith | 1 | -5/+4 |
2019-09-02 | Add a previous message command | Griffin Smith | 1 | -1/+7 |
2019-09-02 | Link up messages to the overall game | Griffin Smith | 1 | -4/+14 |
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 1 | -9/+26 |
2019-08-25 | An @-sign in a box, in haskell | Griffin Smith | 1 | -0/+28 |