Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-02-08 | Factor out an EntityAttributes type | Griffin Smith | 5 | -11/+11 |
2020-02-08 | Block doors being closed on gormlaks | Griffin Smith | 2 | -0/+2 |
2020-01-25 | Add a close command | Griffin Smith | 1 | -0/+4 |
2020-01-20 | Store revealed positions on the level itself | Griffin Smith | 1 | -0/+2 |
2020-01-05 | Add staircases, and moving between levels | Griffin Smith | 1 | -0/+30 |
2020-01-03 | Track entity collision in the Entity class | Griffin Smith | 5 | -6/+11 |
2020-01-03 | Decouple Gormlak AI from creatures | Griffin Smith | 5 | -43/+96 |
2020-01-03 | Describe doors as either closed or open | Griffin Smith | 1 | -1/+2 |
2019-12-30 | Use more evocative characters for closed doors | Griffin Smith | 1 | -6/+8 |
2019-12-30 | Place doors on the level | Griffin Smith | 1 | -0/+8 |
2019-12-23 | Add a drop command | Griffin Smith | 1 | -0/+7 |
2019-12-23 | Use wielded items to calculate damage | Griffin Smith | 1 | -24/+33 |
2019-12-22 | Add a wield command | Griffin Smith | 1 | -0/+8 |
2019-12-22 | Add wielded, wieldable items | Griffin Smith | 4 | -23/+218 |
2019-11-30 | Add messages on the ground | Griffin Smith | 2 | -7/+32 |
2019-11-30 | Fix an injectivity issue with saving the game | Griffin Smith | 4 | -8/+8 |
2019-11-29 | Use menus for combat and picking up items | Griffin Smith | 7 | -22/+12 |
2019-11-29 | Implement a "look" command | Griffin Smith | 1 | -1/+2 |
2019-11-29 | Implement saving+loading the game | Griffin Smith | 5 | -29/+69 |
2019-11-15 | Recover character hitpoints over time | Griffin Smith | 3 | -14/+27 |
2019-10-16 | Add draw priority | Griffin Smith | 2 | -2/+3 |
2019-10-13 | Implement speed and ticks | Griffin Smith | 4 | -14/+86 |
2019-10-06 | Fix underflow when damaging character | Griffin Smith | 1 | -0/+5 |
2019-10-06 | Allow eating edible items | Griffin Smith | 3 | -4/+39 |
2019-09-29 | Gormlaks attack back | Griffin Smith | 1 | -0/+10 |
2019-09-28 | Tweak gormlak movement slightly | Griffin Smith | 1 | -1/+1 |
2019-09-28 | Implement the start of creature AI | Griffin Smith | 6 | -7/+38 |
2019-09-21 | Implement combat | Griffin Smith | 3 | -6/+16 |
2019-09-20 | Describe what you see when you walk over items | Griffin Smith | 5 | -12/+20 |
2019-09-20 | Add doors and an open command | Griffin Smith | 4 | -4/+56 |
2019-09-20 | Add the beginnings of a prompt system | Griffin Smith | 1 | -0/+9 |
2019-09-19 | Add items and inventory | Griffin Smith | 7 | -28/+123 |
2019-09-15 | Scroll the viewport around the character | Griffin Smith | 1 | -1/+11 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 3 | -2/+11 |
2019-09-09 | Convert generated levels to walls | Griffin Smith | 6 | -39/+81 |
2019-09-02 | Put a test gormlak on the screen | Griffin Smith | 2 | -1/+33 |
2019-09-02 | Add raws, loaded statically from a folder | Griffin Smith | 3 | -0/+102 |
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 2 | -0/+55 |