about summary refs log tree commit diff
path: root/src/Xanthous/Entities/Raws
AgeCommit message (Collapse)AuthorFilesLines
2019-09-20 Describe what you see when you walk over itemsGriffin Smith1-1/+1
Every step the character takes, describe the entities at that position excluding the character.
2019-09-19 Add items and inventoryGriffin Smith1-0/+8
Add a new "Item" entity, which pulls from the previously-existent ItemType raw, and add a "PickUp" command which takes the (currently *only*) item off the ground and puts it into the inventory.
2019-09-02 Put a test gormlak on the screenGriffin Smith1-1/+1
Implement a concrete "Creature" entity, and place one on the screen at the game startup for testing. This revealed a bug with drawing when getting the maximum entity position, but that appears to be fixed now (yay)
2019-09-02 Add raws, loaded statically from a folderGriffin Smith1-0/+12
Add raw types with support for both creatures and items, loaded statically from a "raws" folder just like in the Rust version.