Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2020-02-08 | Factor out an EntityAttributes type | Griffin Smith | 1 | -2/+3 |
2020-02-08 | Block doors being closed on gormlaks | Griffin Smith | 1 | -0/+1 |
2020-01-03 | Track entity collision in the Entity class | Griffin Smith | 1 | -0/+1 |
2020-01-03 | Decouple Gormlak AI from creatures | Griffin Smith | 1 | -42/+16 |
2019-12-22 | Add wielded, wieldable items | Griffin Smith | 1 | -1/+2 |
2019-11-30 | Fix an injectivity issue with saving the game | Griffin Smith | 1 | -3/+3 |
2019-11-29 | Use menus for combat and picking up items | Griffin Smith | 1 | -1/+1 |
2019-11-15 | Recover character hitpoints over time | Griffin Smith | 1 | -2/+2 |
2019-10-16 | Add draw priority | Griffin Smith | 1 | -2/+2 |
2019-10-13 | Implement speed and ticks | Griffin Smith | 1 | -5/+64 |
2019-09-28 | Tweak gormlak movement slightly | Griffin Smith | 1 | -1/+1 |
2019-09-28 | Implement the start of creature AI | Griffin Smith | 1 | -5/+6 |
2019-09-21 | Implement combat | Griffin Smith | 1 | -3/+11 |
2019-09-20 | Describe what you see when you walk over items | Griffin Smith | 1 | -5/+7 |
2019-09-20 | Add doors and an open command | Griffin Smith | 1 | -0/+4 |
2019-09-19 | Add items and inventory | Griffin Smith | 1 | -10/+15 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 1 | -1/+4 |
2019-09-02 | Put a test gormlak on the screen | Griffin Smith | 1 | -0/+32 |