Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2019-09-28 | Implement the start of creature AI | Griffin Smith | 1 | -0/+2 |
2019-09-20 | Add doors and an open command | Griffin Smith | 1 | -0/+3 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 1 | -0/+14 |
2019-09-13 | Place the chacracter in the level at startup time | Griffin Smith | 1 | -0/+4 |
2019-09-09 | Convert generated levels to walls | Griffin Smith | 1 | -27/+60 |
2019-09-07 | Add cellular-automata cave generator | Griffin Smith | 1 | -0/+21 |
2019-09-02 | Add raws, loaded statically from a folder | Griffin Smith | 1 | -6/+42 |
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 1 | -0/+118 |