Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2019-11-30 | Fix an injectivity issue with saving the game | Griffin Smith | 1 | -1/+1 |
2019-11-29 | Implement saving+loading the game | Griffin Smith | 1 | -3/+15 |
2019-11-15 | Recover character hitpoints over time | Griffin Smith | 1 | -1/+14 |
2019-10-13 | Implement speed and ticks | Griffin Smith | 1 | -25/+112 |
2019-10-06 | Only allow adjacent gormlaks to attack | Griffin Smith | 1 | -1/+2 |
2019-09-29 | Gormlaks attack back | Griffin Smith | 1 | -1/+62 |
2019-09-28 | Implement the start of creature AI | Griffin Smith | 1 | -0/+2 |
2019-09-20 | Add doors and an open command | Griffin Smith | 1 | -0/+3 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 1 | -0/+14 |
2019-09-13 | Place the chacracter in the level at startup time | Griffin Smith | 1 | -0/+4 |
2019-09-09 | Convert generated levels to walls | Griffin Smith | 1 | -27/+60 |
2019-09-07 | Add cellular-automata cave generator | Griffin Smith | 1 | -0/+21 |
2019-09-02 | Add raws, loaded statically from a folder | Griffin Smith | 1 | -6/+42 |
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 1 | -0/+118 |